Legion: Build 22636 für Patch 7.1 wurde veröffentlicht
Im Verlauf der vergangenen Nacht haben die Entwickler von World of Warcraft den neuen Build 22636 auf den aktuell laufenden öffentlichen Testserver von Patch 7.1 aufspielt und der Spielerschaft dadurch dann wieder einmal einige Neuerungen zum Testen zur Verfügung gestellt. Dabei beinhaltete dieses relativ klein gehaltene Update für diesen kommenden Patch neben den üblichen Klassenänderungen an Anpassungen an den Artefakten dann unter anderem auch noch eine Verbesserung für das Auktionshaus, eine praktische Änderung an dem Koch Nomi, eine Erweiterung für das Feature „Quick Join“ und die Schattengestalt für die Priester.
Highlights aus diesem Build:
- Dieser Build beinhaltete einige Anpassungen am Auktionshaus. Spieler können die ihnen angezeigten Waren nun nach „Preis pro Einheit“ sortieren lassen.
- Das Feature „Quick Join“ in der Freundesliste wurde erweitert und ermöglicht es Spielern nun, sich mit ihren Freunden in folgende Warteschlangen einzureihen: Schlachtfelder, Arenen, Scharmützel, Dungeons, Raids, Welt PvP etc.
- Nomi erzeugt nun: Slightly Burnt Food
- Die von Spielern während der Levelphase freigeschalteten Fähigkeiten wurden überarbeitet. Beispielsweise erhalten Schurken ihren „Finsteren Stoß“ nun bereits auf einem niedrigen Level.
- Die bereits vor Kurzem vorgestellte „Schattengestalt“ der Priester wurde implementiert.
- Die Anpassungen an der PvP-Prestige wurden durchgeführt.
- Es gibt neue Relikte mit einem Itemlevel von 810. Beispiel: Viscous Terror
- Es gibt neue PvP-Belohnungen mit Artefaktmacht: Beispiel: Gladiator’s Glory
Klassenänderungen:
Death Knight:
- Consumption Strikes all enemies in front of you with a hungering attack that deals (
287%258% of weapon damage) Physical damage and heals you for 100% of that damage. Artifact. Melee range. Instant. 45 sec cooldown. - Consumption Strikes all enemies in front of you with a hungering attack that deals (
287%258% of weapon damage) Physical damage and heals you for 100% of that damage. Instant.
Talents
- Bonestorm A whirl of bone and gore batters nearby enemies every 1 sec, dealing
[ 128.8%[ 115.9% of AP ] Shadow damage every 1 sec, and healing you for 1% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent. Blood Death Knight – Level 100 Talent. 100 Runic Power. Instant. 60 sec cooldown. - Soulgorge Consume your Blood Plagues within 30 yards, dealing
[ 112.5%[ 101.3% of AP ] Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration. Passive: Blood Boil no longer applies Blood Plague. Blood Death Knight – Level 57 Talent. Instant.
PvP Talents
- Blight Your Death and Decay
now insteadalso conjures a damage area under up to 3 nearest enemies within 40 yards. for 500% increased damage. Blood DeathKnight – Tier 5 PvP Talent. - Blood for Blood Heart Strike damage increased by 50%, but costs 10% of your total health.
Honor Talent.Blood DeathKnight – Tier 5 PvP Talent. - Death Chain Chains 3 enemies together, dealing
21,875[ 180% of AP Shadow damage and causing 25% of all damage taken to also be received by the others in the chain. Blood DeathKnight – Tier 5 PvP Talent. 10 yd range. Instant. 15 sec cooldown.
Blood
- Death’s Caress Reach out with necrotic tendrils, dealing [ 1 + 90% of + AP ] Shadow damage and applying Blood Plague to your target. Blood Plague A shadowy disease that drains 0 health from the target over 24 sec. Death Knight – Blood Spec. 1 Runes. 30 yd range. Instant.
- Heart Strike Instantly strike the target and 1 other nearby enemy, causing (
206%185% of weapon damage) Physical damage, and reducing enemies‘ movement speed by 50% for 8 sec. Generates 5 bonus Runic Power. Death Knight – Blood Spec. 1 Runes / 10% of Total Health. Melee range. Instant. - Marrowrend Smash the target, dealing (
350%315% of weapon damage) Physical damage and generating 3 charges of Bone Shield. Bone Shield Surrounds you with a barrier of whirling bones, reducing all damage you take by 16% and increasing your Haste by 10%. Each damaging attack consumes a charge. Lasts 30 sec or until all charges are consumed. Death Knight – Blood Spec. 2 Runes. Melee range. Instant.
Demon Hunter:
- Soul Carver Carve into the soul of your target, dealing (
980%882% of weapon damage) Fire damage and an additional [ 3 +450%405% of AP ] Fire damage over 3 sec. Immediately shatters 2 Lesser Soul Fragments from the target and 1 additional Lesser Soul Fragment every 1 sec. Melee range. Instant. 60 sec cooldown. - Soul Carver Carve into the soul of your target, dealing (
980%882% of weapon damage) Fire damage and an additional [ 3 +450%405% of AP ] Fire damage over 3 sec. Immediately shatters 2 Lesser Soul Fragments from the target and 1 additional Lesser Soul Fragment every 1 sec. Artifact. Melee range. Instant. 40 sec cooldown.
