Legion: Der PTR für Patch 7.3 wurde gestartet

Legion: Der PTR für Patch 7.3 wurde gestartet
Legion: Der PTR für Patch 7.3 wurde gestartet
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Zur Überraschung eines Großteils der Community von World of Warcraft haben die Mitarbeiter von Blizzard Entertainment im Verlauf des heutigen Abends den neuen Build 24473 auf den öffentlichen Testserver dieses Titels aufgespielt und dadurch dann ganz offiziell die allen Spielern offenstehende Testphase für den kommenden Patch 7.3 gestartet. Gleichzeitig damit veröffentlichte Community Manager Lore dann netterweise auch wieder die Development Notes zu diesem Build in den Foren, die die Spielerschaft darüber in Kenntnis setzen sollen, welche Inhalte aus Patch 7.3 sie bereits jetzt auf dem PTR ausprobieren können und welche Neuerungen aus diesem Content Update den Spielern im Moment leider noch nicht zur Verfügung stehen. Folgend findet ihr nun diesen Bluepost der Entwickler, eine Zusammenfassung der wichtigsten Informationen aus Patch 7.3 und eine informative Übersicht der bisher bereits von Data Minern auf dem Testserver ausfindig gemachten Inhalte (Highlight: Neue Modelle).

Wer also schon jetzt erfahren möchte, was für Inhalte dieses Update mit sich bringen wird, der sollte sich zumindest die folgende Liste mit den bereits bekannten Informationen durchlesen.

 

 

Die bereits bekannten Informationen zu Patch 7.3:

  • Die meisten Inhalte (nicht alle) aus Patch 7.3 finden auf Argus statt. Dieser gesamte Planet ist von Dämonen überrannt und steht den Spielern feindlich gegenüber.
  • Die Spieler erhalten recht früh in Patch 7.3 den Zugang für die “Vindicaar”. Dieses Raumschiff fungiert als mobile Basis der Helden von Azeroth und stellt eines der wenigen sicheren Gebiete auf Argus dar. Zusätzlich dazu dient dieses Schiff den Spielern auch noch als zusätzliches Transportmittel (Portale) für das Reisen auf Argus.
  • Bei Argus handelt es sich um eine Flugverbotszone.
  • Dieses Update hängt sehr stark mit der Hintergrundgeschichte von Legion zusammen. Aus diesem Grund beinhaltet dieser Patch auch wieder eine umfangreiche Kampagne für die Spieler. Der erste Teil dieser Kampagne kann bereits auf dem Testserver ausprobiert werden.
  • Wer die Kampagne beendet hat, kann sich mit vielen “Sandbox Elementen” beschäftigen, die Ähnlichkeiten mit der Geschmolzenen Front, der Zeitlosen Insel und ähnlichen Gebieten dieser Art besitzen werden.
  • Argus beinhaltet drei verschiedene Zonen. Das erste dieser Gebiete kann aktuell bereits auf dem PTR getestet werden.
  • Auf dem PTR spielende Personen können neue Zauberanimationen für Druiden, Schamanen, Priester und Magier ausprobieren.
  • Folgende Inhalte sind zwar in Patch 7.3 enthalten, aber sie stehen den Spielern auf dem PTR noch nicht zum Testen zur Verfügung:
    • Die komplette Kampagne inklusive mehrerer Cinematics
    • Neue Weltquests
    • Neuerungen für die Berufe. Dazu gehören unter anderem epische Sockelsteine.
    • Die “Netherlight Crucible”: Mit diesem Feature können die Spieler ihre Artefakte noch weiter verbessern und neue Optionen für Relikte freischalten.
    • Ein neuer Dungeon: Seat of the Triumvirate
      • Bosse:
        • Zuraal the Ascended
        • Saprish
        • Viceroy Nazhar
        • L’ura
    • Ein neuer Raid: Antorus, the Burning Throne
      • Bosse:
        • Garothi Worldbreake
        • Hounds of Sargeras
        • War Council
        • Portal Keeper Hasabel
        • Eonar, the Lifebinder
        • Imonar the Soulhunter
        • Kin’garoth
        • Varimathras
        • The Coven of Shivarra
        • Aggrama
        • Argus the Unmaker
    • Neue Weltbosse:
      • Void-Blade Zedaat
      • Matron Folnuna
      • Mistress Alluradel
      • Inquisitor Percontatum
      • Ovetigo
      • Sotanathor
      • Pit Lord Vilemus
      • Keeper Aedis
    • Invasion Points: Diese neue Art von wiederholbarem Content lässt die Spieler auf verschiedenen Welten gegen die Legion kämpfen.
    • Viele Verbesserungen und Änderungen an bereits jetzt im Spiel vorhandenen Inhalten.

 

 

 

Development Notes – Build 24473:

“Sometimes the hand of fate must be forced…”

Welcome to the Patch 7.3 Public Test Realm! After the events on the Broken Shore and inside the Tomb of Sargeras raid (no spoilers!), it’s time to take the fight directly to the Legion’s home world of Argus. We’re really excited about this update, and are looking forward to hearing your thoughts and feedback as we head into public testing.

