WoW: Patch 6.1 PTR – Build 19480
Nachdem die offiziellen Testserver zu World of Warcraft bereits gestern für Wartungsarbeiten und das Aufspielen eines neues Updates zu Patch 6.1 heruntergefahren wurden, hat dieser neue Build 19480 es heute nun endlich auf die Server geschafft. Dabei bringt dieses neue Update neben den üblichen Klassenänderungen auch noch einige weitere Anpassungen am Spiel mit sich.
Highlights:
- Die Berufsgebäude in der Garnison schalten auf Stufe 3 für Spielern nun spezielle Missionen für ihre Anhänger frei, die als Belohnung die neuen „Rush Order“-Items zum sofortigen Abschließen von 5 Arbeitsaufträgen mit sich bringen.
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Alchemy: A Rare Flower, Herb Infused
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Blacksmithing: Battlefield Scavengers, Flux to Give
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Enchanting: Big Hands, Big Swords, Enchanted Weapons
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Engineering: The Wonder Gears, You’re Fired
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Inscription: Spy Games, The Quill is Mighty
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Jewelcrafting: Jewels of Denial, Waste Not, Want Not
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Leatherworking: Kill and Cut, That’s Some Bull
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Tailoring: Hunting the Hunters, Nest Raid
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- Es gibt eine Reihe von neuen Music items, die es Spielern ermöglichen die Hintergrundmusik ihrer Garnison zu ändern.
- Es gibt neue Items zum Verbessern von herstellbaren Gegenständen durch Berufe
- Es gibt vier neue Schmuckstücke für die Spieler mit Alchemie
- Ansonsten können Alchemisten mit Patch 6.1 auch noch weitere Gegenstände transmutieren.
- Die Eigenschaft „Scavenger“ wird generfed und erhöht die erhaltenen Ressourcen durch Missionen dann nur noch um 100% (vorher 200).
- Einige Set-Boni für das PvP wurden überarbeitet.
- Die neue Eigenschaft „Treasure Hunter“ erhöht das durch Missionen erhaltene Gold um 100%.
- Es gibt einen neuen Mönch Anhänger.
- Das Interface der Garnison und der Missionen wurde verbessert.
- Es gibt neue Spielzeuge:
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Fire-Eater’s Vial: Drink the solution, setting your breath on fire. (10 Sec Cooldown)
- Attraction Sign: Place down a blinking arrow. (5 Min Cooldown)
- Darkmoon Ring-Flinger: Unleash an explosion of rings. (1 Min Cooldown)
- Darkmoon Tonk Controller: Summon and control your Crashin‘ Thrashin‘ Tonk. (5 Sec Cooldown)
- Gaze of the Darkmoon: Mark an enemy target with the Gaze of the Darkmoon. (10 Min Cooldown)
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Neue Eigenschaften für Anhänger:
- Bird Watcher (New) Trait – Racial Preference Increases success chance when on a mission with an arakkoa..
- Blacksmithing Trait – Profession Can reduce your durability damage and increase work order output when assigned to the Forge..and increases success chance on Blacksmithing missions..
- Enchanting Trait – Profession Offers a variety of enchanting benefits when assigned to the Enchanter’s Study..and increases success chance on Enchanting missions..
- Engineering Trait – Profession Sells engineering gadgets and boosts work orders when assigned to the Engineering Works..and increases success chance on Engineering missions..
- Inscription Trait – Profession Allows you create special documents and boosts work orders when assigned to the Scribe’s Quarters..and increases success chance on Inscription missions..
- Jewelcrafting Trait – Profession Offers a variety of Jewelcrafting benefits when assigned to the Gem Boutique..and increases success chance on Jewelcrafting missions..
- Leatherworking Trait – Profession Can craft tents and boost work orders when assigned to the Tannery..and increases success chance on Leatherworking missions..
- Mechano Affictionado (New) Trait – Racial Preference Increases success chance when on a mission with a construct or machine..
- Ogre Buddy (New) Trait – Racial Preference Increases success chance when on a mission with an ogre..
- Scavenger Trait – Increased Rewards Increases the garrison resources gained from a mission by
200%..100%.. - Tailoring Trait – Profession Offers a variety of tailoring benefits when assigned to the Tailoring Emporium..and increases success chance on Tailoring missions..
- Treasure Hunter (New) Trait – Increased Rewards Increases the gold gained from a mission by 100%..
- Wildling (New) Trait – Racial Preference Increases success chance when on a mission with a beastly companion..
Klassenänderungen:
Todesritter
- Blood Boil now does 48% of AP damage, down from 72%.
Frost
- Icy Talons gives 20% more of the Haste stat from all sources, up from 5%.
Unholy
- Festering Strike now does 275% of weapon damage, up from 215%.
- Scourge Strike now does (140% of weapon damage) (was 110%) Physical damage and (70% of weapon damage) (was 55%) Shadow damage.
Major Glyphs
- Glyph of Runic Power – Whenever you are struck by a movement-impairing effect, you will generate 2 Runic Power every 1 sec for 5 sec, down from 3 Runic Power every 1 sec for 5 sec.
Druide
- Rejuvenation now scales with 54.2% of Spell Power, down from 57%.
- Thrash now scales with 14.6% of AP, down from 29%.