Talents
- Burning Alive Every 2 sec, your Fiery Brand deals
[ 50%[ 45% of AP ] Fire damage and spreads from the primary target to a nearby enemy. Vengeance Demon Hunter – Level 100 Talent. - Fel Devastation Unleash the fel within you, damaging enemies directly in front of you for [ 10 +
1,000%900% of AP ] Fire damage over 2 sec. Causing damage also heals you for up to 0 health. Vengeance Demon Hunter – Level 108 Talent. 300 Pain. 20 yd range. 2 sec cast (Channeled). 60 sec cooldown. - Felblade (New) Havoc: Charge to your target and deal (560% of weapon damage) Fire damage. Demon’s Bite has a chance to reset the cooldown of Felblade. Generates 30 Fury. Vengeance: Charge to your target and deal (560% of weapon damage) Fire damage. Shear has a chance to reset the cooldown of Felblade. Generates 20 Pain. Demon Hunter – Level 102 Talent. 15 yd range. Instant. 15 sec cooldown.
- Fracture Brutally slam your target for (
1,260%1,134% of weapon damage) Physical damage, and shatter two Lesser Soul Fragments from them. Vengeance Demon Hunter – Level 104 Talent. 400 Pain. Melee range. Instant. - Soul Barrier Shield yourself for 8 sec, absorbing [ 1,500% of AP * Percent Health + 15% of AP * AP * Percent Health ] damage. Consuming a Soul Fragment adds [ 250% of AP * Percent Health ] to the shield. Soul Barrier’s absorption cannot be reduced below [ 200% of AP * Percent Health ]. Consumes all Soul Fragments within
2025 yds. Vengeance Demon Hunter – Level 110 Talent. 300 Pain. Instant. 20 sec cooldown. - Spirit Bomb Launch a nearby Soul Fragment at your target, dealing
[ 280%[ 252% of AP ] Shadow damage to all nearby enemies and afflicting them with Frailty for 15 sec. You heal for 10% of all damage you deal to enemies with Frailty. Vengeance Demon Hunter – Level 108 Talent. 40 yd range. Instant.
PvP Talents
- Demonic Trample You enter Metamorphosis, moving at 200% increased speed for 8 sec, knocking down all enemies in your path and dealing [ 1 +
70%63% of AP ] Physical damage. During Demonic Trample you are unaffected by snares but cannot cast spells or use your normal attacks. Vengeance DemonHunter – Tier 5 PvP Talent. Instant. 30 sec cooldown. - Illidan’s Grasp You strangle the target with demonic magic, dangling them in place for 6 sec. Use Illidan’s Grasp again to toss the target to a location within 40 yards, stunning them and all nearby enemies for 3 sec and dealing [ 1 +
70%63% of AP ] Shadow damage. Vengeance DemonHunter – Tier 5 PvP Talent. 10 yd range. Instant. 1.5 min cooldown.
Vengeance
- Immolation Aura Engulf yourself in flames, instantly causing
[ 215%[ 193.5% of AP ] Fire damage to enemies within 8 yards and radiating[ 50%[ 45% of AP ] Fire damage every sec. Lasts 6 sec. Generates 20 Pain over 6 sec. Demon Hunter – Vengeance Spec. Instant. 15 sec cooldown. - Infernal Strike Leap through the air toward a targeted location, dealing [ 1 +
280%252% of AP ] Fire damage to all enemies within 6 yards. Demon Hunter – Vengeance Spec. 30 yd range. Instant. 1 sec cooldown. - Shear Shears an enemy for (
300%270% of weapon damage) Physical damage, and has a small chance to shatter a Lesser Soul Fragment from your target that heals you for 0 health when consumed. Generates 10 Pain. Demon Hunter – Vengeance Spec. Melee range. Instant. - Sigil of Flame Place a Sigil of Flame at the target location that activates after 2 sec. Deals
[ 165%[ 148.5% of AP ] Fire damage, and an additional[ 60%[ 54% of AP ] Fire damage over 6 sec, to all enemies affected by the sigil. Demon Hunter – Vengeance Spec. 30 yd range. Instant. 30 sec cooldown. - Soul Cleave Viciously strike all enemies in front of you for up to [ 2.000 *
300%270% of weapon damage ] Physical damage and heal yourself for up to [ 1,100% of AP ], based on Pain spent. Consumes all Soul Fragments within2025 yds. Demon Hunter – Vengeance Spec. 300 Pain. Melee range. Instant. - Throw Glaive Throw a demonic glaive at the target, dealing (
150%135% of weapon damage) Physical damage. The glaive can ricochet to 2 additional enemies within 10 yards. Generates high threat. Demon Hunter – Vengeance Spec. 30 yd range. Instant. 3 sec cooldown.
Druid:
- Rage of the Sleeper Unleashes the rage of Ursoc for 10 sec, preventing 25% of all damage you take and reflecting [ 1 +
250%225% of AP ] Nature damage back at your attackers. Requires Bear Form. Artifact. Instant. 1.5 min cooldown. - Rage of the Sleeper Deals [ 1 +
250%225% of AP ] Nature damage. 100 yd range. Instant. - Thrash Strikes all nearby enemies, dealing [ 1 +
53.4%48.1% of AP ] Bleed damage and an additional [ 5 +13.4%12.1% of AP ] Bleed damage over 15 sec. When applied from Bear Form, this effect can stack up to 3 times. Generates 4 Rage. Requires Bear Form. Feral, Guardian. 150 Rage. 8 yd range. Instant. 6 sec cooldown. - Ysera’s Gift
Heals you for 3%Balance, Feral, Restoration: Heals you for 3% of your maximum health every 5 sec. If you are at full health, a injured party or raid member will be healed instead. Guardian: Heals you for 1.5% of your maximum health every 5 sec. If you are at full health, a injured party or raid member will be healed instead. Can’t be cast in Moonkin Form. Instant. - Ysera’s Gift
Heals you for 3%Balance, Feral, Restoration: Heals you for 3% of your maximum health every 5 sec. If you are at full health, a injured party or raid member will be healed instead. Guardian: Heals you for 1.5% of your maximum health every 5 sec. If you are at full health, a injured party or raid member will be healed instead. Can’t be cast in Moonkin Form. 30 yd range. Instant.
