Overwatch: Die Retail-Patchnotes vom 04. Februar

Overwatch: Die Retail-Patchnotes vom 04. Februar
Overwatch: Die Retail-Patchnotes vom 04. Februar
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Das für die fortlaufende Entwicklung von Overwatch zuständige Team von Blizzard Entertainment hat den gestrigen Abend unter anderem dafür genutzt, um den nächsten größeren Patch für die normale Retail-Variante dieses beliebten Hero Shooters zu veröffentlichen. Gleichzeitig damit teilten die zuständigen Entwickler netterweise auch wieder offizielle englische Patchnotes zu diesem Update mit ihrer Community, die ganz genau auflisten, was für Neuerungen und Änderungen in diesem Update enthalten waren. Wer jetzt also mehr über diesen Patch erfahren möchte, der muss im Grunde einfach nur einen Blick auf diese am Ende des Beitrags eingebaute Übersicht werfen.

Was die einzelnen Inhalte dieses neuen Updates betrifft, so handelt es sich bei den größten Neuerungen aus diesem Patch recht eindeutig um die seit gestern Abend laufenden Feierlichkeiten zu dem diesjährigen chinesischen Neujahrsfest und den damit verbundenen neuen Spielmodus rund um die Kopfgeldjagd. Zusätzlich dazu beinhaltete dieses Update auch zwei Anpassungen an dem Replay Viewer, drei allgemeine Änderungen und eine Reihe von notwendigen Fehlerbehebungen für verschiedene Probleme mit dem Spiel. Aufgrund dieser Problemlösungen sollte es jetzt wesentlich weniger unbeabsichtigte Interaktionen mit der Umgebung der Karte Kanezaka geben und viele Bugs mit den Helden des Spiels dürften nicht mehr auftreten.

 

Overwatch-Patchnotes – 4. Februar 2021:

A new patch is now live on Windows PC, Nintendo Switch, PlayStation 4, and Xbox One. Read below to learn more about the latest changes.

LUNARY NEW YEAR 2021

It’s time to celebrate the Year of the Ox!

We’re celebrating Lunar New Year with luminous new seasonal items, including legendary skins like Bull Demon Orisa, Dragonfire Bastion, Tiger Huntress Ashe, and more! Additionally, this event launches the fourth competitive season of Capture the Flag and introduces a new game mode: Bounty Hunter!

Learn more about Lunar New Year on PlayOverwatch.com 146.

 

NEW GAME MODE: BOUNTY HUNTER BRAWL

Test your skills as an outlaw with this new addition to the Arcade rotation: Bounty Hunter! Getting the first kill of the match makes you the Target and gives you extra points for making kills, but beware: anyone who kills you becomes the next Target!

 

GENERAL UPDATES

Feature Update: Replay Viewer Fine-Grained Playback Controls

  • We’ve introduced a new option that allows you to toggle between two different playback controls, the default playback controls and the “fine-grained” playback controls.
  • These “fine-grained” controls will allow you to increase and decrease the replay playback speed in smaller increments than 0.25x, from 0.10x to 1.00x. You can also hold your “Move Slow” binding while increasing or decreasing speeds to change the playback speed acceleration. This can help you capture cool slow-motion shots and more!

 

General

  • Added a “New” Ownership Filter to the Player Icon tab in the career profile
  • Reorganized the layout of the escape menu while you are in a custom game
  • Adjusted sound for boosted hit indicators to increase clarity

 

 

BUG FIXES

General

  • Fixed a bug that would rarely cause enemy footstep sounds to not be heard
  • Fixed a bug that caused the chat feed to not properly indicate that a real ID friend request has been accepted
  • Fixed a bug that caused Sombra’s low health material effect to be seen on allies during a replay playback

 

Maps

  • Kanezaka
    • Fixed a bug with missing collision inside of the Pachimari arcade
    • Fixed a bug with the map geometry that produced a gap between buildings
    • Fixed a bug that allowed players to stand on top of specific door frames
    • Fixed a bug with missing collision on the pottery wheels
    • Fixed a bug with missing collision between vending machines
  • Route 66
    • Fixed a bug with the map geometry that produced a gap in the Deadlock hideout interior

 

Heroes

  • Brigitte
    • Fixed bug where her Barrier would not scale properly using Workshop settings
  • Baptiste
    • Fixed bug where the Deaths Prevented stat would not track correctly
  • Reaper
    • Fixed a bug with his hit volume becoming out of sync if frozen during his ultimate ability
  • Reinhardt
    • Fixed a bug causing his lean animation to be less responsive than expected
  • Sombra
    • Fixed a bug where the low health effect would sometimes show incorrectly in replays
    • Fixed a bug that caused an invisible Sombra to reveal her location if her model was still loading into the match
  • Symmetra
    • Fixed a bug that could cause her to be killed while traveling between teleporter locations
  • Wrecking Ball
    • Fixed a bug that allowed him to use Piledriver while on the ground in rare circumstances
  • Zenyatta
    • Fixed a bug with his Toybot skin that that caused an animation issue to occur when casting orbs
    • Fixed a bug where sounds and effects would stop during the Meditate emote

 

 

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