Patch 2.6.0: Der neue PTR-Patch 45113 wurde veröffentlicht

Patch 2.6.0: Der neue PTR-Patch 45113 wurde veröffentlicht
Patch 2.6.0: Der neue PTR-Patch 45113 wurde veröffentlicht
User Rating: 4.7 (1 votes)

Nachdem die geschlossene Beta für den kommenden Patch 2.6.0 und den in diesem Update enthaltenen Totenbeschwörer mittlerweile nun bereits seit etwas über einer Woche aktiv läuft, haben die für Diablo 3: Reaper of Souls verantwortlichen Mitarbeiter von Blizzard Entertainment mit dem PTR-Patch 45113 in der vergangenen Nacht jetzt das erste größere Update für diese Testphase veröffentlicht. Laut den Data Minern der Internetseite „diablofans.com“ beinhaltete PTR-Patch 45113 dann unter anderem neue passive Effekte für eine Reihe von Gegenständen, mehrere Änderungen am dem in dieser Beta testbaren Totenbeschwörer, einige neue Artworks und Informationen zu möglichen neuen Set-Dungeons. Wer sich für den genauen Ablauf dieser Testphase interessiert und gerne mehr über die Inhalte aus diesem Update erfahren möchte, der sollte sich die folgende Übersicht zu diesem Patch durchlesen.

 

(Hinweis: Die folgenden Informationen stammen von Data Minern und müssen daher weder korrekt noch vollständig sein.)

 

 

Neue passive Effekte für Items und Sets:

  • (P6_Necro_Set_1 (2)) (PH) Placeholder Legendary Set name
    • 2 pieces: [Your minions have a chance to reduce the cooldown of Army of the Dead by [1] seconds each time they deal damage.]
    • 4 pieces: [You gain 1% damage reduction for 5 seconds each time one of your minions deal damage. Max [50] stacks.]
    •  6 pieces: [Each active Skeleton Mage increases the damage of your minions and Army of the Dead by 200%.]
  • (P6_Necro_Set_2 (2)) (PH) Placeholder Legendary Set name
    • 2 pieces: [Blood Rush gains the effect of every rune.]
    • 4 pieces: [While at full life, your healing from skills is added to your max life for 45 seconds, up to 100% more.]
    • 6 pieces: [Spending 10% life makes life spending attacks remove 10% more life and deal 200% more damage for 30 seconds. Using a skill to heal will consume a stack to heal 300% more.]
  • (P6_Necro_Set_3 (2)) (PH) Placeholder Legendary Set name
    • 2 pieces: [Bone Armor damage is increased by 1000%.]
    • 4 pieces: [Bone Armor stacks are now refreshed. In addition, Bone Armor grants an additional 2% damage reduction per enemy hit.]
    • 6 pieces: [Bone Armor also activates a swirling tornado of bone damaging nearby enemies for 750% weapon damage and increases the damage they take from the Necromancer by 1500%.]
  • (P6_Necro_Set_4 (2)) (PH) Placeholder Legendary Set name
    • 2 pieces: [Each corpse you consume fires a corpse lance fragment at a nearby enemy, dealing 800% weapon damage.]
    • 4 pieces: [Each enemy you hit with Bone Spear reduces your damage taken by 2%, up to a maximum of 50%. Lasts 15 seconds.]
    •  6 pieces: [Each corpse you consume grants you an Empowered Bone Spear charge that increases the damage of your next Bone Spear by 1000%.]
  • P6_ItemPassive_Unique_Ring_001 Your minions have a chance to reduce the cooldown of Army of the Dead by [{VALUE1}] seconds each time they deal damage.
  • P6_ItemPassive_Unique_Ring_002 You gain 1% damage reduction for 5 seconds each time one of your minions deal damage. Max [{VALUE1}] stacks.
  • P6_ItemPassive_Unique_Ring_003 Each active Skeleton Mage increases the damage of your minions and Army of the Dead by [{VALUE1}*100]%.
  • P6_ItemPassive_Unique_Ring_004 Blood Rush gains the effect of every rune.
  • P6_ItemPassive_Unique_Ring_005 While at full life, your healing from skills is added to your max life for 45 seconds, up to 100% more.
  • P6_ItemPassive_Unique_Ring_006 Spending 10% life makes life spending attacks remove 10% more life and deal 200% more damage for 30 seconds. Using a skill to hea l will consume a stack to heal 300% more.
  • P6_ItemPassive_Unique_Ring_007 Bone Armor damage is increased by [{VALUE1}*100]%.
  • P6_ItemPassive_Unique_Ring_008 Bone Armor stacks are now refreshed. In addition, Bone Armor grants an additional [{VALUE1}*100]% damage reduction per enemy hit.
  • P6_ItemPassive_Unique_Ring_009 Bone Armor also activates a swirling tornado of bone damaging nearby enemies for 750% weapon damage and increases the damage they take from the Necromancer by 1500%.
  • P6_ItemPassive_Unique_Ring_010 Each corpse you consume fires a corpse lance fragment at a nearby enemy, dealing [{VALUE1}*100]% weapon damage.
  • P6_ItemPassive_Unique_Ring_011 Each enemy you hit with Bone Spear reduces your damage taken by [{VALUE1}*100]%, up to a maximum of 50%. Lasts 15 seconds.
  • P6_ItemPassive_Unique_Ring_012 Each corpse you consume grants you an Empowered Bone Spear charge that increases the damage of your next Bone Spear by [{VALUE1}*100]%.
  • P6_ItemPassive_Unique_Ring_037 Bone Spikes, Bone Spear and Bone Spirit deal 150% increased damage against enemies that are stunned, frozen, charmed, feared or blinded.
  • P6_ItemPassive_Unique_Ring_038 After consuming 15 corpses you unleash a free Death Nova.
  • P6_ItemPassive_Unique_Ring_039 You gain 50% increased movement speed for 2 seconds after using Blood Rush.
  • P6_ItemPassive_Unique_Ring_040 Your damage reduction is increased by 1% for every 2% life you are missing.

