Patch 7.2.5: Der neue Build 24116 wurde auf den PTR aufgespielt

Patch 7.2.5: Der neue Build 24116 wurde auf den PTR aufgespielt
Patch 7.2.5: Der neue Build 24116 wurde auf den PTR aufgespielt
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In der vergangenen Nacht spielten die für die Entwicklung von World of Warcraft verantwortlichen Mitarbeiter von Blizzard Entertainment den neuen Build 24116 auf den derzeit noch immer aktiv laufenden PTR des vermutlich im Juni 2017 erscheinenden Patch 7.2.5 auf und fügten dadurch dann wieder einmal eine Reihe von Neuerungen und Änderungen zu dieser öffentlich zugänglichen Testphase hinzu. Dabei beinhaltet dieses neue Update für Patch 7.2.5 beispielsweise eine Vielzahl von weiteren Anpassungen an den spielbaren Klassen, mehrere Veränderungen an den Set Boni der T-20 Rüstungssets, neue legendäre Gegenstände und das bereits vor einigen Wochen angekündigte Szenario rund um Chromie. Folgend findet ihr nun zusätzlich zu den von Community Manager Lore verfassten PTR Development Notes zu Build 24116 auch noch eine kurze Zusammenfassung der bisher bereits von Data Minern entdeckten Inhalte.

 

 

PTR Development Notes – Build 24116:

This week’s PTR update enables the Deaths of Chromie scenario for testing! You’ll find her looking for help in Dalaran. We’re really looking forward to hearing your feedback, so please give it a try and let us know what you think in the dedicated feedback thread.

Later this week, we’ll be starting up some more raid testing for Mythic Tomb of Sargeras. We’ll also be opening Tomb for Raid Finder testing over the weekend. We’ll have more details soon – keep an eye out if you’d like to participate.

Also of note in this build are a few more class changes, including a fairly substantial round of updates for Subtlety Rogues. Again, please give them a try on the PTR and let us know what you think.

Thanks as always, and happy testing!

 

 

Neue legendäre Gegenstände:

Dieser neue Build beinhaltete ebenfalls wieder eine Reihe von neuen legendären Gegenständen und Anpassungen an bereits bekannten Legendaries. Zu den neuen Items dieser Art gehören mehrere neue Ringe, die je nach gewählter Spezialisierung des eigenen Helden ein anderes Talent aus dem PvE Talentbaum ihres Trägers aktivieren.

  • Demon Hunter
    •  Soul of the Slayer
      • Havoc: First Blood
      • Vengeance: Fallout
      • Gain one of the following talents based on your specialization:
  • Druid
    • Wild Growth has a chance to grant you Incarnation: Tree of Life for until cancelled.
      • Starsurge reduces the Astral Power cost of your Starsurges by 7 for 35 for 5 sec. Stacks up to 2 times.
  • Hunter
    •  Soul of the Huntmaster
      • Gain one of the following talents based on your specialization:
        • Beast Mastery: Dire Stable
        • Marksmanship: Lock and Load
        • Survival: Serpent Sting
    •  The Mantle of Command
      • Dire Beast increases the damage done by your pets by 5% for 8 sec.
  • Mage
    •  Soul of the Archmage
      • Gain one of the following talents based on your specialization:
        • Arcane: Temporal Flux
        • Fire: Flame On
        • Frost: Frozen Touc
  • Monk
  • Paladin
    •  Soul of the Highlord
      • Gain one of the following talents based on your specialization:
        • Holy: Divine Purpose
        • Protection: Holy Shield
        • Retribution: Divine Purpose
  • Priest
      • Gain one of the following talents based on your specialization:
        • Discipline: Twist of Fate
        • Holy: Surge of Light
        • Shadow: Twist of Fate
    •  Inner Hallation
      • Power Word: Radiance has a chance to grant you Power Infusion for until cancelled
  •  Rogue
  • Shaman
    •  Soul of the Farseer
      • Gain one of the following talents based on your specialization:
        • Elemental: Echo of the Elements
        • Enhancement: Landslide
        • Restoration: Echo of the Elements
    •  Fire in the Deep 
      • Riptide has a chance to grant you Ascendance for until cancelled.
  • Warlock
      • Gain one of the following talents based on your specialization:
        • Affliction: Death’s Embrace
        • >Demonology: Shadowy Inspiration
        • >Destruction: Eradicatio
  • Warrior
    •  Soul of the Battlelord
      • Gain one of the following talents based on your specialization:
        • Arms: Deadly Calm
        • Fury: Carnage
        • Protection: Vengeance