Talents
- Brambles (Balance, Guardian, Restoration) While Barkskin is active, the brambles also deal
[ 24%[ 21.6% of AP ] Nature damage to all nearby enemies every 1 sec. - Lunar Beam Summons a beam of lunar light at your location, dealing
[ 800%[ 720% of AP ] Arcane damage and healing you for 0 over 8 sec. Guardian Druid – Level 100 Talent. 40 yd range. Instant. 1.5 min cooldown. - Pulverize A devastating blow that consumes 2 stacks of your Thrash on the target to deal (
630%567% of weapon damage) Physical damage, and reduces all damage you take by 8% for 20 sec. Requires Bear Form. Guardian Druid – Level 100 Talent. Melee range. Instant. - Restoration Affinity You gain: Ysera’s Gift
Heals you for 3%Balance, Feral, Restoration: Heals you for 3% of your maximum health every 5 sec. If you are at full health, a injured party or raid member will be healed instead. Guardian: Heals you for 1.5% of your maximum health every 5 sec. If you are at full health, a injured party or raid member will be healed instead. You also learn: Rejuvenation Healing Touch Swiftmend Druid – Level 45 Talent.
PvP Talents
- Enraged Mangle (Balance, Guardian, Restoration) Mangle the target for (
600%540% of weapon damage) Physical damage. - Enraged Mangle (Feral) Mangle the target for (
600%540% of weapon damage) Physical damage, reducing the target’s movement speed by 50% for 12 sec. - Pouncing Strikes
Rake now has a 10 yard range, causing you to leap to targets when usedRip and Maim’s range is increased by 5 yards. Feral Druid – Tier 3 PvP Talent.
Feral
- Swipe Swipe deals 20% increased damage against bleeding targets.
Rank 2.Druid – Feral Spec.
Guardian
- Mangle (Balance, Feral, Restoration) Mangle the target for (
375%337% of weapon damage) Physical damage. - Mangle (Guardian) Mangle the target for (
375%337% of weapon damage) Physical damage.
Restoration
- Ysera’s Gift
Heals you for 3%Balance, Feral, Restoration: Heals you for 3% of your maximum health every 5 sec. If you are at full health, a injured party or raid member will be healed instead. Guardian: Heals you for 1.5% of your maximum health every 5 sec. If you are at full health, a injured party or raid member will be healed instead. Druid – Restoration Spec. 100 yd range.
Monk:
- Breath of Fire Breathe fire on targets in front of you, causing [ 2 +
180%162% of AP ] Fire damage. Targets affected by Keg Smash will also burn for[ 27%[ 24.3% of AP ] Fire damage over 8 sec. Unlimited range. Instant. - Exploding Keg Hurls a flaming keg at the target location, dealing [ 1 +
1,000%900% of AP ] Fire damage to nearby enemies and causing them to miss their melee attacks for the next 3 sec. Artifact. 40 yd range. Instant. 1.2 min cooldown.
Talents
- Special Delivery Drinking Ironskin or Purifying Brew has a 30% chance to toss a keg high into the air that lands nearby after 3 sec, dealing
[ 900%[ 810% of AP ] damage to all enemies within 8 yards and reducing their movement speed by 50% for 15 sec. Brewmaster Monk – Level 90 Talent.
PvP Talents
- Counteract Magic Renewing Mist heals for 200% more when the target is affected by a
damaging periodic magicmagical damage over time effect. Mistweaver Monk – Tier 4 PvP Talent. - Disabling Reach Name changed from „Rushing Tiger Palm“ to „Disabling Reach“.
Tiger Palm now has a 10 yard range, and reduces the target’s movement speed by 25% for 2 sec. When used, you instantly dash to the targetDisable now has a 12 yard range. Windwalker Monk – Tier 5 PvP Talent. - Heavy-Handed Strikes Fists of Fury has a 5 yard increased range, and
targets hit by Fists of Fury are stunned for 4reduces the movement speed of enemies struck by 70% for 2 sec. Windwalker Monk – Tier 5 PvP Talent. - Niuzao’s Essence (New) Drinking a Purifying Brew will dispel all snares affecting you. Brewmaster Monk – Tier 2 PvP Talent.
- Spinning Fire Blossom
Deals [ 150%Deals [ 275% of AP ] Fire damage to your target. If Spinning Fire Blossom is cast on a target ouside of melee range, the damage is increased by 50% and you root the target for 1.5 sec. Windwalker Monk – Tier 5 PvP Talent. 1 Chi. 40 yd range. Instant. - Yu’lon’s Gift (New) Using Flying Serpent Kick will dispel all snares affecting you when used. Windwalker Monk – Tier 2 PvP Talent.
- Yu’lon’s Gift
Brewmaster, Mistweaver: Using Roll will dispel all snares affecting you when used. Windwalker: Using Roll or Flying Serpent KickUsing Roll will dispel all snares affecting you when used. Monk Any2 Role – Tier 2 PvP Talent.
Brewmaster
- Blackout Strike Strike with a blast of Chi energy, dealing
[ 415%[ 373.5% of AP ] Physical damage. Monk – Brewmaster Spec. Melee range. Instant. 3 sec cooldown. - Breath of Fire Breathe fire on targets in front of you, causing [ 2 +
180%162% of AP ] Fire damage. Targets affected by Keg Smash will also burn for[ 27%[ 24.3% of AP ] Fire damage over 8 sec. Monk – Brewmaster Spec. Instant. 15 sec cooldown. - Keg Smash Smash a keg of brew on the target, dealing [ 1 +
675%607.5% of AP ] damage to all enemies within 8 yds and reducing their movement speed by 50% for 15 sec. Reduces the remaining cooldown on your Brews by 4 sec. Monk – Brewmaster Spec. 40 Energy. 15 yd range. Instant. 8 sec cooldown.