Most (but not all) of the new stuff in 7.3 takes place on Argus—and as you might expect, this is hostile territory. Demons patrol every crag of Argus’s shattered surface, and sometimes it seems as if the planet itself is out to get you. This will be a very story-driven update, but we’re also designing areas with sandbox elements intended to be enjoyed even after you complete the main quest, with gameplay and challenges on the planet’s surface reminiscent of past endgame areas such as the Molten Front, the Isle of Thunder, and the Timeless Isle.

One of the first things you’ll encounter to help you navigate the Legion’s home turf is the Vindicaar: a vessel that will serve as your mobile base of operations—and one of your few safe havens—on Argus. Aside from giving you direct access to a number of 7.3’s new features, the Vindicaar will also be your primary method of transport behind enemy lines. Argus is a no-fly zone, similar to the Isle of Thunder, so to help make sure it’s still easy to get around, the Vindicaar will give you access to an extensive network of teleportation hubs (similar to flight paths, but without the travel time).

There are three main areas to explore on the planet, the first of which is available for testing on the PTR today!

Also in this first build are the first couple of chapters of the 7.3 storyline, and some new and improved casting animations for Restoration Druids, Elemental and Restoration Shaman, Discipline and Holy Priests, and all three Mage specializations (and yes, that includes Arcane Missiles). As with previous patches, player feedback is very important to us as we work to update these animations, so we’re really looking forward to hearing what you think.

(Note: Shadow Priest animation updates are also on the way for 7.3, but aren’t working yet in this build. In fact, some spells are likely to have no animations at all right now. That’s only temporary while we finish getting the new animations ready for PTR testing.)

Other major content that’s contained in Patch 7.3 but not yet complete in this build includes:

  • Further chapters of the Argus storyline, including many cinematic story moments
  • New World Quests
  • Professions updates, including epic gems
  • The Netherlight Crucible, which allows you to upgrade your Artifact to unlock a new way to customize your Relics
  • New dungeon: Seat of the Triumvirate
  • New raid: Antorus, the Burning Throne (though as with other Legion raids, it won’t be released immediately with 7.3)
  • Invasion Points, a new type of replayable content that let you fight the Legion on multiple different worlds
  • Several other improvements and updates to existing features

 

As the PTR process continues, we’ll provide updates with each build on what’s new. Thanks, and happy testing!

 

 

 

Von Data Minern entdeckte Inhalte:

Neue Modelle:

Spoiler: Die Titanen erhalten eigene Modelle, weil es sich bei ihnen scheinbar um Bosse in dem Schlachtzug aus Patch 7.3 handelt.

TitanArgus

Varimathras

Aman’thul

Alleria

Aggramar

Turalyon

Alleria Void

Dark Naaru

Dark Watcher Female

Dark Watcher Gatekeeper

Dark Watcher Male

Eonar

Bat Demon 1

Bat Demon 2

Eredar Boss

Argus Fel Stalker 1

Argus Fel Stalker 2

Argus Fel Stalker Mount

Fel Reaver

Fel Lord Jailer

Fel Lord Bounty Hunter

Fel Hound

Fel Broken


Fel Hound Mounts

Light Mother

Lightforged Mech Suit

Nhallish_Void

Winged Eredar

Wendigo

Warpstalker Void

Void Ethereal

Void Broken

Norgannon

Khaz’goroth

Golganneth

Velen Young

Troglodyte

Titan Builder

Slug Demon

Shivarra

Shadow Stalker Panther



 

 

 

Bilder von Argus:

 

 

 

Neue Karten:

 

 

 

Neue Reittiere:

  • Archmage’s Prismatic Disc – Three elements have been fused to create this magical disc, which is attuned to your specific magical powers.
  • Mana Ray Mount (Black) – PH
  • Lightforged Golem Mount (PH) – PH
  • PH Argus Talbuk – PH
  • Vicious War Fox – Vicious as a fox.
  • Vicious War Fox – Vicious as a fox.
  • PH Gladiator’s Storm Dragon – Deep in the bowels of Argus, the Legion concocts all kinds of gruesome experiments on the flora and fauna it has encountered.
  • Shackled Ur’zul – Formed from the tormented bodies and souls of fallen members of the Army of the Light, the Ur’zul is both fascinating and horrifying.
  • Vile Fiend – Infused with acidic blood through a terrifying ritual, you can feel your control over this beast is tenuous at best.
  • Lucid Nightmare – When riding this mount, your thoughts often wander to far-off places.
  • Darkmoon Dirigible – Silas considered using his fleet of blimps for marketing, but decided that selling them directly was all the marketing he needed.

 

 

 

 

Neue Dialoge:

  • Show yourselves!
  • Velen. At long last, you return to the home you abandoned.
  • You turned your back on your people, Prophet. Your world. Such betrayal should be answered with death.
  • That voice… Hatuun? How did you survive this hell for so long?
  • We changed, just as Argus did. We endured. What choice did we have?
  • Enough!
  • Stay your weapons! The Prophet and his ally are not our foes.
  • High Exarch Turalyon… we meet at last.
  • I have no wish to fight you, Hatuun. But I cannot allow your bitterness to impede our war against the Legion.
  • We must stand together, all of us, if we are to have any chance of defeating the Legion.
  • For millennia, the Army of the Light has waged war upon the Burning Legion. Battles. Skirmishes. Sabotage.
  • We were committed to our cause. Either we would end the Legion’s crusade… or they would end ours.
  • When at last our final assault on Argus began, we knew we might not survive it. And when the Xenedar was hit, it seemed all hope was lost.
  • Your people… your worlds… always crumble.
  • I am. In no small thanks to our friend here. But Alleria… there’s something else.
  • Do… not… give in!
  • When you are ready. We have much to discuss.
  • But the Light never abandoned us. It called you here and gave us another chance at victory. What we do with that chance… that’s up to us.
  • There is a way. We will use what power we have to help you.
  • Arator… not a day passed that your mother and I didn’t–
  • The man’ari torment my kind with their fel magic rituals. Let their dark words be purged… in fire!
  • The scorched parchment you left behind will remind the Legion that our resistance cannot be silenced. Thank you.
  • Even when tortured by the Legion, my people rebel against their accursed crusade. The demons may break their bodies, but never their wills. Go, release their spirits so that they may find peace.
  • The spirits of those who resist the Legion inspire us all.
  • Our people are being used as fodder for vile rituals. Destroy these monstrous creations and help us honor the remains of our dead.
  • Those fiends capture my people and subject them to heinous rituals. We will no longer be hunted. Help us bring the fight to the Legion!
  • As the Legion encroaches upon the hunting grounds of the panthara, the starving beasts have grown more aggressive. Thin their numbers, before they wipe out our talbuk herds.
  • AL’KSH SYR IIR AWAN? IILTH SYTHN AGEV.
  • Environmental justice!
  • Bert’s bot beats baddie!
  • The code clearly missing a semicolon!
  • Bert’s bots bested!
  • Main power turn on!
  • Code review successful!
  • Now the ones we’ve lost can find rest.
  • The lives and souls of my people are safer, thanks to you.
  • Those steeds are vital in our battle against the demons. You have my thanks for safeguarding them.
  • My scouts found the remains of Aggonar. We are in your debt, High Exarch. And yours, outlander.
  • Kil’jaeden’s ship. Even after its destruction, its presence vexes us. Clear the surrounding area of its blight.
  • A pity the memory of Kil’jaeden’s existence cannot be purged as easily as you cleansed these grounds.
  • The Legion is arming a devastator to fire on the Xenedar! We need you to commandeer it.
  • Nice shooting! With that cursed ship out of commission, we can focus on other fronts.
  • Turn the cannon on Kil’jaeden’s ship!
  • But your ally saved many of us from the Legion’s grasp. Perhaps you have changed.
  • We seek you as allies. We came to Argus at the call of the Army of the Light to bring an end to the Legion. Stand with us once more!
  • An end? Pah! Their numbers are beyond measure. It is an impossible task. A death wish!

 

 

 

Neue Erfolge:

  • Legion – PATCH 7.3 Quest Launch
  • Don’t Play With That In The House – Proud owner of the 2017 Vintage Winter Veil gift, the Toy Weapon Set.
  • Don’t Sweat the Technique – Defeat Aggramar after collecting all 3 titanic orbs in Antorus, the burning throne on Normal difficulty or higher.
  • Portal Combat – Defeat Portal Keeper Hasabel in Antorus, the Burning Throne after opening a chaotic rift on Normal difficulty or higher.
  • Worm-monger – Defear Eradicore One in Antorus, the Burning Throne after decimating 16 Blightscale Worms on Normal difficulty or higher.
  • Together We Stand – Defeat Varimathras in Antorus, the Burning Throne on Normal difficulty or higher without triggering Alone in the Darkness.
  • Hard to Kill – Defeat Imonar the Soulhunter in Antorus, the Burning Throne after triggering every trap on the bridge on Normal difficulty or higher.
  • Garothi Worldbreaker kills (Normal Antorus, the Burning Throne)
  • Garothi Worldbreaker kills (Heroic Antorus, the Burning Throne)
  • Garothi Worldbreaker kills (Mythic Antorus, the Burning Throne)
  • Hounds of Sargeras kills (Normal Antorus, the Burning Throne)
  • Hounds of Sargeras kills (Heroic Antorus, the Burning Throne)
  • Hounds of Sargeras kills (Mythic Antorus, the Burning Throne)
  • War Council kills (Normal Antorus, the Burning Throne)
  • War Council kills (Heroic Antorus, the Burning Throne)
  • War Council kills (Mythic Antorus, the Burning Throne)
  • Portal Keeper Hasabel kills (Normal Antorus, the Burning Throne)
  • Portal Keeper Hasabel kills (Heroic Antorus, the Burning Throne)
  • Portal Keeper Hasabel kills (Mythic Antorus, the Burning Throne)
  • Eonar, the Lifebinder kills (Normal Antorus, the Burning Throne)
  • Eonar, the Lifebinder kills (Heroic Antorus, the Burning Throne)
  • Eonar, the Lifebinder kills (Mythic Antorus, the Burning Throne)
  • Imonar the Soulhunter kills (Normal Antorus, the Burning Throne)
  • Imonar the Soulhunter kills (Heroic Antorus, the Burning Throne)
  • Imonar the Soulhunter kills (Mythic Antorus, the Burning Throne)
  • Kin’garoth kills (Normal Antorus, the Burning Throne)
  • Kin’garoth kills (Heroic Antorus, the Burning Throne)
  • Kin’garoth kills (Mythic Antorus, the Burning Throne)
  • Varimathras kills (Normal Antorus, the Burning Throne)
  • Varimathras kills (Heroic Antorus, the Burning Throne)
  • Varimathras kills (Mythic Antorus, the Burning Throne)
  • The Coven of Shivarra kills (Normal Antorus, the Burning Throne)
  • The Coven of Shivarra kills (Heroic Antorus, the Burning Throne)
  • The Coven of Shivarra kills (Mythic Antorus, the Burning Throne)
  • Aggramar kills (Normal Antorus, the Burning Throne)
  • Aggramar kills (Heroic Antorus, the Burning Throne)
  • Aggramar kills (Mythic Antorus, the Burning Throne)
  • Argus the Unmaker kills (Normal Antorus, the Burning Throne)
  • Argus the Unmaker kills (Heroic Antorus, the Burning Throne)
  • Argus the Unmaker kills (Mythic Antorus, the Burning Throne)
  • Glory of the Argus Raider – Complete the Antorus, the Burning Throne raid achievements listed below.
  • Argus Wing 1 – Defeat the following bosses on the first island of Antorus, the Burning Throne.
  • Argus Wing 2 – Defeat the following bosses on the second island of Antorus, the Burning Throne.
  • Argus Wing 3 – Defeat the following bosses in the depths of Antorus, the Burning Throne.
  • Argus Wing 4 – Defeat the following bosses in the depths of Antorus, the Burning Throne.
  • Mythic: Garothi Worldbreaker – Defeat Garothi Worldbreaker in Antorus, the Burning Throne on Mythic difficulty.
  • Mythic: Hounds of Sargeras – Defeat Hounds of Sargeras in Antorus, the Burning Throne on Mythic difficulty.
  • Mythic: War Council – Defeat War Council in Antorus, the Burning Throne on Mythic difficulty.
  • Mythic: Portal Keeper Hasabel – Defeat Portal Keeper Hasabel in Antorus, the Burning Throne on Mythic difficulty.
  • Mythic: Eonar, the Lifebinder – Defeat Eonar, the Lifebinder in Antorus, the Burning Throne on Mythic difficulty.
  • Mythic: Imonar the Soulhunter – Defeat Imonar the Soulhunter in Antorus, the Burning Throne on Mythic difficulty.
  • Mythic: Kin’garoth – Defeat Kin’garoth in Antorus, the Burning Throne on Mythic difficulty.
  • Mythic: Varimathras – Defeat Varimathras in Antorus, the Burning Throne on Mythic difficulty.
  • Mythic: The Coven of Shivarra – Defeat The Coven of Shivarra in Antorus, the Burning Throne on Mythic difficulty.
  • Mythic: Aggramar – Defeat Aggramar in Antorus, the Burning Throne on Mythic difficulty.
  • Mythic: Argus the Unmaker – Defeat Argus the Unmaker in Antorus, the Burning Throne on Mythic difficulty.
  • Welcome the Void – Bring Urjad from the void realm using Void Tear, then defeat him and Zuraal the Ascended in Seat of the Triumvirate on Mythic Difficulty.
  • Let it All Out – Have Darkfang destroy 4 Sealed Void Caches using Shadow Pounce in Seat of the Triumvirate on Mythic Difficulty.
  • Heroic: Seat of the Triumvirate – Defeat L’ura in Seat of the Triumvirate on Heroic difficulty or higher.
  • Mythic: Seat of the Triumvirate – Defeat L’ura in Seat of the Triumvirate on Mythic difficulty.
  • Darker Side – Defeat L’ura in Seat of the Triumvirate with all party members affected by Crushing Darkness on Mythic Difficulty.
  • Fierce Gladiator: Legion Season 5 – End Legion PvP season 5 in the top 0.1% of the arena ladder (requires 150 games won your current faction in Legion Season 5).

 

 

 

Neue Icons:

 

 

 

Klassenänderungen:

Item Set Bonuses

 

 

Demon Hunter

Talents

  • Spirit Bomb Consume all Soul Fragments within 25 yds and then explode, afflicting nearby enemies with Frailty for 20 sec and damaging them for [ 300% [ 200% of AP ] Fire per fragment. You heal for 20% of all damage you deal to enemies with Frailty. Vengeance Demon Hunter – Level 108 Talent. 40 yd range. Instant.

 

Havoc

  • Havoc Demon Hunter Increases damage/healing of Blade Dance, Chaos Nova, Chaos Strike, Demon Blades, Demon’s Bite, Fel Eruption, Felblade, Fracture, Fury of the Illidari, Immolation Aura, Mana Break, Mana Rift, Metamorphosis, Shear, Sigil of Chains, Sigil of Flame, Sigil of Misery, Sigil of Silence, Soul Carver, Soul Cleave, Spirit Bomb, Throw Glaive by 100. Increases damage/healing of Blade Dance, Felblade, Immolation Aura, Mana Rift, Shear, Throw Glaive by 100. Increases damage/healing of Blade Dance, Chaos Nova, Chaos Strike, Demon Blades, Demon’s Bite, Fel Barrage, Felblade, Fury of the Illidari, Throw Glaive by 8%. Demon Hunter – Havoc Spec. 9%. Demon Hunter – Havoc Spec.