 

 

 

Neue Icons:

 

 

 

Änderungen an den T-20 Boni:

Death Knight

  • Item – Death Knight T20 Frost 2P Bonus Obliterate has a 10% chance to deal damage a second time. Every 25 Runic Power spent while Pillar of Frost is active increases the duration of Pillar of Frost by 1.0 sec.
  • Item – Death Knight T20 Frost 4P Bonus When Obliterate deals damage, you have a 10% chance for your next Frost Strike to consume no Runic Power. Every 3 Runes spent increases the Strength bonus of your next Pillar of Frost by 1%.

 

Demon Hunter

 

Hunter

 

Mage

 

Monk

  • Item – Monk T20 Mistweaver 2P Bonus Your healing spell casts have a Essence Font has a 30% chance to grant Surge of Mists, reducing the cost of your next Enveloping Mist by 75%. Approximately 2 procs per minute.
  • Item – Monk T20 Mistweaver 4P Bonus Consuming Surge of Mists resets the cooldown of Thunder Focus Tea. When you consume Surge of Mist, your healing done is increased by 12% for 10 sec.

 

Priest

 

Rogue

 

Shaman

 

Warlock

 

 

 

Klassenänderungen:

Death Knight

Talents

  • Dark Arbiter Summon a Val’kyr to attack the target for 15 20 sec. The Val’kyr will gain 1% increased damage for every 1 Runic Power you spend. Unholy Death Knight – Level 100 Talent. 30 yd range. Instant. 2 min cooldown.
  • Defile Defile the targeted ground, dealing [ 0.6% [ 0.8% of AP ] Shadowfrost damage to all enemies over 10 sec. Every 1 sec, if any enemies are standing in the Defile, it grows in size and increases your Mastery by 1, stacking up to 10 times. While you remain within your Defile, your Scourge Strike will hit all enemies near the target. Unholy Death Knight – Level 100 Talent. 1 Runes. 30 yd range. Instant. 30 sec cooldown.

 

Blood

  • Blood Death Knight Increases damage/healing of Blood Boil, Blooddrinker, Consumption, Death and Decay, Death Strike, Death’s Caress, Heart Strike, Marrowrend by 0% 15%. Increases periodic damage/healing of Blood Boil, Blooddrinker, Consumption, Death and Decay, Death Strike, Death’s Caress, Heart Strike, Marrowrend by 0% 15%. Increases damage/healing of Consumption and Death Strike by 80%. Decreases cooldown of Death and Decay and Defile by 50%. Decreases damage/healing of Blood Boil by 37%. Decreases effect #3 value of Icebound Fortitude by 10. Death Knight – Blood Spec.

 

Frost

  • Rime Your Obliterate has a 45% chance to cause your next Howling Blast to consume no runes and deal 300% additional damage. Death Knight – Frost Spec.

 

 

Demon Hunter

  • Soul Carver Carve into the soul of your target, dealing (882% 1,014% of weapon damage) Fire damage and an additional [ 3 + 405% 465% of AP ] Fire damage over 3 sec. Immediately shatters 2 Lesser Soul Fragments from the target and 1 additional Lesser Soul Fragment every 1 sec. Melee range. Instant. 60 sec cooldown.
  • Soul Carver Carve into the soul of your target, dealing (882% 1,014% of weapon damage) Fire damage and an additional [ 3 + 405% 465% of AP ] Fire damage over 3 sec. Immediately shatters 2 Lesser Soul Fragments from the target and 1 additional Lesser Soul Fragment every 1 sec. Artifact. Melee range. Instant. 40 sec cooldown.