Paladin:
- Eye of Tyr Releases a blinding flash from Truthguard, causing [ 1 +
300%270% of AP ] Holy damage to all nearby enemies and reducing all damage they deal to you by 25% for 9 sec. Artifact. Instant. 60 sec cooldown.
Talents
- Blessed Hammer Throws a Blessed Hammer that spirals outward, dealing
[ 63.8%[ 57.4% of AP ] Holy damage to enemies that it hits, and causing them to deal 15% less damage to you on their next auto attack. Protection Paladin – Level 15 Talent. Instant. - Hand of the Protector Calls down the Light to heal a friendly target for
35%30% of the target’s missing health. Protection Paladin – Level 75 Talent. 40 yd range. Instant. 10 sec cooldown. - Retribution Aura Protects yourself and all party or raid members within 60 yards with an aura that deals
[ 5%[ 4.5% of AP ] Holy damage when melee attacked. Protection Paladin – Level 60 Talent.
Protection
- Avenger’s Shield (Holy, Retribution) Hurls your shield at an enemy target, dealing [ 2 +
435%391.5% of AP ] Holy damage, and then jumping to 2 additional nearby enemies. - Avenger’s Shield (Protection) Hurls your shield at an enemy target, dealing [ 2 +
435%391.5% of AP ] Holy damage, interrupting and silencing the non-Player target for 3 sec, and then jumping to 2 additional nearby enemies. - Hammer of the Righteous (Holy, Protection) Hammers the current target for (
125%112% of weapon damage) Physical damage. While you are standing in your Consecration, Hammer of the Righteous also causes a wave of light that hits all other targets within 8 yds for (75%67% of weapon damage) Holy damage. - Hammer of the Righteous (Retribution) Hammers the current target for (
125%112% of weapon damage) Physical damage. - Light of the Protector (Holy, Protection) Calls down the Light to heal you for
35% of your missing health.30% of your missing health. - Light of the Protector (Retribution) Calls down the Light to heal you for
35% of your missing health.30% of your missing health. - Shield of the Righteous (Holy, Protection) Slams the target with your shield, causing [ 1 +
400%360% of AP ] Holy damage, and reducing damage you take by [ -1 * ( – 25 (Min – 80, Max – 25)) ]% for 4.5 sec. - Shield of the Righteous (Retribution) Slams the target with your shield, causing [ 1 +
400%360% of AP ] Holy damage, and reducing damage you take by [ -1 * ( – 25 (Min – 80, Max – 25)) ]% for 4.5 sec.
Priest:
- Resurrection Brings a dead ally back to life with 35% health and mana. Cannot be cast when in combat.
CanCan’t be cast in Shadowform. 0.8% of Base Mana / 0.8% of Base Mana. 40 yd range. 10 sec cast.
Shadow
- Shadowform Name changed from „Touch of the Void“ to „Shadowform“.
Draw upon the VoidAssume a Shadowform, increasing your Shadow damage dealt by 10%, and reducing your Physical damage taken by 10%.Lasts 60 min. Instant.However, you may not cast any Holy spells while in this form. Priest – Shadow Spec. Instant. 1.5 sec cooldown. - Voidform (Discipline, Holy)
IncreasesIntensifies your Shadowform, increasing all damage you deal by 20% andgrantsgranting an additional 1% Haste every 1 sec. When Voidform ends, you return to normal Shadowform, and, you gain Lingering Insanity, allowing the Haste bonus to persist for 60 sec or until you next enter Voidform. - Voidform (Shadow)
IncreasesIntensifies your Shadowform, increasing all damage you deal by 20%,reducesreducing the cooldown on Mind Blast by 3 sec, andgrantsgranting an additional 1% Haste every 1 sec. When Voidform ends, you return to normal Shadowform, and, you gain Lingering Insanity, allowing the Haste bonus to persist for 60 sec or until you next enter Voidform.
Rogue:
Assassination
- Mastery: Potent Poisons Increases the damage done by your poisons by
32%?0[ and the effect of Agonizing Poison by 16%]. Rogue – Assassination Spec.32%. Rogue – Assassination Spec. - Sinister Strike Name changed from „Stab“ to „Sinister Strike“.
Warlock:
- Thal’kiel’s Consumption Thal’kiel drains
6%8% of the life from your demon servants and unleashes a blast of Shadow damage at your current target equal to the life he stole. 40 yd range. Instant. - Thal’kiel’s Consumption Thal’kiel drains
6%8% of the life from your demon servants and unleashes a blast of Shadow damage at your current target equal to the life he stole. Artifact. 40 yd range. 2 sec cast. 45 sec cooldown.
Warrior:
- Neltharion’s Fury Enter a defensive posture, critically blocking all attacks while a stream of shadowflame erupts from Scale of the Earth-Warder, dealing [ 6 +
600%540% of AP ] Shadowflame over 3 sec to all enemies in front of you. You can use defensive abilities while this is active. 100 yd range. Instant. - Neltharion’s Fury Enter a defensive posture, critically blocking all attacks while a stream of shadowflame erupts from Scale of the Earth-Warder, dealing [ 6 +
600%540% of AP ] Shadowflame over 3 sec to all enemies in front of you. You can use defensive abilities while this is active. Artifact. 3 sec cast (Channeled). 45 sec cooldown.
