Battle for Azeroth: Der neue Build 26903
In der Nacht von gestern auf heute haben die für die fortlaufende Entwicklung von Battle for Azeroth zuständigen Mitarbeiter von Blizzard Entertainment überraschenderweise den neuen Build 26903 auf die Testserver der geschlossenen Beta dieser Erweiterung aufgespielt, der trotz seines geringen Umfangs aber dennoch einige interessante Veränderungen und Neuerungen mit sich brachte. Bei den mit diesem Update erschienenen Inhalten handelte es sich unter anderem um mehrere Spielbalanceänderungen an den spielbaren Klassen, neue Erfolge für die Freischaltung der Traditionsrüstungssets der mit BfA erscheinenden verbündeten Völker und optisch auf den Fraktionen basierende neue Umhänge. Genauere Informationen zu Build 26903 und den Auswirkungen dieses leider recht klein gehaltene Update findet ihr in der folgenden Übersicht.
Ein neues Modell:
Ein neuer Wappenrock und ein Umhang:
Neue Erfolge für Traditionsrüstungen:
Durch diese beiden neuen Erfolge wissen wir nun mit Sicherheit, dass die mit Battle for Azeroth erscheinenden verbündeten Völker ihre Traditionsrüstungen erst dann erhalten, wenn sie per Hand auf Stufe 120 hochgespielt wurden.
- Heritage of the Dark Iron Earn level
110120 on a newly created Dark Iron dwarf character. Reward: Dark Iron Dwarf Heritage Armor. 10 points. Account Wide. - Heritage of the Mag’har Earn level
110120 on a newly created Mar’har Orc character. Reward: Mag’har Orc Heritage Armor. 10 points. Account Wide.
Neue Icons:
Klassenänderungen:
Death Knight
- Blood
- Death’s Caress Reach out with necrotic tendrils, dealing
[ 14.74%[ 93 + 14.74% of Attack Power ] Shadow damage and applying Blood Plague to your target. [spell_deathknight_bloodplague] Blood Plague A shadowy disease that drains [ 49.8% of Attack Power ] health from the target over 24 sec. Death Knight – Blood Spec. 1 Runes. 30 yd range. Instant. - Veteran of the Third War Stamina increased by
50%60% and Armor increased by 20%. Death Knight – Blood Spec. 1 sec global cooldown.
- Death’s Caress Reach out with necrotic tendrils, dealing
Druid
- Enraged Maul Maul the target for [ 22.54% of Attack Power ] Physical damage. Requires Bear Form.
HonorPvP Talent. 20 Rage. Melee range. Instant.
Hunter
- Pets
- Dash Increases your pet’s movement speed by 80% for 10 sec.
None – Cunning & Ferocity Spec. Instant. 20 sec cooldown.Basic Ability. Instant. 20 sec cooldown.
- Dash Increases your pet’s movement speed by 80% for 10 sec.
- Survival
- Butchery Strike all nearby enemies in a flurry of strikes, inflicting
[ 58.03%[ 80% of Attack Power ] Physical damage to each. Reduces the remaining cooldown on Wildfire Bomb by 1 sec for each target hit, up to 5. Requires Two-Handed Melee Weapon. 3 charges. Survival Hunter – Level 30 Talent.2030 Focus. 8 yd range. Instant. 9 sec recharge. 3 charges. - Carve A sweeping attack that strikes all enemies in front of you for [ 28% of Attack Power ] Physical damage. Reduces the remaining cooldown on Wildfire Bomb by
1.01 sec for each target hit, up to 5. Requires Two-Handed Melee Weapon. Hunter – Survival Spec. 35 Focus. 8 yd range. Instant. 6 sec cooldown. - Wildfire Bomb Hurl a bomb at the target, exploding for [ 45% of Attack Power ] Fire damage in a cone and coating enemies in wildfire, scorching them for [ 90% of Attack Power ] Fire damage over
56 sec. 1 charge. Hunter – Survival Spec. 40 yd range. Instant. 18 sec recharge. 1 charge.