 

Talents

  • Chaos Blades (New) Increases all damage done by 30% for 18 sec. While active, your auto attack deals 150% increased damage, and causes Chaos damage. Havoc Demon Hunter – Level 110 Talent. Instant. 2 min cooldown.
  • First Blood Reduces the Fury cost of Blade Dance by 20 35 and increases its damage to [ 9.000 * 96% of weapon damage + 3.000 * 288% of weapon damage ] against the first target struck. Havoc Demon Hunter – Level 102 Talent.
  • Fracture Brutally slam your target for (1,420% of weapon damage) Physical damage, and shatter two Lesser Soul Fragments from them. Vengeance Demon Hunter – Level 104 Talent. 200 Pain. Melee range. Instant. 300 Pain. Melee range. Instant.
  • Spirit Bomb Consume all Soul Fragments within 25 yds and then explode, afflicting nearby enemies with Frailty for 20 sec and damaging them for [ 400% [ 300% of AP ] Fire per fragment. You heal for 20% of all damage you deal to enemies with Frailty. Vengeance Demon Hunter – Level 108 Talent. 40 yd range. Instant.

 

Vengeance

  • Soul Cleave Viciously strike all enemies in front of you for up to [ 2.000 * 340% of weapon damage ] Physical damage and heal yourself for up to [ 1,320% [ 1,452% of AP ], based on Pain spent. Consumes all Soul Fragments within 25 yds. Demon Hunter – Vengeance Spec. 250 Pain. Melee range. Instant.

 

 

Druid

Talents

  • Galactic Guardian Your damage has a 10% 7% chance to trigger a free automatic Moonfire on that target. When this occurs, the next Moonfire you cast generates 8 Rage, and deals 300% increased direct damage. Guardian Druid – Level 75 Talent.
  • Incarnation: Chosen of Elune An improved Moonkin Form that increases the damage of all your spells by 35% and causes your Lunar Strike and Solar Wrath to generate 0% 50% additional Astral Power. Lasts 30 sec. You may shapeshift in and out of this improved Moonkin Form for its duration. Druid – Level 75 Talent. Instant. 3 min cooldown.
  • Soul of the Forest Your finishing moves grant 12 Energy per combo point deal 10% increased damage and grant 5 Energy per combo point spent. Feral Druid – Level 75 Talent.

 

PvP Talents

  • Entangling Bark (New) Ironbark now also grants the target Nature’s Grasp, rooting the first 2 attackers for 8 sec. Restoration Druid – Tier 4 PvP Talent.
  • Nourish Reduces the cast time of Healing Touch by 0.2 sec and your Healing Touch automatically applies one of your missing healing over time spells to the target. If all of them are present, Healing Touch critically heals. Restoration Druid – Tier 4 PvP Talent.
  • Overgrowth Instantly applies Regrowth, Lifebloom, Rejuvenation and Wild Growth Lifebloom, Rejuvenation, Wild Growth, and Regrowth’s heal over time effect to the target. Restoration Druid – Tier 5 PvP Talent. 40% of Base Mana. 40 yd range. Instant. 45 sec cooldown.
  • Revitalize When targets with your Rejuvenation are hit by a melee critical attack, they will be healed Casting Rejuvenation grants the target 2 charges of Revitalize. Revitalize will heal the target for [ 1 + 200% of Spell Power ] and the duration of your Rejuvenation will be refreshed after taking a melee critical strike, and increase the duration of Rejuvenation by 3 sec. Restoration Druid – Tier 4 PvP Talent.

 

Feral

  • Ferocious Bite (Balance, Guardian, Restoration) 1 point : [ 91.4% [ 120% of AP ] damage 2 points: [ 182.8% [ 240% of AP ] damage 3 points: [ 1 + 274.1% 360% of AP ] damage 4 points: [ 1 + 365.5% 480% of AP ] damage 5 points: [ 1 + 456.9% of AP ] damage 600% of AP ] damage
  • Ferocious Bite (Feral) 1 point : [ 91.4% [ 120% of AP ] damage 2 points: [ 182.8% [ 240% of AP ] damage 3 points: [ 1 + 274.1% 360% of AP ] damage 4 points: [ 1 + 365.5% 480% of AP ] damage 5 points: [ 1 + 456.9% of AP ] damage 600% of AP ] damage

 

Guardian

  • Ironfur Increases armor by 80% 65% for 6 sec. Multiple uses of this ability may overlap. Requires Bear Form. Can’t be cast in Flight Form. Druid – Guardian Spec. 450 Rage. Instant. 0.5 sec cooldown.
  • Maul Maul the target for (500% 750% of weapon damage) Physical damage. Requires Bear Form. Druid – Guardian Spec. 300 Rage. Melee range. Instant. 450 Rage. Melee range. Instant.