 

Vengeance

  • Vengeance Demon Hunter Increases Decreases damage/healing of Fiery Brand, Immolation Aura, Infernal Strike, Shear, Soul Cleave by 0% 5%. Increases damage/healing of Blade Dance, Chaos Nova, Chaos Strike, Demon Blades, Demon’s Bite, Fel Eruption, Felblade, Fracture, Fury of the Illidari, Immolation Aura, Mana Break, Mana Rift, Metamorphosis, Shear, Sigil of Chains, Sigil of Flame, Sigil of Misery, Sigil of Silence, Soul Carver, Soul Cleave, Spirit Bomb, Throw Glaive by 100. Increases damage/healing of Blade Dance, Felblade, Immolation Aura, Mana Rift, Shear, Throw Glaive by 100. Decreases damage/healing of Felblade by 35%. Demon Hunter – Vengeance Spec.

 

 

Druid

Feral

  • Maim Finishing move that causes Physical damage and stuns the target. Damage and duration increased per combo point: 1 point : 115% 140% of weapon damage damage, 1 sec 2 points: 230% 280% of weapon damage damage, 2 sec 3 points: 345% 420% of weapon damage damage, 3 sec 4 points: 460% 560% of weapon damage damage, 4 sec 5 points: 575% 700% of weapon damage damage, 5 sec Requires Cat Form. Druid – Feral Spec. 35 Energy. Melee range. Instant. 10 sec cooldown.

 

Guardian

  • Ironfur Balance, Feral, Restoration: Increases armor by 65% for 6 sec. Guardian: Increases armor by 65% for 6 sec. Multiple uses of this ability may overlap. Requires Bear Form. Can’t be cast in Flight Form. Druid – Guardian Spec. 450 Rage. Instant. 0.5 sec cooldown.

 

 

Hunter

  • Beast Lore Gathers information about the target beast, displaying damage, health, armor, diet, abilities, whether or not the creature is tameable, and if it is exotic. 40 yd range. Instant.

 

Talents

  • Butchery Strike all nearby enemies in a flurry of strikes, inflicting (579% 694% of weapon damage) Physical damage to each. Survival Hunter – Level 90 Talent. 40 Focus. 8 yd range. Instant.
  • Camouflage You and your pet blend into the surroundings and gain stealth for 60 sec. While camouflaged, you will heal for 2% of maximum health every 1 secs. Marksmanship Hunter – Level 75 Talent. Unlimited range. Instant. 60 sec cooldown.
  • Serpent Sting Targets hit by your Raptor Strike and Carve are also affected by Serpent Sting, dealing [ 5 + 144% 172.8% of AP ] Nature damage over 15 sec. Survival Hunter – Level 90 Talent.

 

PvP Talents

  • Sniper Shot Take a sniper’s stance, firing a well-aimed shot dealing (40% of weapon damage) Physical damage. Increases the range of all shots by 40% for 10 15 sec. Marksmanship Hunter – Tier 5 PvP Talent. 50 Focus. 40 yd range. Instant. 55 yd range. Instant.

 

Survival

  • Carve A sweeping attack that strikes all enemies in front of you for (270% 324% of weapon damage) Physical damage. Hunter – Survival Spec. 40 Focus. 8 yd range. Instant.
  • Explosive Trap Hurls a fire trap to the target location that explodes when an enemy approaches, causing [ 350% [ 420% of AP ] Fire damage and burning all enemies within 8 yards for [ 35% [ 42% of AP ] additional Fire damage over 10 sec. Trap will exist for 60 sec. Hunter – Survival Spec. 40 yd range. Instant. 30 sec cooldown.
  • Flanking Strike (Beast Mastery, Marksmanship) A coordinated attack on the target, where you deal [ 0.650 * 325% 390% of weapon damage or 0.035 * Level * 325% of weapon damage + 0.300 * 325% of weapon damage or 325% 390% of weapon damage + 0.300 * 390% of weapon damage or 390% of weapon damage ] Physical damage and your pet deals [ 16.1% of AP or 322.8% of AP ] Physical damage. [ 33.6% of AP or 672% of AP ] Physical damage.
  • Flanking Strike (Survival) A coordinated attack on the target, where you deal [ 0.650 * 325% 390% of weapon damage or 0.035 * Level * 325% of weapon damage + 0.300 * 325% of weapon damage or 325% 390% of weapon damage + 0.300 * 390% of weapon damage or 390% of weapon damage ] Physical damage and your pet deals [ 16.1% of AP or 322.8% of AP ] Physical damage. [ 33.6% of AP or 672% of AP ] Physical damage.
  • Lacerate Tears a bleeding wound in the target, dealing [ 12 + 223% 267.6% of AP ] Physical damage over 12 sec. Hunter – Survival Spec. 35 Focus. Melee range. Instant.
  • Mongoose Bite Attempts to sever the target’s limbs with a brutal attack that deals (250% 300% of weapon damage) Physical damage and grants you Mongoose Fury. Mongoose Fury increases Mongoose Bite damage by 50% for 14 sec, stacking up to 6 times. Successive attacks do not increase duration. Hunter – Survival Spec. Melee range. Instant.
  • Raptor Strike A vicious slash dealing (300% 360% of weapon damage) Physical damage. Hunter – Survival Spec. 25 Focus. Melee range. Instant.
  • Survival Hunter Increases damage/healing of Butchery, Carve, Flanking Strike, Lacerate, Mongoose Bite, Raptor Strike by 20% 3%. Increases periodic damage/healing of Lacerate by 20%. Hunter – Survival Spec. 3%. Hunter – Survival Spec.