 

 

 

Änderungen am Totenbeschwörer:

  • Extended Servitude Increase the duration of your Raise DeadSkeleton Mage and Revive minions by 25%.
  • Blood Is Power Blood Isis Power
  • Fueld By Death FueldFueled By Death
    • stat : Consuming a corpse increases your run speed by 3% for 5 seconds. This effect can stack up to 10 times.
  • Siphon Blood Generate: 15 Essence each time damage is dealt. / Siphon the blood from the targeted enemy dealing 300% weapon damage. / Siphon Blood heals you for 2% of your total health every second while channeled.
    • Suppress : Enemies are also slowed by 75% while you siphon blood from them.
  • Blood Rush
    • Metabolism : Provides 2an additional charge but doubles the health cost.
  • Command Skeletons Cost: 50 Essence / Active: Command your skeletal minions to attack the target and increase their damage by 50% for 5 seconds. / Passive: Raise skeletons from the ground every 2 secondseconds to a max of 7 skeletons. Skeletal minions deal 50% weapon damage per attack.
  • Decrepify Cost: 10 Essence / A crippling curse that reduces the enemy units‘ movement speed by 75% and reduces damage doneof affected enemies by 20% for 30 seconds.
    • Enfeeblement : Increase the potency of the movement speed reduction for the firstto 100% and decaying to normal potency over 5 seconds.
    • Opportunist : Gain a 3% movement speed increase for every enemy cursed, up to a maximum of 30%.
    • Borrowed Time : Gain 1% cooldown reduction for every enemy cursed, up to a maximum of 20%.
  • Command Golem
    • Bone Golem : Raise a Bone Golem to fight for you. Bone Golems deals 450% weapon damage per attack. / Active: The Golem becomes a tornado of bone carrying all nearby enemies to the targeted location and rooting, stuns them in place for 3 seconds and deals 2000% weapon damage over the duration.
    • Blood Golem : Raise a Blood Golem to fight for you. Blood Golems deals 450% weapon damage per attack. / Active: The Golem sacrifices itself healing you for 25% of your health and reconstructs at the targeted location. As the Golem reconstructs, veiny tendrils damage nearby enemies for 450% weapon damage.
    • Flesh ConsumingDecay Golem : Raise a Flesh Consuming Golem to fight for you. Flesh Consuming Golems deals 450% weapon damage per attack. / Active: The Golem consumes corpses at the targeted location increasing its damage by 30% per corpse.
    • DecayFlesh Golem : IncreasesActive: Command the numberGolem to the targeted location where it collapses into a pile of 8 corpses dropped to 8.
    • Ice Golem : Raise an Ice Golem to fight for you. / Active: Command the Golem to the targeted location where it freezes enemies for 3 seconds and increases their chance to be critically struck by 10% for 10 seconds.
  • Frailty Cost: 10 Essence / A crippling curse that kills enemies with less than 15% health. Lasts 30 seconds.
  • Skeleton Mage Cost: 40 Essence / Raise a skeleton from the ground to attack your foes dealing 400% weapon damage per attackover two attacks. Lasts 6 seconds.
    • Gift of Death : Risen Skeletonsmages leave a corpse behind when they die or expire.
    • Life Support : Risen Magesmages cost 10% health to cast but lasts an additional 2 seconds.
  • Grim Scythe
  • Death Nova
    • Tendril Nova : Now heals you for 1% of your health per target hit and reduces damage dealt to 225%.
    • Blood Nova : Spend Health10% health to unleash a Blood Nova that deals 450% weapon damage to all nearby enemies within 25 yards.
    • Blight : Leave a lingering patch of blight on the ground slowing enemies by 60% and causing them to deal 15% less damage for 1 secondssecond.
  • Revive Target an area reviving up to 10 corpses within 20 yards for 15 seconds.
    • Recklessness : Revived minions deal an additional 150% damage but last 65 seconds. Damage dealt is turned into Cold.
  • Bone Armor Cost: 10 Essence / Cooldown: 10 seconds / Rip bones from nearby enemies, dealing 150125% weapon damage, and create armor that reduces damage taken by 3% per enemy hit up to a maximum of 10 enemies. Lasts for 60 secs.
  • Bone Spikes Generate: 24 Essence. / Summon bone spikes from the ground dealing 150% weapon damage per second.
    • Frost Spikes : Leaves a frost patch that reduces the movespeed of enemies by 60% for 02 secs.
  • Bone Spirit Cooldown: 15 seconds / Launch a Bone Spirit that will seek enemies. Deals 4000% damage on impact. // You gain a charge every 15 seconds and can store up to 3 charges. Recharge time is reduced by 1 second for each corpse you consume.
  • Rigor Mortis Rigor Mortis
    • stat : Blight abilities also slow enemies by 30% and reduce their attack speed by 15% for 5 seconds.
    • desc :
  • (PH) Exploit Weakness (PH) Exploit Weakness
    • stat : Receive a 1% damage bonus for each enemy afflicted by one of your curses.
    • desc :