Talents
- Warbringer (Arms, Fury) Charge now deals
[ 120%[ 108% of AP ] damage to all enemies within 5 yds of the target, and stuns them for 1.5 sec. - Warbringer (Protection) Intercept now deals
[ 120%[ 108% of AP ] damage to all enemies within 5 yds of the target, and stuns them for 1.5 sec.
Protection
- Devastate (Arms, Fury) A direct strike, dealing [ 0.780 *
309%278% of weapon damage or 0.028 * Level *309% of weapon damage + 0.450 * 309% of weapon damage or 309%278% of weapon damage + 0.450 * 278% of weapon damage or 278% of weapon damage ] Physical damage. - Devastate (Protection) A direct strike, dealing [ 0.780 *
309%278% of weapon damage or 0.028 * Level *309% of weapon damage + 0.450 * 309% of weapon damage or 309%278% of weapon damage + 0.450 * 278% of weapon damage or 278% of weapon damage ] Physical damage. - Revenge Swing in a wide arc, dealing [ 1 +
378%340.2% of AP ] damage to all enemies in front of you. Your successful dodges and parries reset the remaining cooldown on Revenge up to once per 3 sec. Generates 5 Rage. Warrior – Protection Spec. Melee range. Instant. 9 sec cooldown. - Shield Slam Slams the target with your shield, causing [ 1 +
547.5%492.8% of AP ] Physical damage. Generates 15 Rage. Warrior – Protection Spec. Melee range. Instant. 9 sec cooldown. - Thunder Clap Blasts all enemies within 8 yards for [ 1 +
183.8%165.4% of AP ] damage and reduces their movement speed by 50% for 10 sec. Warrior – Protection Spec. Instant. 6 sec cooldown.
Änderungen an den Artefakten:
Death Knight:
Blood
- Consumption (Rank 1) Strikes all enemies in front of you with a hungering attack that deals (
287%258% of weapon damage) Physical damage and heals you for 100% of that damage. - The Hungering Maw (Rank 1) The endless hunger of the Maw bolsters your
lifeforce. Increases total health by 5%.fortifications. Increases Armor by 10%. - The Hungering Maw (Rank 10) The endless hunger of the Maw bolsters your
lifeforce. Increases total health by 9.5%.fortifications. Increases Armor by 19%. - The Hungering Maw (Rank 11) The endless hunger of the Maw bolsters your
lifeforce. Increases total health by 10%.fortifications. Increases Armor by 20%. - The Hungering Maw (Rank 12) The endless hunger of the Maw bolsters your
lifeforce. Increases total health by 10.5%.fortifications. Increases Armor by 21%. - The Hungering Maw (Rank 13) The endless hunger of the Maw bolsters your
lifeforce. Increases total health by 11%.fortifications. Increases Armor by 22%. - The Hungering Maw (Rank 14) The endless hunger of the Maw bolsters your
lifeforce. Increases total health by 11.5%.fortifications. Increases Armor by 23%. - The Hungering Maw (Rank 15) The endless hunger of the Maw bolsters your
lifeforce. Increases total health by 12%.fortifications. Increases Armor by 24%. - The Hungering Maw (Rank 16) The endless hunger of the Maw bolsters your
lifeforce. Increases total health by 12.5%.fortifications. Increases Armor by 25%. - The Hungering Maw (Rank 17) The endless hunger of the Maw bolsters your
lifeforce. Increases total health by 13%.fortifications. Increases Armor by 26%. - The Hungering Maw (Rank 18) The endless hunger of the Maw bolsters your
lifeforce. Increases total health by 13.5%.fortifications. Increases Armor by 27%. - The Hungering Maw (Rank 19) The endless hunger of the Maw bolsters your
lifeforce. Increases total health by 14%.fortifications. Increases Armor by 28%. - The Hungering Maw (Rank 2) The endless hunger of the Maw bolsters your
lifeforce. Increases total health by 5.5%.fortifications. Increases Armor by 11%. - The Hungering Maw (Rank 20) The endless hunger of the Maw bolsters your
lifeforce. Increases total health by 14.5%.fortifications. Increases Armor by 29%. - The Hungering Maw (Rank 3) The endless hunger of the Maw bolsters your
lifeforce. Increases total health by 6%.fortifications. Increases Armor by 12%. - The Hungering Maw (Rank 4) The endless hunger of the Maw bolsters your
lifeforce. Increases total health by 6.5%.fortifications. Increases Armor by 13%. - The Hungering Maw (Rank 5) The endless hunger of the Maw bolsters your
lifeforce. Increases total health by 7%.fortifications. Increases Armor by 14%. - The Hungering Maw (Rank 6) The endless hunger of the Maw bolsters your
lifeforce. Increases total health by 7.5%.fortifications. Increases Armor by 15%. - The Hungering Maw (Rank 7) The endless hunger of the Maw bolsters your
lifeforce. Increases total health by 8%.fortifications. Increases Armor by 16%. - The Hungering Maw (Rank 8) The endless hunger of the Maw bolsters your
lifeforce. Increases total health by 8.5%.fortifications. Increases Armor by 17%. - The Hungering Maw (Rank 9) The endless hunger of the Maw bolsters your
lifeforce. Increases total health by 9%.fortifications. Increases Armor by 18%.