- Butchery Strike all nearby enemies in a flurry of strikes, inflicting
- PvP Talents
- Scatter Shot A short-range shot that deals [ 25% of Spell Power + 4.46% of Attack
Power ]% weaponPower damage, removes all harmful damage over time effects, and incapacitates the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used. Requires Ranged Weapon. Tank Role – Tier 0 PvP Talent. 20 yd range. Instant. 30 sec cooldown.
- Scatter Shot A short-range shot that deals [ 25% of Spell Power + 4.46% of Attack
Mage
- Polymorph Transforms the enemy into a peacock, wandering around incapacitated for 50 sec. While affected, the victim cannot take actions but will regenerate health very quickly. Damage will cancel the effect. Limit 1. Only works on Beasts, Humanoids and Critters.
TurtlePeacock. 2% of Base Mana. 30 yd range. 1.7 sec cast. - Polymorph Transforms the enemy into a porcupine, wandering around incapacitated for 50 sec. While affected, the victim cannot take actions but will regenerate health very quickly. Damage will cancel the effect. Limit 1. Only works on Beasts, Humanoids and Critters.
PigPorcupine. 2% of Base Mana. 30 yd range. 1.7 sec cast. - Polymorph Transforms the enemy into a bumblebee, wandering around incapacitated for 60 sec. While affected, the victim cannot take actions but will regenerate health very quickly. Damage will cancel the effect. Limit 1. Only works on Beasts, Humanoids and Critters.
TurtleBumblebee. 2% of Base Mana. 30 yd range. 1.7 sec cast. - Polymorph Transforms the enemy into a baby direhorn, wandering around incapacitated for 60 sec. While affected, the victim cannot take actions but will regenerate health very quickly. Damage will cancel the effect. Limit 1. Only works on Beasts, Humanoids and Critters.
TurtleDirehorn. 2% of Base Mana. 30 yd range. 1.7 sec cast. - Fire
- Mastery: Ignite Your target burns for an additional [ 75% of Spell Power ]% over 9 sec of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast, Meteor, Phoenix Flames, and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Every 2 sec, your Ignites may spread to another nearby enemy. Mage – Fire Spec.
- PvP Talents
- Deep Shatter Your Frostbolt deals 150% additional damage to Frozen targets.
Frostbolt, Frozen Orb, Blizzard, Freeze, and Water Jet can no longer generate Fingers of Frost.
- Deep Shatter Your Frostbolt deals 150% additional damage to Frozen targets.
Monk
- Soothing Mist Heals the target for [ 900% of Spell Power ] over 20 sec. While channeling, Effuse and Enveloping Mist are instant cast, and will heal the soothed target without breaking the Soothing Mist channel.
HonorPvP Talent. 0% of Base Mana, plus 0.3% per sec. 40 yd range. 20 sec cast (Channeled). 1 sec cooldown. 0.5 sec global cooldown. - Mistweaver
- Enveloping Mist Wraps the target in healing mists, healing for [ 247.5% of Spell Power ] over 6 sec, and increasing healing received from your other spells by 0%. Monk – Mistweaver Spec.
5.2%5% of Base Mana. 40 yd range. 2 sec cast. - Renewing Mist Surrounds the target with healing mists, restoring [ 140% of Spell Power ] health over 20 sec. If Renewing Mist heals a target past maximum health, it will travel to another injured ally within 20 yds. 1 charge. Monk – Mistweaver Spec.
2.8%2.6% of Base Mana. 40 yd range. Instant. 8 sec recharge. 1 charge.
- Enveloping Mist Wraps the target in healing mists, healing for [ 247.5% of Spell Power ] over 6 sec, and increasing healing received from your other spells by 0%. Monk – Mistweaver Spec.
