Overwatch PTR: Die Patchnotes vom 08. Januar

Overwatch PTR: Die Patchnotes vom 08. Januar
Overwatch PTR: Die Patchnotes vom 08. Januar
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In der Nacht von gestern auf heute spielten die Entwickler von Overwatch einen neuen Patch auf den öffentlichen Testserver ihres Hero Shooters auf, der bereits am vergangenen Wochenende von Game Director Jeff Kaplan angekündigt wurde und praktischerweise auch dieses Mal wieder von offiziellen englischen PTR Patchnotes in den Battle.Net Foren begleitet wurde. Dieser informativen Übersicht zufolge handelt es sich bei dieser neuen Spielversion um ein sehr kleines Update für diesen Titel, welches aus gerade einmal vier verschiedenen Spielbalanceänderungen für die spielbaren Helden besteht und vermutlich eher eine Ergänzung für den schon zuvor auf dem PTR vorhandenen Patch darstellt. Bei diesen neuen Balanceänderungen handelt es sich um einen allgemeinen Nerf der Rüstung, einen Nerf für Brigitte, einen Nerf für D.Va und einen Buff für den Lebensdiebstahl von Reaper. Genauere Details zu den Auswirkungen dieses Update findet ihr bei Interesse in den folgenden Patchnotes.

 

A new Overwatch patch is currently in development and now available for testing. To share your feedback or report and issue, please post in the PTR Feedback or PTR Bug Report forums.

 

 

Overwatch PTR Patch Notes – January 7, 2019:

HERO UPDATES

General

  • Damage reduction from armor reduced from -5 to -3

 

Developer Comments: Before this change armor reduced all incoming damage by up to 5, maxing at half of the normal amount. This change reduces the damage reduction to 3, while still capping at half. This change will be mostly noticeable on heroes that fire quickly or in a burst of shots (such as shotguns), and which do more than 6 damage per shot. For example, Soldier: 76’s Heavy Pulse Rifle will now do 16 damage per shot to armor, up from 14, an increase of 15%. Armor was a bit too strong overall, especially when being healed quickly and often. This change will help more heroes fight against higher armored enemies.

 

Brigitte

  • Rally
    • Now has a maximum duration of 30 seconds

 

Developer Comments: Sometimes Rally could cause a snowballing effect where it was too difficult to deal with the increased health of Brigitte’s allies before she built up another one. This change puts a cap on how long her Rally effect can last to make it a bit more manageable in those situations.

 

D.Va

  • Defense Matrix
    • Cooldown increased from 1 second to 2 seconds

 

Developer Comments: This change allows D.Va’s enemies to try to play around her Defense Matrix by increasing its downtime between uses.

 

Reaper

  • The Reaping
    • Life steal increased from 30% to 50% of damage dealt

 

Developer Comments: Reaper’s passive is one of the main tools he has which allow him to play aggressively when near his enemies. This change allows him to keep the pressure up as long as he can stay near his enemies enough to keep dealing damage. This change is particularly effective versus tanks, as they tend to do less damage than damage heroes, and also take more damage from his Hellfire Shotguns due to their larger hit volumes.

 

 

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