 

 

Mage

Arcane

  • Arcane Mage Increases damage/healing of Arcane Barrage, Arcane Blast, Arcane Explosion, Arcane Missiles, Mark of Aluneth, Nether Tempest, Supernova by 0% 3%. Increases periodic damage/healing of Arcane Barrage, Arcane Blast, Arcane Explosion, Arcane Missiles, Mark of Aluneth, Nether Tempest, Supernova by 0%. Mage – Arcane Spec. 3%. Mage – Arcane Spec.

 

Fire

  • Fire Mage Increases damage/healing of Blast Wave, Blazing Barrier, Conflagration, Dragon’s Breath, Fire Blast, Fireball, Flamestrike, Frost Nova, Living Bomb, Phoenix’s Flames, Pyroblast, Scorch by 6% 9%. Increases periodic damage/healing of Blast Wave, Blazing Barrier, Conflagration, Dragon’s Breath, Fire Blast, Fireball, Flamestrike, Frost Nova, Living Bomb, Phoenix’s Flames, Pyroblast, Scorch by 6%. Mage – Fire Spec. 9%. Mage – Fire Spec.

 

 

Monk

  • Soothing Mist Heals the target for [ 40 + 90% of Spell Power ] over 20 sec. While channeling, Effuse and Enveloping Mist are instant cast, and will heal the soothed target without breaking the Soothing Mist channel. Honor Talent. 0% of Base Mana, plus 0.225% 0.3% per sec. 40 yd range. 20 sec cast (Channeled). 1 sec cooldown.

 

PvP Talents

  • Way of the Crane Increases your Physical damage by 50%, you remove and become immune to all stun, snare and root effects and you heal up to 3 nearest allies for 200% of all damage done. Lasts 15 sec. Mistweaver Monk – Tier 3 PvP Talent. Instant. 45 sec cooldown. 8% of Base Mana. Instant. 45 sec cooldown.

 

Brewmaster

  • Stagger You shrug off attacks, delaying 40% of Physical damage, instead taking it over 10 sec. Affects magical attacks at 50% effectiveness. Monk – Brewmaster Spec. 40% effectiveness. Monk – Brewmaster Spec.

 

Mistweaver

  • Mistweaver Monk Mistweaver Monk core passive Increases damage/healing of Chi Burst, Chi Wave, Crane Heal, Effuse, Enveloping Mist, Essence Font, Gust of Mists, Refreshing Jade Wind, Renewing Mist, Revival, Sheilun’s Gift, Soothing Mist, Vivify, Zen Pulse by 4%. Increases periodic damage/healing of Chi Burst, Chi Wave, Crane Heal, Effuse, Enveloping Mist, Essence Font, Gust of Mists, Refreshing Jade Wind, Renewing Mist, Revival, Sheilun’s Gift, Soothing Mist, Vivify, Zen Pulse by 4%. Increases unknown effect #917,504 of Blackout Kick, Blackout Strike, Disable, Leg Sweep, Paralysis, Refreshing Jade Wind, Rising Sun Kick, Rushing Jade Wind, Spinning Crane Kick, Tiger Palm, Touch of Death, Transcendence, Transcendence: Transfer by 100. Increases damage/healing of Blackout Kick, Blackout Strike, Rushing Jade Wind, Spinning Crane Kick, Tiger Palm by 100. Increases unknown effect #1,518 of Rising Sun Kick by 2,000. Decreases damage/healing of Rising Sun Kick by 20%. Increases damage/healing of Blackout Kick and Blackout Strike by 0%. Increases damage/healing of Tiger Palm by 0%. Decreases damage/healing of Spinning Crane Kick by 32%. Increases periodic damage/healing of Crackling Jade Lightning by 400%. Monk – Mistweaver Spec.

 

Windwalker

  • Windwalker Monk Increases damage/healing of Blackout Kick, Blackout Strike, Chi Burst, Chi Wave, Fists of Fury, Rising Sun Kick, Rushing Jade Wind, Song of Chi-Ji, Spinning Crane Kick, Strike of the Windlord, Tiger Palm, Whirling Dragon Punch by 19%. Increases periodic damage/healing of Crackling Jade Lightning and Eye of the Tiger by 19%. Decreases cooldown of Blackout Kick and Blackout Strike by 100%. Increases effect #2 value of Tiger Palm by 2. Increases damage/healing of Blackout Kick, Blackout Strike, Rising Sun Kick, Tiger Palm by 17%. Monk – Windwalker Spec. 26%. Monk – Windwalker Spec.