Paladin
- Holy
- Beacon of Light Wrap a single ally in holy energy, causing your heals on other party or raid members to also heal that ally for 40% of the amount healed. Targeting this ally directly with Flash of Light or Holy Light also refunds
20%25% of Mana spent on those heals. Paladin – Holy Spec. 2.5% of Base Mana. 60 yd range. Instant. - Beacon of Virtue Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec. All affected allies will be healed for 40% of the amount of your other healing done. Your Flash of Light and Holy Light on these targets will also refund
20%25% of their Mana cost. Holy Paladin – Level 100 Talent. 10% of Base Mana. 40 yd range. Instant. 15 sec cooldown. - Holy Light An efficient spell, healing a friendly target for
[ 150%[ 140% of Spell Power ]. Paladin – Holy Spec. 13% of Base Mana. 40 yd range. 2.5 sec cast. - Light of the Martyr Sacrifice a portion of your own health to instantly heal an ally for [ 125% of Spell Power ]. You take damage equal to [ 50 + 25% of Spell Power ]% of the healing done. Does not cause your Beacon of Light to be healed. Cannot be cast on yourself. Paladin – Holy Spec.
7.5%7% of Base Mana. 40 yd range. Instant.
- Beacon of Light Wrap a single ally in holy energy, causing your heals on other party or raid members to also heal that ally for 40% of the amount healed. Targeting this ally directly with Flash of Light or Holy Light also refunds
- Protection
- Ardent Defender Reduces all damage you take by 20% for 8 sec. While Ardent Defender is active, the next attack that would otherwise kill you will instead bring you to
12%20% of your maximum health. Paladin – Protection Spec. Instant. 2 min cooldown.
- Ardent Defender Reduces all damage you take by 20% for 8 sec. While Ardent Defender is active, the next attack that would otherwise kill you will instead bring you to
Priest
- Spirit of Redemption The Priest becomes the Spirit of Redemption for 7 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the Priest can cast any healing spell free of cost. Can’t be cast in Shadowform.
HonorPvP Talent. Instant. 3 min cooldown. - Discipline
- Penance Launches a volley of holy light at the target, causing
[ 176%[ 168% of Spell Power ] Holy damage to an enemy or [ 225% of Spell Power ] healing to an ally over 2 sec. Castable while moving. Priest – Discipline Spec. 2% of Base Mana. 40 yd range. Instant. 9 sec cooldown. - Power Word: Solace Strikes an enemy with heavenly power, dealing
[ 120%[ 110% of Spell Power ] Holy damage and restoring 1% of your maximum mana. Priest – Level 45 Talent. 40 yd range. Instant. 12 sec cooldown.
- Penance Launches a volley of holy light at the target, causing
- Holy
- Renew Fill the target with faith in the light, healing them instantly for
[ 21%[ 20% of Spell Power ] and then[ 105%[ 100% of Spell Power ] over 15 sec. Can be cast in Shadowform, Spirit of Redemption. Priest – Holy Spec. 1.7% of Base Mana. 40 yd range. Instant.
- Renew Fill the target with faith in the light, healing them instantly for
- PvP Talents
- Hallucinations Your successful Dispel Magic, Mass Dispel, Leap of Faith, and Power Word: Shield casts generate
46 Insanity. - Shadow Mania Voidform’s Insanity drain is reduced by
50%100% while stunned, feared, or silenced.
- Hallucinations Your successful Dispel Magic, Mass Dispel, Leap of Faith, and Power Word: Shield casts generate
Rogue
- Create: Crimson Vial Create a Crimson Vial to share with allies. Maximum of 3 can be carried at once. Crimson Vial Drink an alchemical concoction that heals you for 30% of your maximum health over 6 sec. 3 charges.
HonorPvP Talent. 1.5 sec cast. 60 sec recharge. 3 charges.
Shaman
- Elemental
- Elemental Shaman Elemental Shaman baseline passive Increases damage/healing by 9%: Chain Lightning, Earth Shock, Earthen Rage, Earthquake, Elemental Blast, Flame Shock, Flametongue Attack, Frost Shock, Fulmination, Icefury, Lava Burst, Lightning Bolt, Stormstrike, Stormstrike Off-Hand, Thunderstorm, Windfury Attack, Windstrike, Windstrike Off-Hand Increases periodic damage/healing by 9%: Chain Lightning, Earth Shock, Earthen Rage, Earthquake, Elemental Blast, Flame Shock, Flametongue Attack, Frost Shock, Fulmination, Icefury, Lava Burst, Lightning Bolt, Stormstrike, Stormstrike Off-Hand, Thunderstorm, Windfury Attack, Windstrike, Windstrike Off-Hand Increases damage/healing by
106%100%: Healing Surge Increases damage/healing by 100%: Earth Shield Shaman – Elemental Spec.
