HotS: Erste Informationen aus dem Alpha Client
Im Verlauf des heutigen Tages ist scheinbar eine Version des Alpha Clients zu Blizzards kommendem Moba „Heroes of the Storm“ im Internet aufgetaucht, die von unseren Kollegen bei mmo-champion kurz darauf auseinandergenommen wurde. Neben einer Reihe von Bildern zu den Optionen des Spiels, den Ladebildschirmen und dem Login Bildschirm wurden unter anderem auch Informationen zu den aktuell in der Alpha vorhandenen Champions gefunden. Wichtig ist allerdings, dass es sich dabei um ein Leak handelt und diese Daten sich somit jederzeit ändern können.
Der Alpha Client:
(Weitere Bilder findet ihr hier)
Die Helden:
Abathur:
Q | Symbiote | Cooldown: X seconds
Assists the target allied Hero, minion, mercenary, tower, or Fort allowing Abathur to shield them, and use new abilities from the host. Lasts for Y seconds. Cannot be used on self, the Palace, or Grave Golems. |
W | Toxic Nest | Charge Cooldown: X seconds
Spawns a mine-like nest at a location that becomes active after a short arming time. Deals Y damage to enemies that contact it, slows them by Z% for W seconds, and reveals the enemy for A seconds. Nests last for B seconds. |
R | Ultimate Evolution | Heroic Ability Cooldown: X seconds Abathur creates a copy of the target ally Hero and takes control of it. The Evolution’s attributes are based on Abathur’s current level and talents. Lasts for Y seconds. Cannot be used on self. |
Raynor:
Q | Penetrating Round | Skillshot Cooldown: X seconds Fires a high powered round that deals Y damage and knocks away all enemies. |
W | Inspire | Cooldown: X seconds
Raynor buffs himself for Y% bonus move and attack speed for Z seconds. Nearby allies gain half of this bonus while near Raynor. |
R | Hyperion | Heroic Ability Cooldown: X seconds The Hyperion slowly travels forward, dealing Y damage per second to a random enemy target in its path. |
R | Raynor’s Raiders | Heroic Ability Cooldown: X seconds Summons two cloaked Banshees that follow Raynor for a short time and attack what he attacks. The Banshees attack for Y damage. |
E | Adrenaline Rush | Passive
Automatically activates to heal Raynor for X when he is below 30% health. Can only occur once every Y seconds. |
Witch Doctor:
Q | Corpse Spiders | Area of Effect Cooldown: X seconds Deals Y damage on impact and creates Z Corpse Spiders that deal W damage. Spiders last for A seconds. |
W | Zombie Wall | Area of Effect Cooldown: X seconds After a short delay, creates a ring of Zombies surrounding the target area that deal Y damage and lasts for Z seconds. |
E | Plague of Toads | Cone Cooldown: X seconds Creates 5 Toads that each deal Y damage upon contact. Toads last for Z seconds. |
R | Gargantuan | Heroic Ability Cooldown: X seconds Creates a Gargantuan that deals Y damage. Throws enemy minions at targets, dealing Z splash damage. Lasts for W seconds. |
R | Ravenous Spirit | Heroic Ability Cooldown: X seconds Summons a Ravenous Spirit. Deals Y damage per second. The Witch Doctor cannot move while chaneling. Channeled ability. |
Gazlowe:
Q | Rock-It! Turret | Charge Cooldown: X seconds
Creates a turret that deals Y damage. Attacks slow movement speed by Z%. Lasts for W seconds. |
W | Deth Lazor | Skillshot Cooldown: X seconds Charged attack that deals Y to Z damage to enemies in path. Damage and range increase the longer the ability is charged up. |
E | Xplodium Charge | Area of Effect Cooldown: X seconds Places a bomb that deals Y damage to enemies within target area after Z seconds, stunning them for W seconds. |
R | Robo-Goblin | Heroic Ability Cooldown: X seconds Transforms in to an unstoppable Robo-Goblin. Basic Attacks deal +Y damage to minions and structures. Also charges Deth Lazor and explodes Xplodium Bombs twice as fast. Lasts for Z seconds. |
R | Grav-o-bomb 3000 | Heroic Ability Area of Effect Cooldown: X seconds Pulls enemies towards the center of the target area after a Y second delay and deals Z damage. |
Tassadar:
Q | Protective Shield | Cooldown: X seconds
Shields target ally, absorbing Y damage before breaking. Lasts for Z seconds. |
Q | Mass Shielding | Cooldown: X seconds Duration: Y seconds Shields Units or Structures. Absorbs Z damage. |