 

 

Paladin

PvP Talents

  • Avenging Crusader You become the ultimate crusader of light, increasing your Crusader Strike, Judgment and auto-attack damage by 40% 30%. The cooldown recovery rate of your Crusader Strike and Judgment is increased by 50% 30% and when you deal damage with those abilities, you and the nearest 2 injured allies will be healed for 200% of the damage done. Lasts 20 sec. Holy Paladin – Tier 5 PvP Talent. 35% 50% of Base Mana. Instant. 60 sec cooldown.
  • Blessing of Sanctuary Instantly removes all stun, silence, fear and horror effects from the friendly target and reduces the duration of future such effects by 60% for 5 sec. Retribution Paladin – Tier 4 PvP Talent. 40 yd range. Instant. 60 sec cooldown. 45 sec cooldown.
  • Divine Punisher Using Judgment on the same enemy you judged last generates 2 3 Holy Power. Retribution Paladin – Tier 5 PvP Talent.
  • Lawbringer Judgment now applies Lawbringer to initial targets hit for 30 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer 5% of their total health in Holy damage. Retribution Paladin – Tier 5 PvP Talent.
  • Luminescence When you are healed by an ally, all nearby allies within 20 yards are also healed for 30% 20% of the amount. Paladin Any2 Role – Tier 3 PvP Talent.

 

Retribution

  • Retribution Paladin Increases damage/healing of Blade of Justice, Consecration, Crusader Strike, Eye for an Eye, Judgment, Justicar’s Vengeance, Wake of Ashes, Zeal by 16% 20%. Increases periodic damage/healing of Execution Sentence and Wake of Ashes by 16% 20%. Increases damage/healing of Flash of Light by 42%. Increases power cost of Flash of Light by 22%. Increases damage/healing of Crusader Strike and Judgment by 13%. Increases damage/healing of Consecration by 100%. Paladin – Retribution Spec.

 

 

Priest

  • Spirit of Redemption The Priest becomes the Spirit of Redemption for 10 7 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the Priest can cast any healing spell free of cost. Can’t be cast in Shadowform. Honor Talent. Instant. 5 min cooldown. 3 min cooldown.

 

Talents

  • Evangelism Extends the duration of all of your active Atonements by 7 6 sec. Discipline Priest – Level 100 Talent. Instant. 1.2 min cooldown.

 

PvP Talents

  • Greater Fade Fade out, removing all threat, increasing your movement speed by 50% and causing most melee, ranged and spells to miss you. Lasts 6 4 sec. Holy Priest – Tier 3 PvP Talent. Instant. 30 sec cooldown.
  • Power Word: Fortitude Infuses the target with vitality, increasing maximum health by 20% for 60 min. Maximum of 2 targets. Limited to 2 3 targets. Limited to 3 targets. Discipline Priest – Tier 5 PvP Talent. 5% 1% of Base Mana. 40 yd range. Instant.
  • Purified Resolve Removing harmful effects with Purify will apply Purified Resolve to the target, granting an absorption shield equal to 8% 5% of their maximum health. Lasts 8 sec. Discipline Priest – Tier 2 PvP Talent.
  • Ray of Hope For the next 6 sec, all damage and healing dealt to the target is delayed until Ray of Hope ends. All healing that is delayed by Ray of Hope is increased by 100% 50%. Holy Priest – Tier 5 PvP Talent. 40 yd range. Instant. 45 sec cooldown.
  • Spirit of the Redeemer Your Spirit of Redemption is now an active ability with a 5 3 minute cooldown, but the duration is reduced by 5 8 sec and you will no longer enter Spirit of Redemption upon dying. Holy Priest – Tier 5 PvP Talent.
  • Strength of Soul Your Power Word: Shield instantly heals targets for [ 1 + 200% 350% of Spell Power ] and reduces all Physical damage taken by 30% 20% while the shield persists. Discipline Priest – Tier 4 PvP Talent.

 

Discipline

  • Power Word: Radiance A burst of light heals the target and 4 injured allies within 30 yards a friendly target and their 4 nearest allies for [ 250% of Spell Power ], and applies Atonement for 60% of its normal duration. Can be cast in Spirit of Redemption. Can’t be cast in Shadowform. Priest – Discipline Spec. 6.5% of Base Mana. 40 yd range. 2 sec cast.

 

Holy

  • Holy Priest Holy Priest core passive Increases damage/healing of Holy Fire, Holy Nova, Holy Nova (Delete, Demo of old), Holy Word: Chastise, Power Word: Solace, Purge the Wicked, Smite, Smite (Delete, Demo of old by 25%. Increases periodic damage/healing of Holy Fire, Holy Nova, Holy Nova (Delete, Demo of old), Holy Word: Chastise, Power Word: Solace, Purge the Wicked, Smite Smite (Delete, Demo of old) by 25%. Priest – Holy Spec.

 

Shadow

  • Mind Blast (Discipline, Holy) Blasts the target’s mind for [ 275% [ 310% of Spell Power ] Shadow damage.
  • Mind Blast (Shadow) Blasts the target’s mind for [ 275% [ 310% of Spell Power ] Shadow damage.
  • Mind Flay (Discipline, Holy) Assaults the target’s mind with Shadow energy, causing [ 4 + 55% 65% of Spell Power ] Shadow damage over 3 sec and slowing their movement speed by 50%.
  • Mind Flay (Shadow) Assaults the target’s mind with Shadow energy, causing [ 4 + 55% 65% of Spell Power ] Shadow damage over 3 sec and slowing their movement speed by 50%.
  • Void Bolt For the duration of Voidform, your Void Eruption ability is replaced by Voidbolt: Sends a bolt of pure void energy at the enemy, causing [ 1 + 200% 220% of Spell Power ] Shadow damage. Requires Voidform. Generates 16 Insanity. Priest – Shadow Spec.