- Elemental Shaman Elemental Shaman baseline passive Increases damage/healing by 9%: Chain Lightning, Earth Shock, Earthen Rage, Earthquake, Elemental Blast, Flame Shock, Flametongue Attack, Frost Shock, Fulmination, Icefury, Lava Burst, Lightning Bolt, Stormstrike, Stormstrike Off-Hand, Thunderstorm, Windfury Attack, Windstrike, Windstrike Off-Hand Increases periodic damage/healing by 9%: Chain Lightning, Earth Shock, Earthen Rage, Earthquake, Elemental Blast, Flame Shock, Flametongue Attack, Frost Shock, Fulmination, Icefury, Lava Burst, Lightning Bolt, Stormstrike, Stormstrike Off-Hand, Thunderstorm, Windfury Attack, Windstrike, Windstrike Off-Hand Increases damage/healing by
- Elemental & Restoration
- Healing Surge A quick surge of healing energy that restores
[ 125%[ 130% of Spell Power ] of a friendly target’s health. Shaman – Elemental & Restoration Spec.20%18% of Base Mana. 40 yd range. 1.5 sec cast.
- Healing Surge A quick surge of healing energy that restores
- Restoration
- Chain Heal Heals the friendly target for
[ 95%[ 105% of Spell Power ], then jumps to heal the most injured nearby party or raid members. Healing is reduced by 15% after each jump. Heals 3 total targets. Shaman – Restoration Spec. 25% of Base Mana. 40 yd range. 2.5 sec cast. - Earthen Wall Totem Summons a totem with Total Health health for 15 sec.
[ 140%[ 35% of Spell Power ] damage from each attack against allies within 10 yards of the totem is redirected to the totem. Restoration Shaman – Level 60 Talent. 11% of Base Mana. 40 yd range. Instant. 60 sec cooldown. 1 sec global cooldown.
- Chain Heal Heals the friendly target for
Warlock
- Demonology
- Doom Inflicts impending doom upon the target, causing [ 160% of Spell Power ] Shadow damage after 30 sec. If Doom kills the target, there is a
5%[ 160% of Spell Power ]% chance to summon a Doomguard to fight for you for 25 sec. Generates 1 Soul Shard when dealing damage. Demonology Warlock – Level 30 Talent. 1% of Base Mana. 40 yd range. Instant.
- Doom Inflicts impending doom upon the target, causing [ 160% of Spell Power ] Shadow damage after 30 sec. If Doom kills the target, there is a
- Destruction
- Channel Demonfire Launches 15 bolts of felfire over 3 sec at random targets afflicted by your Immolate within 40 yds. Each bolt deals
[ 18%[ 16% of Spell Power ] Fire damage to the target and[ 8%[ 7% of Spell Power ] Fire damage to nearby enemies. Destruction Warlock – Level 100 Talent. 1.5% of Base Mana. 40 yd range. 3 sec cast (Channeled). 25 sec cooldown. - Flashover Conflagrate deals
10%25% increased damage and grants an additional charge of Backdraft. Destruction Warlock – Level 15 Talent.
- Channel Demonfire Launches 15 bolts of felfire over 3 sec at random targets afflicted by your Immolate within 40 yds. Each bolt deals
Warrior
- Fury
- Recklessness Go berserk, increasing all Rage generation by 100% and granting your abilities 20% increased critical strike chance for
60 min10 sec. Generates 100 Rage. Warrior – Fury Spec. Instant. 1.5 min cooldown.
- Recklessness Go berserk, increasing all Rage generation by 100% and granting your abilities 20% increased critical strike chance for