E | Phase Shift | Cooldown: X seconds
Tassadar becomes invulnerable and invisible to enemies. Lasts for Y seconds. |
E | Void Walk | Cooldown: X seconds
Teleports to location. |
R | Phase Shift | Heroic Ability Cooldown: X seconds Tassadar gains a Y point Shield and his Basic Attacks splash for Z additional damage. Lasts for W seconds. |
R | Force Wall | Heroic Ability Cooldown: X seconds Creates a force wall that blocks all units from pathing through it. Lasts for Y seconds. |
W | Time Warp | Cooldown: X seconds
Deals Y damage per second and slows attack and movement speeds by Z%. Grows larger over time and lasts W seconds. When expiring, enemies within are pulled to the center. |
W | Time Warp | Area of Effect Cooldown: X seconds Deals Y damage per second to enemies in target area and slows attack and movement speeds by Z%. Lasts W seconds. |
Tyrande:
Q | Light of Elune | Cooldown: X seconds
Heals an ally for Y, automatically healing Tyrande for Z. |
E | Lunar Flare | AoE Cooldown: X seconds After a short delay, deals Y damage and stuns enemies in the target area for Z seconds. |
W | Sentinel | Skillshot Cooldown: X seconds Travels across the battleground revealing its path. Deals Y damage and reveals Heroes for Z seconds. |
R | Shadowstalk | Cooldown: X seconds
Cloaks Tyrande and all allies on the map for Y seconds, and grants them a 30% move speed bonus for 3 seconds. |
R | Starfall | Heroic Ability Cooldown: X seconds Duration: Y seconds Deals Z damage per second. Slows enemies by W% for A seconds. |
Uther:
Q | Holy Light | Cooldown: X seconds
Heals an allied target for Y health. |
Q | Holy Light | Cooldown: X seconds
Heals an allied taget for Y health, or deals Z damage to an enemy. |
W | Holy Radiance | Cooldown: X seconds
Deals Y damage to enemies in a line, and heals any ally it touches for Z health. |
E | Hammer of Justice | Cooldown: X seconds
Deals Y damage and stuns the target for Z second. |
R | Divine Shield | Heroic Ability Cooldown: X seconds Makes the target ally invulnerable and increases their movement speed by Y% for Z seconds. |
R | Divine Storm | Heroic Ability Cooldown: X seconds Deals Y damage and stuns nearby enemies for Z seconds. Uther heals himself for W health for each enemy hit by Divine Storm. |
Tychus:
Q | Short Range Missiles | Skillshot Cooldown: X seconds Launches rockets to a short distance in front of the Odin, dealing Y damage to enemies in an area. This ability shares a cooldown with the other rockets the Odin can use. |
Q | Frag Grenade | Cooldown: X seconds
Tychus lobs a grenade that explodes for Y damage. Enemies hit are pushed away from the explosion’s epicenter. |
W | Medium Range Missiles | Skillshot Cooldown: X seconds Launches rockets to a medium distance in front of the Odin, dealing Y damage to enemies in an area. This ability shares a cooldown with the other rockets the Odin can use. |
W | Run and Gun | Cooldown: X seconds
Charge forward and instantly wind up Tychus‘ minigun. |
E | Long Range Missiles | Skillshot Cooldown: X seconds Launches rockets to a long distance in front of the Odin, dealing Y damage to enemies in an area. This ability shares a cooldown with the other rockets the Odin can use. |
E | Overkill | Focuses your overkill on a different target |
E | Overkill | Cooldown: X seconds
Focus Tychus‘ minigun on the target, dealing Y damage in a cone over Z seconds. Can retarget while casting. This ability gets stronger with more Attack Damage. |
R | Laser Drill Issue Order | Order the Laser Drill to attack. |
R | Commandeer Odin | Heroic Ability Cooldown: X seconds Duration: Y seconds Tychus pilots the Odin, gaining a second health pool and becoming unstoppable. Basic Attacks in the Odin do splash damage and no longer require a windup. Tychus gains the ability to fire Ragnarok Missiles to devastate a large area. |
R | Drakken Laser Drill | Heroic Ability Cooldown: X seconds Duration: Y seconds Summons a Laser Drill that deals Z per second. |
Illidan:
Q | Betrayer’s Strike | Cooldown: X seconds
Illidan’s next Basic Attack does Y damage and applies Mark of Azzinoth to the target. This ability gets stronger with more Attack Damage. |