- Wild Mushroom
Instantly heals a friendly target that has an active Rejuvenation or Regrowth effect for [ 1 + 350% of Spell Power ], andrestores [ 42% of Spell Power ] health to three injured allies within 10 yards of the initial target every 2 sec for 30 sec. 100 yd range. Instant.
Balance
- Mastery: Total Eclipse now increases the maximum bonus damage from Eclipse by 16%, up from 15%.
Jäger
Perks
- Enhanced Traps now reduces the cooldown on all your traps by 33%, down from 50%.
Beast Mastery
- Kill Command (Beast Mastery) now does 288.9% of RAP damage, up from 284%.
- Mastery: Master of Beasts now increases the damage done by your pets by 18%, up from 16%.
Survival
- Black Arrow now has a 24 sec cooldown, down from 30 sec.
- Trap Mastery no longer reduces the cooldown of all traps and Black Arrow by 6 sec.
Pets
- Spirit Mend now heals for [ 105% of RAP ] (was 26.3%) plus an additional [ 70% of RAP ] (was 17.5%) over 10 sec.
Magier
Talents
- Blast Wave now has a 3 sec cooldown.
- Ice Nova now has a 3 sec cooldown.
- Supernova now has a 3 sec cooldown.
Fire
- Incineration now grants 15% more of the Critical Strike stat from all sources, up from 5%.
- Pyroblast damage and DoT damage reduced by 5%.
Mönch
- Eminence (Statue) now requires Stance of the Spirited Crane when doing damage.
- Expel Harm now does 4.6% less healing from Mainhand Min DPS and Offhand Min DPS.
- Expel Harm now does 4.6% less healing from Mainhand Min DPS and Offhand Min DPS.
- Zen Sphere had some changes and needs a tooltip fix on our end.
- Zen Sphere: Detonate had some changes and needs a tooltip fix on our end.
Talents
- Zen Sphere had some changes and needs a tooltip fix on our end.
Mistweaver
- Life Cocoon had some changes and needs a tooltip fix on our end.
- Mana Tea now restores mana equal to 4 times your unbuffed Spirit rather than 4% of your maximum mana.
- Summon Jade Serpent Statue now requires Stance of the Spirited Crane for Eminence and Stance of the Wise Serpent for Serpent’s Accord.
Paladin
- Hand of Freedom is now usable while stunned.
Protection
- Sacred Duty now grants 30% more of the Haste stat from all sources, up from 5%.
Priester
- Power Word: Shield now absorbs 2% more damage.
- Prayer of Mending (Discipline, Holy) now heals for 2 * Percent Health + 104% of Spell Power * Percent Health.
- Prayer of Mending (Shadow) now heals for Percent Health + 67% of Spell Power * Percent Health
Schurke
Talents
- Deadly Throw had some changes and needs a tooltip fix on our end.
Schamane
- Earthquake now does 127.6% of Nature Spell Power, up from 110%.
- Healing Stream Totem (Elemental, Enhancement) now heals for 52.5% of Spell Power, up from 25.7%.
- Healing Stream Totem (Restoration) now heals for 102.4% of Spell Power, up from 48.2%.
- Stormstrike now does 400% of weapon damage, up from 360%.
- Stormstrike Off-Hand now does 400% of weapon damage, up from 360%.
- Windstrike now does 400% of weapon damage, up from 360%.
- Windstrike now does 400% of weapon damage, up from 360%.
- Windstrike Off-Hand now does 400% of weapon damage, up from 360%.
Talents
- Primal Elementalist no longer buffs Storm elemental by 80%. Now also grants additional abilities and control to your Storm Elemental Totem.
Elemental
- Earthquake now does 127.6% of Nature Spell Power, up from 110%.
Enhancement
- Fire Nova now ignites your Flame Shock spell on up to 6 nearby enemies, down from 7.
- Stormstrike now does 400% of weapon damage, up from 360%.
Minor Glyphs
- Astral Fixation – Astral Recall now takes you to your capital’s Earthshrine.
Hexenmeister
Demonology
- Dark Soul: Knowledge now increases your mastery by 22.5% for 20 sec, up from 30%.
- Mastery: Master Demonologist now increases all damage done by you and your demon servants by 8%, up from 6%. Additional ability damage increased by 16%, up from 12%.
Destruction
- Devastation now grants 15% more of the Critical Strike stat from all sources, up from 5%.
Krieger
- Deep Wounds now scales with 84% of AP, up from 60%.
Talents
- Gladiator’s Resolve now increases physical damage dealt by 5%, down from 20%.
Arms
- Mastery: Weapons Master now increases the damage of your Mortal Strike, Colossus Smash, and Execute abilities by 44%, up from 28%.
Arms & Protection
- Thunder Clap (Arms) now scales with 141.1% of AP, up from 100.8%.
- Thunder Clap (Fury, Protection) now scales with 117.6% of AP, up from 84%.
Protection
- Deep Wounds now scales with 84% of AP, up from 60%.
- Devastate now does 250% of weapon damage, up from 210%.
- Revenge now scales with 352.8% of AP, up from 252%.
- Shield Slam had some changes and needs a tooltip fix on our end.
(Weitere Informationen zu den restlichen Kleinigkeiten aus diesem Build findet ihr hier.)
Ein großteil der Klassenänderungen sind nur Tooltip fixes auf den aktuellen stand.