WoD: Beta Build 18922
Die Entwickler von Blizzard haben in der vergangenen Nacht ein neues Update für die aktuell noch immer laufende Beta zu Warlords of Draenor veröffentlicht. Dieser Build 18922 hat neben den für solche einen Patch üblichen Klassenänderungen auch wieder einige neue Ladebildschirme, ein paar überarbeitete Karten und eine Reihe von weiteren Kleinigkeiten mit sich gebracht.
Kleinigkeiten:
- Es gibt eine Reihe von kleineren Verbesserungen in der Garnison:
- Der Diener von Khadgar führt nun ab und an eure Anhänger durch die Garnison.
- Das „ Garrison Guild Banners“ ermöglicht es Spielern das Symbol ihrer Gilde aufzuhängen.
- Spieler können nun wesentlich mehr Arbeitsaufträge benutzen.
- Viele Erfolge benötigen nun mehr abgeschlossene Arbeitsaufträge als vor diesem Build.
- Viele der bereits in der Vergangenheit in den Daten der Beta gefundenen Reittiere wurden nun als richtige Items wie beispielsweise s Solar Spirehawk oder Challenger’s War Yeti implementiert.
- Das Dungeonkompendium wurde um neue Einträge und Bilder ergänzt.
- Spieler erhalten nun für das Zähmen aller Kampfhaustiere in Draenor einen kleinen Pfau als Pet.
Ladebildschirme:
Karten:
Klassenänderungen:
Druid
Talents
- Pulverize A devastating blow that consumes 3 stacks of your Lacerate on the target to deal (400% of weapon damage) Physical damage, and reduce damage taken by 15% for
1012 sec. Requires Bear Form. Druid – LvL 0 Talent. Melee range. Instant.
Hunter
Talents
- Dire Beast Summons a powerful wild beast to attack your target for 15 sec. Each time the beast deals damage, you will gain
52 Focus. Hunter – LvL 60 Talent. 40 yd range. Instant. 30 sec cooldown.
Survival
- Black Arrow Fires a Black Arrow at the target, dealing
[*50%[*10 + 40% of AP*] damage over 20 sec. Your Black Arrow periodic damage has a 20% chance to trigger Lock and Load, causing your next two Explosive Shots to cost no Focus and trigger no cooldown. When Black Arrow is dispelled, its cooldown is reset. Requires Ranged Weapon. Hunter – Survival Spec. 35 Focus. 40 yd range. Instant. 30 sec cooldown.
Mage
- Wizardry Increases your Intellect by 5%.
Passive.Requires Cloth. Passive.
Talents
- Meteor Calls down a meteor which lands at the target location after 3 sec, dealing [*1 + 375% of Spell Power*] Fire damage, split evenly between all targets within 8 yards. Also burns the ground, dealing an additional [*30% of Spell Power*] Fire damage every 1 sec for
until cancelled8 sec to enemies in the area. Mage – LvL 0 Talent. 1% of Base Mana. 40 yd range. Instant. 45 sec cooldown. - Prismatic Crystal
Arcane, Fire:Conjures a prismatic crystal at the target location, which is attackable by only the Mage, and takes 30% additional damage. When the crystal takes damage, it instantly releases a burst of energy dealing that damage, split evenly between all enemies within 8 yards.Frost: Conjures a prismatic crystal at the target location, which is attackable by only the Mage, and takes 50% additional damage. When the crystal takes damage, it instantly releases a burst of energy dealing that damage, split evenly between all enemies within 8 yards.Mage – LvL 0 Talent. 40 yd range. Instant. 60 sec cooldown.
Paladin
-
Crusader Strike
5%10% of Base Mana.
Protection
- Sanctuary Decreases damage taken by
15%10%, increases your chance to dodge by 2%, and reduces the chance for your attacks to be parried by 3%. Paladin – Protection Spec.
Priest
- Mysticism Increases your Intellect by 5%.
Passive.Requires Cloth. Passive.
Talents
- Saving Grace
Instantlyheals a friendly target for [*1 + 630% of Spell Power*]. Reduces your absorbs and healing done by 10% for 8 sec, stacking up to 10 times. Can be cast in Spirit of Redemption. Can’t be cast in Shadowform. Priest – LvL 0 Talent. 3% of Base Mana. 40 yd range. 1.5 sec cast.
Shaman
- Windstrike Hurl a staggering blast of wind at an enemy, dealing Physical damage equal to
170%250% weapon damage, bypassing armor, and granting you an additional 25% chance to critically strike that enemy with your Lightning Bolt, Chain Lightning, Lightning Shield, and Earth Shock for 15 sec. Damage is increased by 0% while Lightning Shield is active. Requires Melee Weapon. 1% of Base Mana. 30 yd range. Instant. 7.5 sec cooldown. - Windstrike Hurl a staggering blast of wind at an enemy, dealing Physical damage equal to
170%250% weapon damage, bypassing armor, and granting you an additional 25% chance to critically strike that enemy with your Lightning Bolt, Chain Lightning, Lightning Shield, and Earth Shock for 15 sec. Damage is increased by 0% while Lightning Shield is active. Requires Melee Weapon. 100 yd range. Instant. - Windstrike Off-Hand Hurl a staggering blast of wind at an enemy, dealing Physical damage equal to
170%250% weapon damage, bypassing armor, and granting you an additional 25% chance to critically strike that enemy with your Lightning Bolt, Chain Lightning, Lightning Shield, and Earth Shock for 15 sec. Damage is increased by 0% while Lightning Shield is active. Requires Melee Weapon. 100 yd range. Instant.
Warlock
- Nethermancy Increases your Intellect by 5%.
Passive.Requires Cloth. Passive.
Warrior
- Empowered Execute (New) Increases the damage of Execute by 20%.
Talents
- Slam Slam an opponent, causing (
100%150% of weapon damage) Physical damage. Each consecutive use of Slam increases the damage dealt by 50% and the Rage cost by 100%, stacking up to 2 times for 2 sec. Requires Melee Weapon. Warrior – LvL 45 Talent. 10 Rage. Melee range. Instant.
Arms
- Mastery: Weapons Master Increases the damage of your Mortal Strike, Colossus Smash, and Execute abilities by
20%. Warrior Arms Spec.28%. Warrior – Arms Spec.