W | Crescent Sweep | Cone Cooldown: X seconds Deals Y damage to enemies in target area. Enemies with the Mark of Azzinoth take an extra 25% damage and are silenced for Z seconds. |
W | Crescent Sweep | Cooldown: X seconds
Deals Y damage to nearby enemies. Enemies with the Mark of Azzinoth take an extra 25% damage and are silenced for Z seconds. |
R | The Hunt | Heroic Ability Cooldown: X seconds Illidan launches himself at the target enemy. Deals Y damage, stuns target for Z second and applies Mark of Azzinoth. Has a very long range. |
R | Metamorphosis | Combat Trait Area of Effect Cooldown: X seconds Transforms into demon form at the target location. Upon impact, deals Y damage in a small area and applies Mark of Azzinoth to targets in a larger area. For each Hero struck, gain Z temporary max health. Also grants W% increased attack speed. Lasts for A seconds. |
E | Lunge | Skillshot Cooldown: X seconds Lunges towards the target location, dealing Y damage to the first enemy Hero in his path. Lunging into an enemy with the Mark of Azzinoth reduces its cooldown by 50% and roots them as Illidan flips behind them. |
Falstad:
Q | Hammerang | Skillshot Cooldown: X seconds Deals Y damage to enemies in a line, slowing them by Z% for W seconds. Returns after thrown. |
Q | BOOMerang | Deals X damage in a small area around your BOOMerang. |
W | Thunderstorm | Cooldown: X seconds
Passive: Deals Y damage to a random nearby enemy every Z seconds. Activate: Deals W damage to up to 4 nearby enemies. Hitting the same enemy multiple times causes the damage to be reduced by 25% each hit. |
E | Barrel Roll | Cooldown: X seconds
Dashes to area. Grants Y shield for Z seconds. |
R | Aerial Blitzkrieg | Cooldown: X seconds
Deals Y damage to all enemies near Falstad, stunning non-structure targets for Z seconds. |
R | Shock And Awe | Heroic Ability Skillshot Cooldown: X seconds Deals Y damage to enemies within the targeted area. |
Kerrigan:
Q | Ravage | Cooldown: X seconds
Leaps to a target, dealing Y damage. If Ravage kills the enemy, its cooldown is immediately reset and 85% of its Mana cost is returned. |
W | Impaling Blades | Area of Effect Cooldown: X seconds Deals Y damage to enemies within the target area, stunning them for Z second. |
E | Primal Grasp | Cone Cooldown: X seconds Pulls enemies within the target area towards Kerrigan, dealing Y damage. |
R | Summon Ultralisk | Heroic Ability Cooldown: X seconds Summons an Ultralisk that deals Y damage. Attacks splash to nearby enemies for Z damage. Lasts for W seconds. |
R | Maelstrom | Heroic Ability Cooldown: X seconds Deals Y damage per second to enemies nearby. Lasts for Z seconds. |
Barbarian:
Q | Ancient Spear | Cooldown: X seconds
Throws out a chained spear that pulls Sonya to the first enemy unit it hits, dealing Y damage and briefly stunning them. If Ancient Spear connects, Sonya generates Z Fury. |
W | Hammer of the Ancients | Cooldown: X second
Deals Y to the target enemy. This ability gets stronger with more Attack Damage. |
E | Whirlwind | Cooldown: X second
Deals Y to nearby enemies over Z seconds. This ability gets stronger with more Attack Damage. |
R | Leap | Heroic Ability Cooldown: X seconds Leap into the air, dealing Y damage to nearby enemies, and stunning them for Z seconds. |
R | Wrath of the Berserker | Heroic Ability Cooldown: X seconds Duration: Y seconds Gains +Z% bonus Attack Speed, +W% bonus Move Speed, +A% additional Lifesteal and becomes Unstoppable. |
Nova:
Q | Snipe | Skillshot Cooldown: X seconds Deals Y damage to the first target it contacts. |
W | Pinning Shot | Cooldown: X seconds
Deals Y damage to an enemy and slows it by Z% for W seconds. |
R | Triple Tap | Heroic Ability Cooldown: X seconds Reveals the target Hero and after Y second, fires Z shots that strike the first Hero or Structure they come in contact with. Each shot deals W damage. |
R | Precision Strike | Heroic Ability Cooldown: X seconds After a short delay, deals Y damage to enemies within target area. Unlimited range. |
E | Holo Decoy | Cooldown: X seconds
Spawns a cloaked decoy for Y seconds that attacks enemies but deals no damage. When it expires the decoy explodes, dealing Z damage to nearby enemies. Using this ability does not break cloak. |
