Patch 7.3: Die Klassenänderungen aus Build 24853
In der vergangenen Nacht haben die für World of Warcraft verantwortlichen Mitarbeiter von Blizzard Entertainment mit dem neuen Build 24853 überraschenderweise das für diese Woche bereits dritte Update für den aktuell noch immer laufenden PTR von Patch 7.3 veröffentlicht. Während die restlichen Builds der letzten sieben Tage sich hauptsächlich auf die neuen Features, optischen Inhalte und Komfortfunktionen (Maps) aus diesem Content Update konzentrierten, so beschäftigte sich dieser in der letzten Nacht erschienene Build 24853 dieses Mal dann allerdings vollständig mit den spielbaren Klassen von World of Warcraft und brachte aus diesem Grund auch gleich mehrere Spielbalanceänderungen für ausgewählte Klassen mit sich. Bei diesen kommenden Anpassungen handelte es sich hauptsächlich um Nerfs für Todesritter, Jäger, Schurken, Mönche und Schamanen. Weiter unten in diesem Artikel findet ihr genauere Informationen zu den einzelnen Klassenänderungen aus diesem Build.
Die Klassenänderungen aus Build 24853:
Death Knight
Frost
- Frost Death Knight Increases damage/healing of Avalanche, Breath of Sindragosa, Death Strike, Frost Breath, Frost Fever, Frost Strike, Frost Strike Off-Hand, Frostscythe, Frozen Pulse, Howling Blast, Obliterate, Obliterate Off-Hand, Remorseless Winter by
30%23%. Increases periodic damage/healing of Avalanche, Breath of Sindragosa, Death Strike, Frost Breath, Frost Fever, Frost Strike, Frost Strike Off-Hand, Frostscythe, Frozen Pulse, Howling Blast, Obliterate, Obliterate Off-Hand, Remorseless Winter by30%23%. Death Knight – Frost Spec.
Unholy
- Unholy Death Knight Increases damage/healing of Apocalypse, Clawing Shadows, Death and Decay, Death Strike, Festering Strike, Outbreak, Scourge Strike, Soul Reaper by
8%5%. Increases periodic damage/healing of Apocalypse, Clawing Shadows, Death and Decay, Death Strike, Festering Strike, Outbreak, Scourge Strike, Soul Reaper by8%5%. Death Knight – Unholy Spec.
Hunter
Beast Mastery
- Beast Mastery Hunter Increases damage/healing of Barrage, Chimaera Shot, Cobra Shot, Kill Command, Multi-Shot, Stomp, Volley by
10%6%. Increases periodic damage/healing of Barrage, Chimaera Shot, Cobra Shot, Kill Command, Multi-Shot, Stomp, Volley by10%6%. Increases damage/healing of Bestial Wrath by106. Hunter – Beast Mastery Spec.
Survival
- Survival Hunter Increases damage/healing of Butchery, Carve, Flanking Strike, Fury of the Eagle, Hatchet Toss, Lacerate, Mongoose Bite, Raptor Strike by
10%7%. Increases periodic damage/healing of Butchery, Carve, Flanking Strike, Fury of the Eagle, Hatchet Toss, Lacerate, Mongoose Bite, Raptor Strike by10%7%. Hunter – Survival Spec.
Monk
Windwalker
- Windwalker Monk Increases damage/healing of Blackout Kick, Chi Wave, Crackling Jade Lightning, Crosswinds, Eye of the Tiger, Fists of Fury, Flying Serpent Kick, Rising Sun Kick, Rushing Jade Wind, Spinning Crane Kick, Strike of the Windlord, Tiger Palm by
5%0%. Increases periodic damage/healing of Blackout Kick, Chi Wave, Crackling Jade Lightning, Crosswinds, Eye of the Tiger, Fists of Fury, Flying Serpent Kick, Rising Sun Kick, Rushing Jade Wind, Spinning Crane Kick, Strike of the Windlord, Tiger Palm by5%0%. Monk – Windwalker Spec.
Rogue
PvP Talents
- Thief’s Bargain The cooldown of your Vanish spell is reduced by
6045 sec. Your damage is increased by 10%, but your maximum health is reduced by 15%. Subtlety Rogue – Tier 5 PvP Talent.
Assassination
- Assassination Rogue Increases damage/healing of Deadly Poison, Death from Above, Envenom, Fan of Knives, Garrote, Hemorrhage, Kingsbane, Mutilate, Mutilate Off-Hand, Neurotoxin, Poisoned Knife, Rupture, Shiv, Sinister Strike, Toxic Blade, Wound Poison by
28%22%. Increases periodic damage/healing of Deadly Poison, Death from Above, Envenom, Fan of Knives, Garrote, Hemorrhage, Kingsbane, Mutilate, Mutilate Off-Hand, Neurotoxin, Poisoned Knife, Rupture, Shiv, Sinister Strike, Toxic Blade, Wound Poison by28%22%. Rogue – Assassination Spec.
Outlaw
- Outlaw Rogue Increases damage/healing of Ambush, Between the Eyes, Death from Above, Ghostly Strike, Main Gauche, Pistol Shot, Riposte, Run Through, Saber Slash by
4%0%. Increases periodic damage/healing of Ambush, Between the Eyes, Death from Above, Ghostly Strike, Main Gauche, Pistol Shot, Riposte, Run Through, Saber Slash by4%0%. Increases damage/healing of Death from Above by 30%. Rogue – Outlaw Spec.
Shaman
Elemental
- Earth Shock Instantly shocks the target with concussive force, causing up to
[*1,300%[*1,230% of Spell Power*] Nature damage based on Maelstrom spent. Shaman – Elemental Spec. 10 Maelstrom. 40 yd range. Instant.
Enhancement
- Enhancement Shaman Increases damage/healing of Crash Lightning, Earthen Spike, Flametongue, Flametongue Attack, Frostbrand, Fury of Air, Lava Lash, Lightning Bolt, Lightning Shield, Rockbiter, Stormstrike, Stormstrike Off-Hand, Sundering, Windfury Attack, Windsong, Windstrike, Windstrike Off-Hand by
13%10%. Increases periodic damage/healing of Crash Lightning, Earthen Spike, Flametongue, Flametongue Attack, Frostbrand, Fury of Air, Lava Lash, Lightning Bolt, Lightning Shield, Rockbiter, Stormstrike, Stormstrike Off-Hand, Sundering, Windfury Attack, Windsong, Windstrike, Windstrike Off-Hand by13%10%. Increases damage/healing of Crash Lightning, Earthen Spike, Flametongue, Flametongue Attack, Frostbrand, Fury of Air, Lava Lash, Lightning Bolt, Lightning Shield, Rockbiter, Stormstrike, Stormstrike Off-Hand, Sundering, Windfury Attack, Windsong, Windstrike, Windstrike Off-Hand by1310. Shaman – Enhancement Spec.
Meiner Meinung nach, sollte man den SV Hunter nochmal überarbeiten. Man muss wie beim Feral auf so viele Sachen achten und man wird mager belohnt.