 

 

 

Neue Artworks für Akt 4:

 

 

 

Informationen zu den Set Dungeons:

Quest_p4_SetDung_Barb_Kings_Kill.txt

  • Objective17Desc KillBasic: Complete one objective and kill {Left} monsters without taking fatal damagewithin the time limit
  • Objective55Desc COMPLETE: KillComplete one objective and kill 168 monsters without taking fatal damagewithin the time limit
  • Objective60Desc FAILED: KillComplete one objective and kill 168 monsters without taking fatal damagewithin the time limit
  • Objective63Desc COMPLETEFAILED: KillComplete one objective and kill 168 monsters without taking fatal damagewithin the time limit
  • Objective67Desc  Basic: Complete one objective and kill 0 monsters within the time limit

 

Quest_p4_SetDung_Barb_Kings_Master.txt

  • Objective60Desc FAILED: Complete all objectivesboth objectives and kill 218 monsters within the time limit
  • Objective63Desc Mastery: Kill all monsters and complete all objectives within the time limit
  • Objective66Desc COMPLETE: Kill all monsters and complete all objectivesComplete both objectives and kill 218 monsters within the time limit
  • Objective67Desc Mastery: KillComplete both objectives and kill {Left} monsters and complete all objectivesmonsters within the time limit
  • Objective72Desc  Mastery: Complete both objectives and kill {Left} monsters within the time limit

 

Quest_p4_SetDung_Barb_Might_Kill.txt

  • Objective17Desc KillBasic: Complete one objective and kill {Left} monsters without taking fatal damagewithin the time limit
  • Objective55Desc COMPLETE: KillComplete one objective and kill 232 monsters without taking fatal damagewithin the time limit
  • Objective60Desc FAILED: KillComplete one objective and kill 232 monsters without taking fatal damagewithin the time limit
  • Objective63Desc COMPLETEFAILED: KillComplete one objective and kill 232 monsters without taking fatal damagewithin the time limit
  • Objective67Desc  Basic: Complete one objective and kill 0 monsters within the time limit