Demon Hunter:
Vengeance
- Soul Carver (Rank 1) Carve into the soul of your target, dealing (
490%441% of weapon damage) Fire damage and an additional [ 3 +450%405% of AP ] Fire damage over 3 sec. Immediately shatters 2 Lesser Soul Fragments from the target and 1 additional Lesser Soul Fragment every 1 sec. - Soulgorger (Rank 1) The power of countless souls drained by the blades now
reinforce your lifeforce. Increases total health by 5%.reinforces your durability. Increases Armor by 10%. - Soulgorger (Rank 10) The power of countless souls drained by the blades now
reinforce your lifeforce. Increases total health by 9.5%.reinforces your durability. Increases Armor by 19%. - Soulgorger (Rank 11) The power of countless souls drained by the blades now
reinforce your lifeforce. Increases total health by 10%.reinforces your durability. Increases Armor by 20%. - Soulgorger (Rank 12) The power of countless souls drained by the blades now
reinforce your lifeforce. Increases total health by 10.5%.reinforces your durability. Increases Armor by 21%. - Soulgorger (Rank 13) The power of countless souls drained by the blades now
reinforce your lifeforce. Increases total health by 11%.reinforces your durability. Increases Armor by 22%. - Soulgorger (Rank 14) The power of countless souls drained by the blades now
reinforce your lifeforce. Increases total health by 11.5%.reinforces your durability. Increases Armor by 23%. - Soulgorger (Rank 15) The power of countless souls drained by the blades now
reinforce your lifeforce. Increases total health by 12%.reinforces your durability. Increases Armor by 24%. - Soulgorger (Rank 16) The power of countless souls drained by the blades now
reinforce your lifeforce. Increases total health by 12.5%.reinforces your durability. Increases Armor by 25%. - Soulgorger (Rank 17) The power of countless souls drained by the blades now
reinforce your lifeforce. Increases total health by 13%.reinforces your durability. Increases Armor by 26%. - Soulgorger (Rank 18) The power of countless souls drained by the blades now
reinforce your lifeforce. Increases total health by 13.5%.reinforces your durability. Increases Armor by 27%. - Soulgorger (Rank 19) The power of countless souls drained by the blades now
reinforce your lifeforce. Increases total health by 14%.reinforces your durability. Increases Armor by 28%. - Soulgorger (Rank 2) The power of countless souls drained by the blades now
reinforce your lifeforce. Increases total health by 5.5%.reinforces your durability. Increases Armor by 11%. - Soulgorger (Rank 20) The power of countless souls drained by the blades now
reinforce your lifeforce. Increases total health by 14.5%.reinforces your durability. Increases Armor by 29%. - Soulgorger (Rank 3) The power of countless souls drained by the blades now
reinforce your lifeforce. Increases total health by 6%.reinforces your durability. Increases Armor by 12%. - Soulgorger (Rank 4) The power of countless souls drained by the blades now
reinforce your lifeforce. Increases total health by 6.5%.reinforces your durability. Increases Armor by 13%. - Soulgorger (Rank 5) The power of countless souls drained by the blades now
reinforce your lifeforce. Increases total health by 7%.reinforces your durability. Increases Armor by 14%. - Soulgorger (Rank 6) The power of countless souls drained by the blades now
reinforce your lifeforce. Increases total health by 7.5%.reinforces your durability. Increases Armor by 15%. - Soulgorger (Rank 7) The power of countless souls drained by the blades now
reinforce your lifeforce. Increases total health by 8%.reinforces your durability. Increases Armor by 16%. - Soulgorger (Rank 8) The power of countless souls drained by the blades now
reinforce your lifeforce. Increases total health by 8.5%.reinforces your durability. Increases Armor by 17%. - Soulgorger (Rank 9) The power of countless souls drained by the blades now
reinforce your lifeforce. Increases total health by 9%.reinforces your durability. Increases Armor by 18%.
Druid:
Guardian
- Ursoc’s Bond (Rank 1) Your bond with Ursoc’s mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases
total health by 5%.Armor by 10%. - Ursoc’s Bond (Rank 10) Your bond with Ursoc’s mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases
total health by 9.5%.Armor by 19%. - Ursoc’s Bond (Rank 11) Your bond with Ursoc’s mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases
total health by 10%.Armor by 20%. - Ursoc’s Bond (Rank 12) Your bond with Ursoc’s mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases
total health by 10.5%.Armor by 21%. - Ursoc’s Bond (Rank 13) Your bond with Ursoc’s mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases
total health by 11%.Armor by 22%. - Ursoc’s Bond (Rank 14) Your bond with Ursoc’s mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases
total health by 11.5%.Armor by 23%. - Ursoc’s Bond (Rank 15) Your bond with Ursoc’s mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases
total health by 12%.Armor by 24%. - Ursoc’s Bond (Rank 16) Your bond with Ursoc’s mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases
total health by 12.5%.Armor by 25%. - Ursoc’s Bond (Rank 17) Your bond with Ursoc’s mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases
total health by 13%.Armor by 26%. - Ursoc’s Bond (Rank 18) Your bond with Ursoc’s mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases
total health by 13.5%.Armor by 27%. - Ursoc’s Bond (Rank 19) Your bond with Ursoc’s mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases
total health by 14%.Armor by 28%. - Ursoc’s Bond (Rank 2) Your bond with Ursoc’s mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases
total health by 5.5%.Armor by 11%. - Ursoc’s Bond (Rank 20) Your bond with Ursoc’s mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases
total health by 14.5%.Armor by 29%. - Ursoc’s Bond (Rank 3) Your bond with Ursoc’s mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases
total health by 6%.Armor by 12%. - Ursoc’s Bond (Rank 4) Your bond with Ursoc’s mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases
total health by 6.5%.Armor by 13%. - Ursoc’s Bond (Rank 5) Your bond with Ursoc’s mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases
total health by 7%.Armor by 14%. - Ursoc’s Bond (Rank 6) Your bond with Ursoc’s mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases
total health by 7.5%.Armor by 15%. - Ursoc’s Bond (Rank 7) Your bond with Ursoc’s mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases
total health by 8%.Armor by 16%. - Ursoc’s Bond (Rank 8) Your bond with Ursoc’s mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases
total health by 8.5%.Armor by 17%. - Ursoc’s Bond (Rank 9) Your bond with Ursoc’s mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases
total health by 9%.Armor by 18%.
