Shadowlands: Eine Übersicht zu den Spitzen des Aufstiegs
Mit dem vor einigen Tagen für die geschlossene Alpha von Shadowlands veröffentlichten Build 34902 haben die Entwickler von World of Warcraft unter anderem dem brandneuen Dungeon Spitzen des Aufstiegs auf den Testservern des kommenden Addons freigeschaltet. Diese neue Instanz befindet sich dabei dann in dem Himmel über Bastion und sie basiert thematisch komplett auf dem Konflikt zwischen den Kyrian und den Forsworn. Da die Spieler selbst an diesem Ort nicht fliegen können, sind die bei ihrem Besuch des Dungeons immer wieder auf die Hilfe der Kyrian angewiesen. Diese Wesen transportieren sie zwischen den einzelnen Plattformen und bieten den Spielern dadurch dann öfters einen sehr interessanten Ausblick auf die Instanz. Ansonsten handelt es sich bei den Spitzen des Aufstiegs um einen von den Dungeons, die nicht unbedingt für die Levelphase bestimmt sind und den Spielern vermutlich erst auf der maximalen Stufe zur Verfügung stehen werden.
Wer jetzt gerne mehr über die Spitzen des Aufstiegs und die dort vorhandenen vier verschiedenen Bosse erfahren möchte, der findet folgend ein Vorschauvideo mit einem Durchlauf durch diese Instanz und eine kurze Übersicht zu den Mechaniken der einzelnen Encounter.
Die Bosse im Dungeon:
Kin-Tara:
- Enrage: The caster is enraged by the loss of their ally.
- Kin-Tara
- Sweeping Strike: The caster’s weapon strikes up to two targets in front of them. If only one target is struck they suffer a Deep Wound.
- Deep Wound: The victim suffers 30407 Physical damage over 15 sec.
- Dark Lance: Hurls lances of dark energy at nearby targets that inflict 18226 Arcane damage over 10 sec.
- Flight: Kin-Tara takes to the air, hurls a [Charged Spear] at a random enemy, then [Crashes Down] on the victim.
- Charged Spear: The caster hurls a charged spear at the target that continually inflicts 30 Arcane damage and slows nearby players.
- Crash Down: The caster dives down, inflicting 280 Physical damage evenly divided among all players within 5 yards.
- Sweeping Strike: The caster’s weapon strikes up to two targets in front of them. If only one target is struck they suffer a Deep Wound.
- Janari
- Savage Charge: Charges forward, inflicting 0 Physical damage to enemies in a line and stunning them for 2 sec.
- Ravage: The caster goes into a rage, clawing at all enemies within 0 yards. Victims are stunned and take 30407 Physical damage over 5 sec.
- Savage Charge: Charges forward, inflicting 0 Physical damage to enemies in a line and stunning them for 2 sec.
- Azules
Ventunax:
A Dark Kyrian construct, powered by Anima and honed to a razor edge. The Praetorian’s movements are so quick she can seem to disappear before players‘ eyes, appearing behind them or in cover, and can cut through the air such that she generates tornados in her wake.
- Shadowhirl: Ventunax’s incredibly fast movements leave Shadowhirls in her wake. Each Shadowhirl emits Slicing Winds, and a burst of Slicing Wind whenever Ventunax casts Dark Stride.
- Slicing Wind: Each Slicing Wind from a Shadowhirl inflicts 10643 Nature damage and knocks up any players they touch.
- Dark Stride: Moving with incredible speed, Ventunax appears behind a player and inflicts 5 Physical damage every second for 20 sec. Additionally, Ventunax leaves a Shadowhirl behind.
- Animaflash: Ventunax creates a blinding flash of light, stunning players within a frontal cone for 3 sec.
- Reabsorb Anima: Ventunax recalls Shadowhirl Anima from throughout the arena, refilling her energy bar.
Oryphrion:
Oryphrion is the firepower in the Paragon of Loyalty’s vanguard. The Dark Colossus has dominated the invasion into the city with their Anima fueled artillery, and now fiercely defends the font of power before the Archon’s seat.
- Drained: Oryphrion takes 100% increased damage until fully recharged.
- Recharge Anima: Generates 5 Anima every 1 sec. for 20 sec. Recalls Anima Fields to recharge. Anima Fields that reach Oryphrion will detonate and Overcharge Anima.
- Anima Surge: Inflicts 4565 Arcane damage to targets in 5 yards.
- Overcharge Anima: Inflicts 6081 Arcane damage to enemies within 100 yards and energizes Oryphrion for 5 Anima instantly.
- Empyreal Ordnance: Leaves an Anima Field at the point of impact.
- Anima Field: Causes the caster to inflict 20% increased damage. Abilities cast in this field do not consume Anima.
- Volatile Anima
- Purifying Blast
- Charged Stomp: Inflicts 13987 Arcane damage to enemies within 5 yards of the impact.
Devos, Paragon of Doubt:
- Stage 1:
- Players fight the Paragon of Loyalty on the ground.
- Seed of Doubt: Creates zones of Concentrated Doubt around random enemies.
- Concentrated Doubt: Standing within these pools inflicts 9122 Arcane damage every 1 sec.
- Lingering Doubt: Infects the target’s mind with doubt for 15204 Arcane damage over 15 sec. When this effect ends, a pool of Concentrated Doubt at the victim’s feet.
- Concentrated Doubt: Standing within these pools inflicts 9122 Arcane damage every 1 sec.
- Seed of Doubt: Creates zones of Concentrated Doubt around random enemies.
- Stage 2:
- At 70 and 40 percent health remaining, the Paragon of Loyalty tries to Activate the Anima Font.
- Activate: The caster activates the Anima Conduit, inflicting 1520 Arcane damage to all players every 4 sec.
- Fragment of Life: Returning the fragment restores 5% of the Archon’s life force and grants all players an Archon’s Boon.
- Anima Shield: The energies of the Anima Font shield the caster from damage. While shielded, the caster will continue to unleash the energies of the Anima Font on the Archon. Successfully depleting this shield will interrupt the Paragon of Loyalty, causing her to lose her grip on the Archon’s Spear as she is sent to the skies.
- Stage 3:
- Once the Paragon of Loyalty finishes channeling the energies of the Anima Font, she takes to the skies for a brief period of time as she causes any players, Concentrated Doubt, and Fragments of Life to move across the platform.
- Slipstream: Strong winds pull all players and anima off the front of the platform.
- Backdraft: Strong winds push all players and anima to the back of the platform.
- Archon’s Spear: Hurl the Archon’s Spear at the target, damaging them for 20% of their total health on a successful hit.
- Section 8