E | Sic Holo Drone | Orders your Holo Drone to attack a target until it is killed or until another sic order is issued. |
Demon Hunter:
Q | Hungering Arrow | Skillshot Cooldown: X seconds Deals Y damage to the first target it contacts, then seeks out up to 2 additional enemies dealing Z damage. Can hit an enemy multiple times. |
W | Multishot | Cone Cooldown: X seconds Deals Y damage to enemies within the target area. |
E | Vault | Cooldown: X seconds
Dashes to the target area. |
R | Strafe | Heroic Ability Cooldown: X seconds Attacks up to Y enemies for Z damage every W seconds. She is able to move and use her Vault ability while strafing. Lasts for A seconds. This ability gets stronger with more Attack Damage. |
R | Rain of Vengeance | Heroic Ability Cooldown: X seconds Launches 2 waves of Shadow Beasts that deal Y damage to enemies within the target area, stunning them for Z seconds per wave. |
Malfurion:
Q | Regrowth | Cooldown: X seconds
Heals the targeted ally for Y health instantly and an additional Z health over the next W seconds. |
W | Moonfire | Area of Effect Cooldown: X seconds Deals Y damage to enemies within target area and reveals them for Z seconds. |
E | Entangling Roots | Area of Effect Cooldown: X seconds Roots enemies within the target area for Y seconds, and deals Z damage per second. Area affected grows larger over W seconds. |
R | Tranquility | Heroic Ability Cooldown: X seconds Heals Y health per second to nearby allies over Z seconds. |
R | Twilight Dream | Heroic Ability Cooldown: X seconds After a short delay, deals Y damage in a large area surrounding Malfurion. Enemies hit are silenced and slowed by Z% for W seconds. |
Sgt. Hammer:
Q | Tank Mode | Return to Tank Mode. |
Q | Siege Mode | Cooldown: X seconds
Increases weapon damage by Y, attack range by Z, and Basic Attacks splash for W damage. Cannot move in Siege Mode. |
W | 100 Caliber Blast | Cooldown: X seconds
Deals Y damage. Knocks back enemies. |
E | Spider Mines | Cooldown: X seconds Duration: Y seconds Creates Z mines that deal W damage and slow enemies by A% for B seconds. |
R | Napalm Strike | Cooldown: X seconds Duration: Y seconds Deals Z damage on impact. Additionally deals W damage per second. |
R | Blunt Force Gun | Cooldown: X seconds
Deals Y damage to enemies in path. Reveals as it travels. |
Zeratul:
Q | Cleave | Cooldown: X seconds
Deals Y damage to nearby enemies. |
W | Singularity Spike | Cooldown: X seconds
Flings a Singularity spike towards the target that sticks to the first enemy it contacts. Deals Y damage after Z second and slows the enemy by W% for A seconds. |
E | Blink | Cooldown: X seconds
Teleports to the target location. Using this ability does not break cloak. |
R | Shadow Assault | Heroic Ability Cooldown: X seconds Duration: Y seconds Gains +Z% Attack Speed, W health on hit, and charges enemies. |
R | Void Prison | Heroic Ability
Cooldown: X seconds Traps targets for Y seconds. Heroes, Minions, and Structures trapped become invulnerable. Caster is immune. |
Tyrael:
Q | Angelic Flash | Teleports Tyrael to El’druin, dealing X damage to enemies near the sword, and creating a field of holy energy that blocks enemy pathing for Y seconds. |
Q | Angelic Flash | Teleports Tyrael to El’druin, dealing X damage to enemies near the sword, and slowing them by Y%. |
Q | Punishing Blade | Area of Effect Cooldown: X seconds Deals Y damage to enemies within target area, slowing them by Z%. Reactivating while the blade is present will teleport to it. |
W | Righteousness | Cooldown: X seconds
Shields Tyrael, absorbing Y damage for Z seconds. When the shield expires it explodes dealing W damage to nearby enemies. |
E | Hand of Sacrifice | Cooldown: X seconds
Redirects the next Y damage dealt to target ally to Tyrael instead. This damage is reduced by Z%. Lasts W seconds or until Tyrael and his ally are too far from each other. Cannot be used on self. |
R | Judgment | Heroic Ability Cooldown: X seconds Charges the target, dealing Y damage and stunning them for Z seconds. While charging, nearby enemies are knocked back and take W damage. |