 

 

Shaman

  • Earthquake Causes the earth within 8 yards of the target location to tremble and break, dealing [ 390% [ 465% of Nature Spell Power ] Physical damage over 6 sec and sometimes knocking down enemies. 100 yd range. Instant.

 

PvP Talents

  • Earth Shield Protects the target with an earthen shield, reducing all damage the target receives by 15% and causes the target to be healed for [ 450% of Spell Power ] when they take an attack equal to 8% 4% of their total health. N Charges. Earth Shield can only be placed on one target at a time. Restoration Shaman – Tier 5 PvP Talent. 15% of Base Mana. 40 yd range. Instant. 5 sec cooldown.
  • Purifying Waters Whenever you successfuly Purge a target or when you are dispelled, you are healed for 5% 3% of your total health. Shaman Any2 Role – Tier 3 PvP Talent.

 

Elemental

  • Earth Shock Instantly shocks the target with concussive force, causing up to [ 1,100% [ 1,150% of Spell Power ] Nature damage based on Maelstrom spent. Shaman – Elemental Spec. 10 Maelstrom. 40 yd range. Instant.
  • Earthquake Causes the earth within 8 yards of the target location to tremble and break, dealing [ 390% [ 465% of Nature Spell Power ] Physical damage over 6 sec and sometimes knocking down enemies. Shaman – Elemental Spec. 50 Maelstrom. 35 yd range. Instant.
  • Elemental Shaman Elemental Shaman baseline passive Increases damage/healing of Chain Lightning, Earth Shock, Earthen Rage, Earthquake, Elemental Blast, Elemental Blast Overload, Flame Shock, Frost Shock, Icefury, Lava Burst, Lightning Bolt, Thunderstorm by 3%. Increases periodic damage/healing of Chain Lightning, Earth Shock, Earthen Rage, Earthquake, Elemental Blast, Elemental Blast Overload, Flame Shock, Frost Shock, Icefury, Lava Burst, Lightning Bolt, Thunderstorm by 3% Increases power cost of Healing Surge and Swelling Waves by 10%. Increases effect #2 value of Echo of the Elements by 0. Shaman – Elemental Spec.
  • Frost Shock Chills the target with frost, causing [ 1 + 64.4% 80% of Spell Power ] Frost damage and reducing the target’s movement speed by 50% for 5 sec. Maelstrom increases damage and duration up to 100%. Shaman – Elemental Spec. 40 yd range. Instant.

 

 

Warlock

Affliction

  • Affliction Warlock Increases damage/healing of Agony, Corruption, Drain Soul, Haunt, Phantom Singularity, Seed of Corruption, Siphon Life by 20% 14%. Increases periodic damage/healing of Agony, Corruption, Drain Soul, Haunt, Phantom Singularity, Seed of Corruption, Siphon Life by 20%. Warlock – Affliction Spec. 14%. Warlock – Affliction Spec.

 

Destruction

  • Destruction Warlock Increases damage/healing of Cataclysm, Chaos Bolt, Conflagrate, Doom, Firebolt, Immolate, Incinerate, Rain of Fire, Shadowburn, Singe Magic by 21% 15%. Decreases effect #1 value of Soul Conduit by 5. Warlock – Destruction Spec.

 

 

Warrior

  • Trauma Slam, Whirlwind, and Execute now cause the target to bleed for 25% 20% additional damage over 6 sec. Multiple uses accumulate increased damage. 20 yd range. Instant.

 

Talents

  • Trauma Slam, Whirlwind, and Execute now cause the target to bleed for 25% 20% additional damage over 6 sec. Multiple uses accumulate increased damage. Arms Warrior – Level 45 Talent.

 

Arms

  • Arms Warrior Increases damage/healing of Bladestorm, Bladestorm Off-Hand, Cleave, Colossus Smash, Deep Wounds, Execute, Execute Off-Hand, Hamstring, Heroic Leap, Heroic Throw, Impending Victory, Mortal Strike, Opportunity Strikes, Overpower, Ravager, Rend, Shockwave, Slam, Storm Bolt, Victory Rush, Whirlwind, Whirlwind Off-Hand by 15% 10%. Increases periodic damage/healing of Deep Wounds, Ravager, Rend by 15% 10%. Increases damage/healing of Bladestorm and Bladestorm Off-Hand by 50%. Warrior – Arms Spec.
  • Cleave (Arms) Strikes all enemies in front of you with a sweeping attack for (110% 90% of weapon damage) Physical damage.
  • Cleave (Fury, Protection) Strikes all enemies in front of you with a sweeping attack for (110% 90% of weapon damage) Physical damage.
  • Execute Execute can comsume consume up to 20 additional rage to deal further increased damage. Warrior – Arms Spec.
  • Mortal Strike A vicious strike that deals [ 0.633 * 392% 439% of weapon damage or 0.024 * Level * 392% of weapon damage + 0.511 * 392% of weapon damage or 392% 439% of weapon damage + 0.511 * 439% of weapon damage or 439% of weapon damage ] Physical damage and reduces the effectiveness of healing on the target for 10 sec. Warrior – Arms Spec. 200 Rage. Melee range. Instant.

 

 

 

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