 

 

Hunter

Talents

  • Dragonsfire Grenade Hurls a dragonsfire grenade at the target that explodes into flames, inflicting [ 422.5% [ 563% of AP ] Fire damage over 8 sec and reducing movement speed by 20%. The volatile flames on the target also scorch nearby enemies. Survival Hunter – Level 90 Talent. 40 yd range. Instant. 30 sec cooldown.

 

PvP Talents

  • Scatter Shot A short-range shot that deals 35% weapon damage, removes all harmful damage over time effects, and incapacitating the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used. Marksmanship Hunter – Tier 4 PvP Talent. 20 yd range. Instant. 20 sec cooldown. 24 sec cooldown.

 

Beast Mastery

  • Beast Mastery Hunter Increases damage/healing of Barrage, Chimaera Shot, Cobra Shot, Kill Command, Multi-Shot, Stomp, Titan’s Thunder by 5% 6%. Increases periodic damage/healing of Barrage, Chimaera Shot, Cobra Shot, Kill Command, Multi-Shot, Stomp, Titan’s Thunder by 5% 6%. Increases damage/healing of Bestial Wrath by 5 6. Decreases damage/healing of A Murder of Crows by 45. Increases damage/healing of Volley by 50%. Hunter – Beast Mastery Spec.

 

 

Mage

Talents

  • Comet Storm Calls down a series of 7 icy comets on and around the target, each of which deals [ 1 + 152.1% of Spell Power ] Frost damage to all enemies within 4 yards 6 yds of its impact. Frost Mage – Level 100 Talent. 1% of Base Mana. 40 yd range. Instant. 30 sec cooldown.

 

 

Paladin

Talents

  • Fervent Martyr Holy Light and Flash of Light reduces the mana cost and damage taken from your next Light of the Martyr by 25%, stacking. Holy Paladin – Level 90 Talent.

 

PvP Talents

  • Hammer of Reckoning (New) When you or allies with your Greater Blessings take damage, you gain Reckoning. Consume 50 stacks of Reckoning to hurl a magical hammer that strikes an enemy for [ 1 + 700% of Spell Power ] Holy damage, and you gain Avenging Wrath for 6 sec. Retribution Paladin – Tier 5 PvP Talent. 30 yd range. Instant. 60 sec cooldown.
  • Jurisdiction Increases the range of your Hammer of Justice ability by 10 yards. Retribution Paladin – Tier 2 PvP Talent.
  • Lawbringer Judgment now applies Lawbringer to its initial target initial targets hit for 30 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer 5% of their total health in Holy damage. Retribution Paladin – Tier 5 PvP Talent.

 

 

Priest

Talents

  • Binding Heal Heals you, another friendly target, and a third friendly target within 20 yards for [ 300% of Spell Power ]. Triggers Serendipity, reducing the remaining cooldown on both Holy Word: Serenity and Holy Word: Sanctify by 3 sec. Can be cast in Spirit of Redemption. Can’t be cast in Shadowform. Holy Priest – Level 75 Talent. 2.5% 1.7% of Base Mana. 40 yd range. 1.5 sec cast.
  • Circle of Healing Heals up to 5 injured allies within 30 yards of the target for [ 300% of Spell Power ]. Can be cast in Spirit of Redemption. Can’t be cast in Shadowform. Holy Priest – Level 100 Talent. 4% 3% of Base Mana. 40 yd range. Instant. 15 sec cooldown.

 

PvP Talents

  • Driven to Madness While Voidform is not active, being attacked will grant you 5 Insanity 12 Insanity over 3 sec. Shadow Priest – Tier 3 PvP Talent.
  • Mind Trauma Mind Flay has a 100% chance to apply Shadow Word: Pain to the target Fully-channeled Mind Flays cause you to steal 1% haste from the target for 20 sec. Only 10% haste can be stolen from a single target. Stacks up to 20 times. Shadow Priest – Tier 4 PvP Talent.