R | Sanctification | Heroic Ability Cooldown: X seconds While channeling, Tyrael makes all nearby allied Heroes invulnerable and unstoppable. Lasts Y seconds. Does not affect Tyrael. |
E.T.C.:
Q | Powerslide | Skillshot Cooldown: X seconds Slides to a location dealing Y damage to enemies in his path and stunning them for Z second. |
W | Face Melt | Cooldown: X seconds
Deals Y damage to nearby enemies, knocking them back and stunning them briefly. |
E | Guitar Solo | Cooldown: X seconds
E.T.C. regenerates Y health per second for Z seconds. |
R | Mosh Pit | Heroic Ability Cooldown: X seconds Stuns for Y seconds. Forces enemies to dance. |
R | Stage Dive | Heroic Ability Cooldown: X seconds Leaps to any location. Deals Y damage to enemies in the target area, slowing them for Z seconds. |
Diablo:
Q | Shadow Charge | Cooldown: X seconds
Charges an enemy, dealing Y damage and stunning them for Z seconds. If the enemy is knocked into an unpathable location, they are stunned for an additional W seconds. |
W | Fire Stomp | Cooldown: X seconds
Unleashes fireballs in all directions that deal Y damage each. |
E | Overpower | Cooldown: X seconds
Grabs the target and slams it behind Diablo, dealing Y damage and stunning for Z seconds. |
R | Apocalypse | Heroic Ability Cooldown: X seconds Creates a demonic rune under each enemy Hero no matter where they are on the battleground. After a short period the rune explodes dealing Y damage and stunning for Z seconds. |
R | Lightning Breath | Cooldown: X seconds
Diablo becomes unstoppable and channels a cone of lightning that deals Y damage over Z seconds. The area affected by this spell changes based on your mouse cursor’s position. |
Muradin:
Q | Stormhammer | Skillshot Cooldown: X seconds Deals Y damage to the first enemy it contacts, stunning it for Z seconds. |
W | Thunderclap | Cooldown: X seconds
Deals Y damage and slows enemies by Z% for W seconds. |
E | Dwarf Toss | Cooldown: X seconds
Leaps to a location, dealing Y damage to enemies within the target area. |
R | Avatar | Cooldown: X seconds Duration: Y seconds Muradin gains Z health and his weapon attacks stun enemies. Stun, root, and slow durations are reduced by 50%. |
R | Haymaker | Cooldown: X seconds
Deals Y damage. Knocks the target back, hitting enemies in the way for Z damage and knocking them back slightly. |
Stitches:
Q | Hook | Skillshot Cooldown: X seconds Pulls the first enemy it contacts towards Stitches, dealing Y damage and stunning them for Z seconds. |
W | Slam | Cone Cooldown: X seconds Deals Y damage to enemies within the target area. |
E | Devour | Cooldown: X seconds
Deals Y damage to Minions or Z damage to Heroes. Restores W% of Stitches’s maximum health. |
R | Putrid Bile | Heroic Ability Cooldown: X seconds Emits bile that deals Y damage per second to enemies within, slowing them by Z%. Lasts W seconds. |
R | Gorge | Heroic Ability Cooldown: X seconds Completely consume target enemy Hero, trapping them in Stitches‘ stomach for Y seconds and dealing Z damage per second. The trapped Hero cannot move or act and doesn’t take damage from other sources. Cannot be used on massive Heroes. |
Arthas:
Q | Frost Strike | Cooldown: X seconds
Charges at target, dealing Y damage and slows by Z% for W seconds. If Frost Charge kills the target it deals A damage to nearby enemies, slowing by B% for C seconds. |
Q | Frost Strike | Cooldown: X seconds
Deals Y damage and slows by Z% for W seconds. If Frost Strike kills the target it deals A damage to nearby enemies, slowing by B% for C seconds. |
W | Howling Blast | Area of Effect Cooldown: X seconds Roots enemies within the target area in place for Y seconds and deals Z damage. |
E | Frozen Tempest | Deals X damage per second to nearby enemies. Drains Y mana per second. Lasts until canceled or Arthas runs out of mana. |
R | Sacrifice | Cooldown: X seconds
Sacrifices a Ghoul to heal Arthas for Y health. |
R | Army Of The Dead | Heroic Ability Cooldown: X seconds Summons Ghouls for Y seconds. Sacrifice Ghouls to heal for Z health. |
R | Summon Sindragosa | Heroic Ability Cooldown: X seconds Deals Y damage and slows enemy Heroes or freezes Minions for Z seconds and Structures for W seconds. |
(Weitere Informationen zu den Helden findet ihr hier)