Customize Consent Preferences

We use cookies to help you navigate efficiently and perform certain functions. You will find detailed information about all cookies under each consent category below.

The cookies that are categorized as "Necessary" are stored on your browser as they are essential for enabling the basic functionalities of the site. ... 

Always Active

Necessary cookies are required to enable the basic features of this site, such as providing secure log-in or adjusting your consent preferences. These cookies do not store any personally identifiable data.

No cookies to display.

Functional cookies help perform certain functionalities like sharing the content of the website on social media platforms, collecting feedback, and other third-party features.

No cookies to display.

Analytical cookies are used to understand how visitors interact with the website. These cookies help provide information on metrics such as the number of visitors, bounce rate, traffic source, etc.

No cookies to display.

Performance cookies are used to understand and analyze the key performance indexes of the website which helps in delivering a better user experience for the visitors.

No cookies to display.

Advertisement cookies are used to provide visitors with customized advertisements based on the pages you visited previously and to analyze the effectiveness of the ad campaigns.

No cookies to display.

Overwatch: Weitere Heldenänderungen für den PTR

Overwatch: Weitere Heldenänderungen für den PTR
Overwatch: Weitere Heldenänderungen für den PTR
User Rating: 5 (1 votes)

Der an Overwatch mitarbeitende Principal Designer Geoff Goodman meldete sich am vergangenen Wochenende wieder einmal in den Battle.Net Foren zu Wort und verkündete dort dann in einem Bluepost, dass die Entwickler vor Kurzem scheinbar einige weitere Heldenänderungen für den nächsten Patch auf den aktuell laufenden öffentlichen Testserver dieses Titels aufgespielt haben. Dabei handelte es sich bei diesen erneuten Anpassungen für den offiziellen PTR dann allerdings hauptsächlich um Buffs, die sich jeweils auf die Spielstärke von Widowmaker, D.Va, Pharah und Mercy auswirkten. In den weiter unten verlinkten Patchnotes könnt ihr euch nun durchlesen, welche Heldenänderungen am vergangenen Wochenende auf den Testserver aufgespielt wurden.

 

(Die bisher bereits auf dem PTR aufgespielten Heldenänderungen könnt ihr euch hier durchlesen.)

 

Principal Designer Geoff Goodman: We’re planning on kicking off another build for the weekend! Hopefully it will be some time tonight, but I’m going to post the notes now so you guys know right away whats going on. Thanks for testing and giving feedback.

 

 

Die Heldenänderungen für den PTR:

D.Va

  • Call Mech
    • Ultimate cost has been decreased by 20%

Developer Comments: This reduces the cost back down to what it was before the global ultimate cost change.

 

Widowmaker

  • Venom Mine
    • Explosion no longer damages the player who placed the mine
  • Widow’s Kiss
    • Charge rate increased by 20%

 

Pharah

  • Rocket Launcher
    • Minimum explosion damage has been increased to 25% of rocket’s total damage (formerly 12%)
    • Minimum explosion knockback has been decreased to 0% of rocket’s total knockback (formerly 75%)

 

Mercy

  • Passive health regeneration now kicks in when Mercy avoids taking damage for 1 second (formerly 3 seconds)

 

 

 

(via)

Leave a Reply

Your email address will not be published.

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>

*

JustNetwork | Just! Stevinho
Registrieren
Username Passwort