Mage:
Fire
- Cauterizing Blink (Rank 1) Activating Blink heals you for
5.0%2% of your maximum health over 0. - Cauterizing Blink (Rank 2) Activating Blink heals you for
10.0%5% of your maximum health over 0. - Cauterizing Blink (Rank 3) Activating Blink heals you for
15.0%8% of your maximum health over 0. - Cauterizing Blink (Rank 4) Activating Blink heals you for
20.0%10% of your maximum health over 0. - Cauterizing Blink (Rank 5) Activating Blink heals you for
25.0%13% of your maximum health over 0. - Cauterizing Blink (Rank 6) Activating Blink heals you for
30.0%15% of your maximum health over 0.
Frost
- Spellborne (Rank 1) Power flows freely through Ebonchill, allowing you to harness more and more of
it’sits frightening potential. Increases Frost damage by 5%. - Spellborne (Rank 10) Power flows freely through Ebonchill, allowing you to harness more and more of
it’sits frightening potential. Increases Frost damage by 9.5%. - Spellborne (Rank 11) Power flows freely through Ebonchill, allowing you to harness more and more of
it’sits frightening potential. Increases Frost damage by 10%. - Spellborne (Rank 12) Power flows freely through Ebonchill, allowing you to harness more and more of
it’sits frightening potential. Increases Frost damage by 10.5%. - Spellborne (Rank 13) Power flows freely through Ebonchill, allowing you to harness more and more of
it’sits frightening potential. Increases Frost damage by 11%. - Spellborne (Rank 14) Power flows freely through Ebonchill, allowing you to harness more and more of
it’sits frightening potential. Increases Frost damage by 11.5%. - Spellborne (Rank 15) Power flows freely through Ebonchill, allowing you to harness more and more of
it’sits frightening potential. Increases Frost damage by 12%. - Spellborne (Rank 16) Power flows freely through Ebonchill, allowing you to harness more and more of
it’sits frightening potential. Increases Frost damage by 12.5%. - Spellborne (Rank 17) Power flows freely through Ebonchill, allowing you to harness more and more of
it’sits frightening potential. Increases Frost damage by 13%. - Spellborne (Rank 18) Power flows freely through Ebonchill, allowing you to harness more and more of
it’sits frightening potential. Increases Frost damage by 13.5%. - Spellborne (Rank 19) Power flows freely through Ebonchill, allowing you to harness more and more of
it’sits frightening potential. Increases Frost damage by 14%. - Spellborne (Rank 2) Power flows freely through Ebonchill, allowing you to harness more and more of
it’sits frightening potential. Increases Frost damage by 5.5%. - Spellborne (Rank 20) Power flows freely through Ebonchill, allowing you to harness more and more of
it’sits frightening potential. Increases Frost damage by 14.5%. - Spellborne (Rank 3) Power flows freely through Ebonchill, allowing you to harness more and more of
it’sits frightening potential. Increases Frost damage by 6%. - Spellborne (Rank 4) Power flows freely through Ebonchill, allowing you to harness more and more of
it’sits frightening potential. Increases Frost damage by 6.5%. - Spellborne (Rank 5) Power flows freely through Ebonchill, allowing you to harness more and more of
it’sits frightening potential. Increases Frost damage by 7%. - Spellborne (Rank 6) Power flows freely through Ebonchill, allowing you to harness more and more of
it’sits frightening potential. Increases Frost damage by 7.5%. - Spellborne (Rank 7) Power flows freely through Ebonchill, allowing you to harness more and more of
it’sits frightening potential. Increases Frost damage by 8%. - Spellborne (Rank 8) Power flows freely through Ebonchill, allowing you to harness more and more of
it’sits frightening potential. Increases Frost damage by 8.5%. - Spellborne (Rank 9) Power flows freely through Ebonchill, allowing you to harness more and more of
it’sits frightening potential. Increases Frost damage by 9%.
Monk:
Brewmaster
- Exploding Keg (Rank 1) Hurls a flaming keg at the target location, dealing [ 1 +
1,000%900% of AP ] Fire damage to nearby enemies and causing them to miss their melee attacks for the next 3 sec. - Wanderer’s Hardiness (Rank 1) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases
total health by 5%.Armor by 10%. - Wanderer’s Hardiness (Rank 10) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases
total health by 9.5%.Armor by 19%. - Wanderer’s Hardiness (Rank 11) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases
total health by 10%.Armor by 20%. - Wanderer’s Hardiness (Rank 12) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases
total health by 10.5%.Armor by 21%. - Wanderer’s Hardiness (Rank 13) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases
total health by 11%.Armor by 22%. - Wanderer’s Hardiness (Rank 14) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases
total health by 11.5%.Armor by 23%. - Wanderer’s Hardiness (Rank 15) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases
total health by 12%.Armor by 24%. - Wanderer’s Hardiness (Rank 16) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases
total health by 12.5%.Armor by 25%. - Wanderer’s Hardiness (Rank 17) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases
total health by 13%.Armor by 26%. - Wanderer’s Hardiness (Rank 18) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases
total health by 13.5%.Armor by 27%. - Wanderer’s Hardiness (Rank 19) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases
total health by 14%.Armor by 28%. - Wanderer’s Hardiness (Rank 2) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases
total health by 5.5%.Armor by 11%. - Wanderer’s Hardiness (Rank 20) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases
total health by 14.5%.Armor by 29%. - Wanderer’s Hardiness (Rank 3) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases
total health by 6%.Armor by 12%. - Wanderer’s Hardiness (Rank 4) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases
total health by 6.5%.Armor by 13%. - Wanderer’s Hardiness (Rank 5) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases
total health by 7%.Armor by 14%. - Wanderer’s Hardiness (Rank 6) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases
total health by 7.5%.Armor by 15%. - Wanderer’s Hardiness (Rank 7) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases
total health by 8%.Armor by 16%. - Wanderer’s Hardiness (Rank 8) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases
total health by 8.5%.Armor by 17%. - Wanderer’s Hardiness (Rank 9) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases
total health by 9%.Armor by 18%.
