Overwatch: Eine Liste mit bekannten Fehlern
Da Blizzards neuer Shooter „Overwatch“ sich aktuell in einer geschlossenen Beta befindet, gibt es in diesem Titel selbstverständlich eine Reihe von Fehlern und Problemen, die die Mitarbeiter von Blizzard in den nächsten Wochen oder Monaten beheben müssen. Um die Spielerschaft und die Tester allerdings über diese möglicherweise auftretenden Bugs zu informieren, haben die Entwickler dieses Titels vor Kurzem eine Liste mit bekannten Fehlern von Overwatch in den offiziellen Battle.Net Foren veröffentlicht. Wichtig dabei ist allerdings, dass diese Aufzählung nicht alle gemeldeten Probleme aufführt und sich vorerst nur auf die Bugs konzentriert, die vermutlich einen Großteil der testenden Spieler betreffen.
Disclaimer: This is not a complete list of all currently tracked issues affecting this build of Overwatch, rather this is a compiled list of issue we suspect will either affect a large group of individuals or have the potential to be highly impactful. These issues may be addressed at a later date via a client patch or hotfix.
All Heroes
- Placeable abilities such as Symmetra or Torbjörn’s turrets will fall through the world when placed on the Gibraltar payload track.
In extreme circumstances, it is possible for the server to lose track of a projectile.
Hanzo
- Holding the Primary Fire input for Hanzo’s bow will not cause it to redraw after it has been interrupted.
Junkrat
- Moving over a Steel Trap with a speed boosting ability may cause it to fail.
- Several abilities are able to be used to escape a Steel Trap after it has been activated.
- RIP-Tire will clip through collision when spawned on slopes, ramps, and stairs causing it to fall through the world.
Soldier: 76
- The Pulse Rifle is displaying texture issues and stretching at low texture settings.
Torbjörn
- Armor Packs have a chance to grant their effect to an ally and not be consumed.
- Turrets will fall through the collision when placed on the rocks in Gibraltar.
Technologies
- The players locally predicted position can become severely desynced from their server location at high latency.
- It is not possible to use the /whisper chat command to whisper a player from your friends list (to work around this, right click a player’s name from the social menu and select the “whisper” option.
- The Private Match UI buttons can no longer be accessed from the player invite menu if the amount of available players exceeds a specific amount.
- Players are unable to allied spectate a full custom game.
- A “Customize Hero” button prompt displays when a controller peripheral is connected to the game, leading to progression blocking issues.
- When a controller peripheral is connected to the game, mouse input can be intercepted leading to progression blocking issues.