BfA: Videos zu den gestrigen Raidtests in Uldir
Wie bereits zu Beginn des aktuellen Monats durch einen Bluepost in den offiziellen Battle.Net Foren von World of Warcraft angekündigt wurde, haben die für die fortlaufende Entwicklung dieses beliebten MMORPGs in der vergangenen Nacht die ersten richtigen Raidtests in der geschlossenen Beta von Battle for Azeroth durchgeführt. Während dieser einige Stunden langen Testphase durften die daran interessierten Tester in die heroische Version der Titaneneinrichtung Uldir eindringen und dort dann gegen die beiden recht früh in dieser Instanz untergebrachten Encounter „Mother“ und „Vectis“ antreten. Netterweise haben viele dieser Tester ihre Begegnungen mit diesen beiden Bosskämpfen auch wieder in mittlerweile auf YouTube veröffentlichten Videos festgehalten, sodass nun selbst die Spieler einen Blick auf diese neuen Encounter werfen, die bisher noch nicht selbst in die Beta eingeladen wurden. Folgend findet ihr sowohl Bildmaterial zu diesen Tests als auch kurze Übersichten zu den Fähigkeiten dieser beiden kommenden Bosse.
MOTHER (Rote Königin):
Beschreibung: MOTHER will not allow adventurers into Uldir until they have been cleansed of corruption. First, they must pass through her decontamination chamber.
Die Fähigkeiten dieses Encounters:
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Defense Grid: Passing through a Defense Grid inflicts 29 Arcane damage to all players and increases damage taken from Defense Grid by 0% for 6 sec. This effect stacks. Additionally, a Remnant of Corruption is summoned after 3 sec.
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Clinging Corruption: Spreads a vile, clinging corruption to players within 300 yds, inflicting 15 Nature damage and an additional 12 Nature damage every 1 sec for 5 sec.
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Depleted Energy: Having expended immense energy cleansing the chambers of corruption, MOTHER takes 100% more damage while within the final room.
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Sundering Scalpel: The caster slices with a focused laser scalpel, inflicting 74 Fire damage in a cone in front of them, and increasing damage taken by 50%. This effect stacks.
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Wind Tunnel: Massive air vents throughout the chamber open, moving players towards jets of Purifying Flame.
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Surgical Beam: Focused beams of energy project from the arena, inflicting 49 Arcane damage every 0.2 sec to players within.
Vectis:
Beschreibung: A sample of G’huun’s blood, animated and run amok. Considered by the Titans to be an infection capable of killing every living thing on Azeroth, its primary disease strain was dubbed the Omega Vector.
Die Fähigkeiten dieses Encounters:
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Mutagenic Pathogen: Inflictins 13 Shadow damage every 2 sec for 12 sec. Each subsequent application of Mutagenic Pathogen doubles the damage per tick of the previous application. On expiration, the Mutagenic Pathogen evolves into Omega Vector and jumps to the closest nearby player.
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Omega Vector: Omega Vector takes root in a player, inflicting 21 Shadow damage every 2 sec for 10 sec. On expiration, Omega Vector jumps to the closest ally and applies a stack of Lingering Infection to its former host.
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Lingering Infection: Weakens the player’s resistance to future infections, increasing damage taken from Contagion by 5%. (Mythic)
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Bursting Lesions: Players with 10 stacks of Lingering Infection will gain Bursting Lesions whenever they are struck by Contagion. Bursting Lesions inflicts 15 Nature damage and applies a stack of Lingering Infection to nearby players within 5 yards every 1 sec for 3 sec. (Mythic)
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Spawn Parasite: Players with 20 stacks of Lingering Infection will spawn an Engorged Parasite whenever they are struck by Contagion. Engorged Parasites will cast Parasitic Discharge when they reach full energy. (Mythic)
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Engorged Parasite (Mythic)
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Caustic Bile: Inflicts 20 Nature damage to a random enemy. (Mythic)
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Parasitic Discharge: Inflicts 40 Shadow damage and applies a stack of Lingering Infection to all players. (Mythic)
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Terminal Eruption: Players with 30 stacks of Lingering Infection will suffer a Terminal Eruption whenever they are struck by Contagion. Terminal Eruption inflicts 40 Nature damage to all players and 6000 Nature damage to the initially affected player. (Mythic)
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Lingering Infection: Weakens the player’s resistance to future infections, increasing damage taken from Contagion by 5%. (Normal, Heroic, Raid Finder)
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Contagion: Inflicts 29 Nature damage to all players.
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Gestate: Inflicts 9 damage every 1 sec to a random player and all players within 8 yards for 5 sec. Stuns the initial target while a Plague Amalgam gestates within the player. On expiration, the Plague Amalgam will spawn 5 yards from that player.
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Immunosuppression: Spreads a toxin that absorbs 25 healing done to all players within 500 yards.
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Liquefy: Transforms into a pool of toxic blood, triggering Lingering Infection on players who come into contact with the pool.
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Blood Geyser: A geyser of corrupted blood inflicts 22 Shadow damage to all players within 1 yards. Affected players gain a stack of Lingering Infection.
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Hypergenesis: A pool of blood forms, erupting for 54 Shadow damage to players within 6 yards after 8 sec. If no players are hit by the eruption, it instead inflicts 44 Shadow damage to all players.