Paladin:
Protection
- Eye of Tyr (Rank 1) Releases a blinding flash from Truthguard, causing [ 1 +
300%270% of AP ] Holy damage to all nearby enemies and reducing all damage they deal to you by 25% for 9 sec. - Scatter the Shadows (Rank 1) Increases healing done by Light of the Protector by
10%.6%. - Scatter the Shadows (Rank 2) Increases healing done by Light of the Protector by
20%.12%. - Scatter the Shadows (Rank 3) Increases healing done by Light of the Protector by
30%.18%. - Scatter the Shadows (Rank 4) Increases healing done by Light of the Protector by
40%.24%. - Scatter the Shadows (Rank 5) Increases healing done by Light of the Protector by
50%.30%. - Scatter the Shadows (Rank 6) Increases healing done by Light of the Protector by
60%.36%.
Priest:
Discipline
- Forbidden Flame (Rank 1) The unstable power within Light’s Wrath succumbs to your command, further empoweirng your spells. Increases all damage
by 5%.and healing by 5%. - Forbidden Flame (Rank 10) The unstable power within Light’s Wrath succumbs to your command, further empoweirng your spells. Increases all damage
by 9.5%.and healing by 9.5%. - Forbidden Flame (Rank 11) The unstable power within Light’s Wrath succumbs to your command, further empoweirng your spells. Increases all damage
by 10%.and healing by 10%. - Forbidden Flame (Rank 12) The unstable power within Light’s Wrath succumbs to your command, further empoweirng your spells. Increases all damage
by 10.5%.and healing by 10.5%. - Forbidden Flame (Rank 13) The unstable power within Light’s Wrath succumbs to your command, further empoweirng your spells. Increases all damage
by 11%.and healing by 11%. - Forbidden Flame (Rank 14) The unstable power within Light’s Wrath succumbs to your command, further empoweirng your spells. Increases all damage
by 11.5%.and healing by 11.5%. - Forbidden Flame (Rank 15) The unstable power within Light’s Wrath succumbs to your command, further empoweirng your spells. Increases all damage
by 12%.and healing by 12%. - Forbidden Flame (Rank 16) The unstable power within Light’s Wrath succumbs to your command, further empoweirng your spells. Increases all damage
by 12.5%.and healing by 12.5%. - Forbidden Flame (Rank 17) The unstable power within Light’s Wrath succumbs to your command, further empoweirng your spells. Increases all damage
by 13%.and healing by 13%. - Forbidden Flame (Rank 18) The unstable power within Light’s Wrath succumbs to your command, further empoweirng your spells. Increases all damage
by 13.5%.and healing by 13.5%. - Forbidden Flame (Rank 19) The unstable power within Light’s Wrath succumbs to your command, further empoweirng your spells. Increases all damage
by 14%.and healing by 14%. - Forbidden Flame (Rank 2) The unstable power within Light’s Wrath succumbs to your command, further empoweirng your spells. Increases all damage
by 5.5%.and healing by 5.5%. - Forbidden Flame (Rank 20) The unstable power within Light’s Wrath succumbs to your command, further empoweirng your spells. Increases all damage
by 14.5%.and healing by 14.5%. - Forbidden Flame (Rank 3) The unstable power within Light’s Wrath succumbs to your command, further empoweirng your spells. Increases all damage
by 6%.and healing by 6%. - Forbidden Flame (Rank 4) The unstable power within Light’s Wrath succumbs to your command, further empoweirng your spells. Increases all damage
by 6.5%.and healing by 6.5%. - Forbidden Flame (Rank 5) The unstable power within Light’s Wrath succumbs to your command, further empoweirng your spells. Increases all damage
by 7%.and healing by 7%. - Forbidden Flame (Rank 6) The unstable power within Light’s Wrath succumbs to your command, further empoweirng your spells. Increases all damage
by 7.5%.and healing by 7.5%. - Forbidden Flame (Rank 7) The unstable power within Light’s Wrath succumbs to your command, further empoweirng your spells. Increases all damage
by 8%.and healing by 8%. - Forbidden Flame (Rank 8) The unstable power within Light’s Wrath succumbs to your command, further empoweirng your spells. Increases all damage
by 8.5%.and healing by 8.5%. - Forbidden Flame (Rank 9) The unstable power within Light’s Wrath succumbs to your command, further empoweirng your spells. Increases all damage
by 9%.and healing by 9%.
Warlock:
Affliction
- Compounding Horror (Rank 1) Each time Agony and
CorrruptionCorruption deal damage, they have a 10% chance cause your next Unstable Affliction to instantly deal 0 Shadow damage, stacking up to 0 times.
Demonology
- Thal’kiel’s Consumption (Rank 1) Thal’kiel drains
6%8% of the life from your demon servants and unleashes a blast of Shadow damage at your current target equal to the life he stole.
Warrior:
Fury
- Odyn’s Champion (Rank 1) When you use Rampage, Odyn has a chance to declare you the Champion of the Valarjar for 0, causing all your offensive abilities to reduce the cooldown of all your abilities by
2 sec.1 sec.