 

Quest_p4_SetDung_Barb_Might_Master.txt

  • Objective60Desc FAILED: Complete all objectivesboth objectives and kill 282 monsters within the time limit
  • Objective63Desc Mastery: Kill all monsters and complete all objectives within the time limit
  • Objective66Desc COMPLETE: Kill all monsters and complete all objectivesComplete both objectives and kill 282 monsters within the time limit
  • Objective67Desc Mastery: KillComplete both objectives and kill {Left} monsters and complete all objectivesmonsters within the time limit
  • Objective72Desc  : Mastery: Complete both objectives and kill {Left} monsters within the time limit

 

Quest_p6_Bounty_A2_Church_Kill_Envy.txt

 

Quest_P6_Bounty_A2_Moors_Kill_Birdie.txt

  • Name Bounty: Kill AugustinAgustin The Marked
  • Step1Splash {PH} Kill AugustinAgustin The Marked. {PH}
  • Objective3Desc {PH} Kill AugustinAgustin The Marked {PH}

 

Quest_p6_SetDung_Necro_Blood_Bonus_1.txt

  • Objective2Desc Reach 100 Stacks while in Archon formSpend 1,000% of your life on abilities {Done} / {Needed}
  • Objective34Desc COMPLETE: {PH} Not Yet Implemented {PH}Spend 1,000% of your life on abilities
  • Objective37Desc FAILED:{PH} Not Yet Implemented {PH}Spend 1,000% of your life on abilities
  • Result Reach 100 Stacks while in Archon form 3 timesSpend 1,000% of your life on abilities

 

Quest_p6_SetDung_Necro_Blood_Bonus_2.txt

  • Objective2Desc {PH} Not Yet Implemented {PH}Heal 1,000% of your life with abilities {Done} / {Needed}
  • Objective26Desc FAILED: {PH} Not Yet Implemented {PH}Heal 1,000% of your life with Blood abilities
  • Objective42Desc COMPLETE: {PH} Not Yet Implemented {PH}Heal 1,000% of your life with abilities
  • Result Kill 300 enemies while in Archon FormHeal 1,000% of your life with abilities

 

Quest_p6_SetDung_Necro_Blood_Kill.txt

  • Objective17Desc KillBasic: Complete one objective and kill {Left} monsters without taking fatal damagewithin the time limit
  • Objective55Desc COMPLETE: Kill 565Complete one objective and kill 530 monsters without taking fatal damagewithin the time limit
  • Objective63Desc FAILED: Kill 565Complete one objective and kill 530 monsters without taking fatal damagewithin the time limit
  • Objective69Desc COMPLETEFAILED: Kill 565Complete one objective and kill 530 monsters without taking fatal damagewithin the time limit
  • Result KillBasic: Complete one objective and kill {s1} monsters without taking fatal damagewithin the time limit
  • Objective73Desc  Complete one objective and kill 0 monsters within the time limit

 

Quest_p6_SetDung_Necro_Blood_Master.txt

  • Objective60Desc FAILED: Complete all objectivesboth objectives and kill 580 monsters within the time limit
  • Objective65Desc Mastery: Kill all monsters and complete all objectives within the time limit
  • Objective67Desc Mastery: KillComplete both objectives and kill {Left} monsters and complete all objectivesmonsters within the time limit
  • Objective72Desc COMPLETE: Kill all monsters and complete all objectivesComplete both objectives and kill 580 monsters within the time limit
  • Objective73Desc  Mastery: Complete both objectives and kill {Left} monsters within the time limit

 

Quest_p6_SetDung_Necro_Bone_Bonus_1.txt

  • Objective2Desc Reach 100 Stacks while in Archon formAccumulate 1000 seconds cooldown reduction on Army of the Dead {Done} / {Needed}
  • Objective34Desc COMPLETE: Reach 100 Stacks while in Archon form 3 timesAccumulate 1000 seconds cooldown reduction on Army of the Dead
  • Objective37Desc FAILED: Reach 100 Stacks while in Archon form 3 timesAccumulate 1000 seconds cooldown reduction on Army of the Dead
  • Result Reach 100 Stacks while in Archon form 3Use Army of the Dead 10 times