 

 

Rogue

Talents

  • Master of Shadows Gain 0 Energy over 4 Gain 1 Energy over 3 sec when you enter Stealth or activate Shadow Dance. Subtlety Rogue – Level 90 Talent. 100 Talent.
  • Shadow Focus (Subtlety) Abilities cost 75% less Energy while Stealth or Shadow Dance are active. is active.
  • Soothing Darkness You heal 3% of your maximum life every 1 sec while Stealth or Shadow Dance is active. Subtlety Rogue – Level 60 Talent.
  • Toxic Blade Stab your enemy with a toxic blade, dealing (1,500% 600% of weapon damage) Nature damage. The critical strike chance of all your Nature damage abilities against the target is increased by 50% for 9 sec. Cooldown reduced by 0.5 sec each time you apply a Lethal Poison to an enemy. Awards 1 combo points 40% for 8 sec. Awards 1 combo points. Assassination Rogue – Level 90 Talent. 25 Energy. Melee range. Instant. 60 sec cooldown. 25 sec cooldown.

 

PvP Talents

  • Thief’s Bargain Your damage while stealthed is increased by an additional 20% and the cooldown of your Vanish spell is reduced by 90 60 sec. Maximum health reduced by 25%. Subtlety Rogue – Tier 5 PvP Talent.

 

Assassination

  • Fan of Knives Sprays knives at all targets within 10 yards, dealing [ 1 + 107.9% 150% of AP ] Physical damage and applying your active poisons at their normal rate. Awards 1 combo points. Rogue – Assassination Spec. 35 Energy. Instant.

 

Subtlety

  • Shadowstrike Shadowstrike deals 30% increased damage and will now teleport you to a target up to 25 yards away when used from out of combat. Rogue – Subtlety Spec. while Stealth is active. Rogue – Subtlety Spec.
  • Shadowstrike (Assassination, Outlaw) Awards 1 combo points. Awards 2 combo points.
  • Shadowstrike (Subtlety) Shadowstrike’s range is increased to 25 yds and damage is increased by 30% when you are out of combat. while Stealth is active. Awards 1 combo points. Awards 2 combo points.
  • Shuriken Storm Sprays shurikens at all targets within 10 yards, dealing [ 1 + 72.15% 120% of AP ] Physical damage. Damage increased by 200% 100% while Stealth or Shadow Dance is active. Awards 1 combo points per target hit. Rogue – Subtlety Spec. 35 Energy. Instant.

 

 

Shaman

Enhancement

  • Lightning Bolt Fires a bolt of lightning at the target, dealing [ 48% [ 56.25% of Spell Power ] Nature damage. Shaman – Enhancement Spec. 40 yd range. Instant.
  • Mastery: Enhanced Elements Increases your chance to trigger Stormbringer and Windfury by 1.00% 0.64%, and increases all Fire, Frost, and Nature damage you deal by 16.00%. Shaman – Enhancement Spec.
  • Stormbringer Each of your main hand attacks has a 8% Your weapon attacks have a 5.0% chance to reset the remaining cooldown on Stormstrike, and cause your next Stormstrike to cost 50% less Maelstrom and trigger no cooldown. Shaman – Enhancement Spec.

 

 

Warlock

  • Soul Shards Soul Shards are generated by draining the souls of targets with specific spells and are used to fuel some of your spells and consumed to cast your most powerful spells and summon demons. Out of combat you will gather lingering souls to empower up to 3 of your Soul Shards. Having more than 3 Soul Shards out of combat will decay at a rate of x Soul Shards every y sec. demon to serve you. While out of combat you regenerate up to 3 Soul Shards.

 

Talents

  • Death’s Embrace Agony, Corruption, Unstable Affliction, Seed of Corruption, and Drain Soul deal up to 50% increased damage on targets below 35% health. Higher damage increase against lower health targets. Warlock – Level 100 Talent. Affliction Warlock – Level 100 Talent.
  • Reverse Entropy Chaos Bolt and Rain of Fire restore 35% of your maximum mana and deal 8% 10% increased damage. Destruction Warlock – Level 30 Talent.

 

PvP Talents

  • Soulshatter Consumes all of your damage over time effects on the 5 nearest enemies within 40 yards, dealing 10% of their total health in Shadow damage. For each enemy hit by Soulshatter, you gain 10 1 Soul Shard and 10% Haste for 8 sec. Affliction Warlock – Tier 4 PvP Talent. 100 yd range. Instant. 60 sec cooldown.

 

 

 

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