 

Quest_p6_SetDung_Necro_Bone_Bonus_2.txt

  • Objective2Desc Kill enemies while in Archon formRaise 150 Skeleton Mages {Done} / {Needed}
  • Objective26Desc FAILED: Kill 300 enemies while in Archon FormRaise 150 Skeleton Mages
  • Objective42Desc COMPLETE: Kill 300 enemies while in Archon FormRaise 150 Skeleton Mages
  • Result Kill 300 enemies while in Archon FormRaise 150 Skeleton Mages

 

Quest_p6_SetDung_Necro_Bone_Kill.txt

  • Objective17Desc KillBasic: Complete one objective and kill {Left} monsters without taking fatal damagewithin the time limit
  • Objective55Desc COMPLETE: Kill 565Complete one objective and kill 370 monsters without taking fatal damagewithin the time limit
  • Objective63Desc FAILED: Kill 565Complete one objective and kill 370 monsters without taking fatal damagewithin the time limit
  • Objective69Desc COMPLETEFAILED: Kill 565Complete one objective and kill 370 monsters without taking fatal damagewithin the time limit
  • Result KillBasic: Complete one objective and kill {s1} monsters without taking fatal damagewithin the time limit
  • Objective73Desc  Basic: Complete one objective and kill 0 monsters within the time limit

 

Quest_p6_SetDung_Necro_Bone_Master.txt

  • Objective60Desc FAILED: Complete all objectivesboth objectives and kill 420 monsters within the time limit
  • Objective65Desc Mastery: Kill all monsters and complete all objectives within the time limit
  • Objective67Desc Mastery: KillComplete both objectives and kill {Left} monsters and complete all objectivesmonsters within the time limit
  • Objective72Desc COMPLETE: Kill all monsters and complete all objectivesComplete both objectives and kill 420 monsters within the time limit
  • Objective73Desc Objective73Desc
    • string1 : Mastery: Complete both objectives and kill {Left} monsters within the time limit

 

Quest_p6_SetDung_Necro_Plague_Bonus_1.txt

  • Objective2Desc Reach 100 Stacks while in Archon formHit multiple enemies with a single Empowered Bone Spear 50 times {Done} / {Needed}
  • Objective34Desc COMPLETE: Reach 100 Stacks while in Archon form 3Hit multiple enemies with a single Empowered Bone Spear 50 times
  • Objective37Desc FAILED: Reach 100 Stacks while in Archon form 3Hit multiple enemies with a single Empowered Bone Spear 50 times
  • Result Reach 100 Stacks while in Archon form 3Hit multiple enemies with a single Empowered Bone Spear 50 times

 

Quest_p6_SetDung_Necro_Plague_Bonus_2.txt

  • Objective2Desc Kill enemies while in Archon formDon’t take 400,000 damage {Done}k / {Needed}k
  • Objective26Desc FAILED: Kill 300 enemies while in Archon FormDon’t take 400,000 damage
  • Objective42Desc COMPLETE: Kill 300 enemies while in Archon FormDon’t take 400,000 damage
  • Result Kill 300 enemies while in Archon FormDon’t take 400,000 damage

 

Quest_p6_SetDung_Necro_Plague_Kill.txt

  • Objective17Desc KillBasic: Complete one objective and kill {Left} monsters without taking fatal damagewithin the time limit
  • Objective55Desc COMPLETE: Kill 565Complete one objective and kill 205 monsters without taking fatal damagewithin the time limit
  • Objective63Desc FAILED: Kill 565Complete one objective and kill 205 monsters without taking fatal damagewithin the time limit
  • Objective69Desc COMPLETEFAILED: Kill 565Complete one objective and kill 205 monsters without taking fatal damagewithin the time limit
  • Objective73Desc Objective73Desc
    • string1 : Basic: Complete one objective and kill 0 monsters within the time limit

 

Quest_p6_SetDung_Necro_Plague_Master.txt

  • Objective60Desc FAILED: Complete both objectives and kill 255 monsters within the time limit
  • Objective67Desc Mastery: Complete both objectives and kill {Left} monsters within the time limit
  • Objective72Desc COMPLETE: Complete both objectives and kill 255 monsters within the time limit
  • Objective73Desc  Mastery: Complete both objectives and kill {Left} monsters within the time limit

 

 

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