Battle for Azeroth: Der neue Build 26970

Battle for Azeroth: Der neue Build 26970
Battle for Azeroth: Der neue Build 26970
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In der vergangenen Nacht spielten die an Battle for Azeroth mitarbeitenden Entwickler von Blizzard Entertainment zur Überraschung vieler Spieler den neuen Build 26970 auf die Testserver der geschlossenen Beta dieser im August erscheinenden Erweiterung auf. Auch wenn dieser neue Build auch dieses Mal wieder nur sehr klein ausfiel, so beinhaltete dieses Update aber trotzdem die eine oder andere interessante Änderung für die Inhalte dieses Addon. Dabei handelte es sich unter anderem um eine neue Version des Ladebildschirms der Kriegsfront im Arathihochland, mehrere hochauflösende neue Modelle für Wasserelementare, die für solch einen Patch üblichen Klassenänderungen und die finalen Abschnitte der Questreihen der neuen Kontinente. Genauere Details zu den Inhalten von Build 26970 findet ihr bei Interesse in der folgenden Übersicht.

 

 

Ein neuer Ladebildschirm:

Der neue Build 26970 beinhaltete überraschenderweise eine neue Version des Ladebildschirms für die Kriegsfront im Arathihochland (Alte Version).

 

 

Neue Modelle für Wasserelementare:

Das alte Modell:

Die Modelle aus Build 26970 :

 

 

 

Anpassungen an den Effekten der Azeritgegenstände:

  • Barrage Of Many Bombs Your spells and abilities have a chance to fire a bomb at your target, which when in proximity breaks into $3 5 smaller bombs. Upon hitting the ground, each smaller bomb deals 904 damage to all nearby enemies. Increases your Kul Tiran or Zandalari Engineering by 25. Goblin Engineering. Goblin Engineering. Approximately 1.5 procs per minute.
  • Tradewinds (New) Your spells and abilities have a chance to grant you 0 Mastery for 15 sec. When this effect expires it jumps once to a nearby ally, granting them 0 Mastery for 8 sec. Tiragarde Sound. Tiragarde Sound.

 

Druid

  • Gushing Lacerations Rip deals 132 84 additional damage per combo point, and has a 8% 6% chance to award a combo point each time it deals damage.

 

Hunter

  • Arcane Flurry Arcane Shot increases the damage of Arcane Shot by 253 249 for 3 sec, stacking up to 2 times.
  • Blur of Talons During Coordinated Assault, Mongoose Bite increases your Agility by 51 and your Speed by 13 47 and your Speed by 12 for 6 sec. Stacks up to 5 times.

 

Mage

  • Galvanizing Spark Arcane Blast deals an additional 277 damage and has a 20% 137 damage and has a 10% chance to generate a second Arcane Charge.
  • Duplicative Incineration Fireball deals an additional 171 damage, and has a 10% 137 damage, and has a 5% chance to launch a second Fireball.

 

Paladin

  • Indomitable Justice Judgment deals additional damage when your health exceeds the target’s health, up to 485 damage. percentage exceeds the target’s, up to 485 damage.

 

Shaman

  • Primal Primer Melee attacks with Flametongue active increase the damage the target takes from your next Lava Lash by 62 31, stacking up to 10 times.

 

 

 

Klassenänderungen:

Death Knight

  • Blood
    • Veteran of the Third War Stamina increased by 60% and Armor increased by 20% 15%. Death Knight – Blood Spec. Death Knight – Blood Spec. 1 sec global cooldown.

 

Demon Hunter

  • Detainment Imprison’s PvP duration is increased by 15,000 2 sec, and targets become immune to damage and healing while imprisoned. Cooldown increased to 60 sec. PvP Talent. PvP Talent. Requires level 107+. 101+.
  • Havoc
    • Nemesis Increases damage you inflict against the target by 25% 20% for 60 sec. When the target is slain, you will inflict 25% 20% additional damage against all creature types matching the original target (Humanoid, Dragonkin, etc.) for the remaining duration. Havoc Demon Hunter – Level 110 Talent. Havoc Demon Hunter – Level 110 Talent. 50 yd range. Instant. 2 min cooldown.
    • Torment (New) Taunts the target to attack you, and increases threat that you generate against the target for 3 sec. Demon Hunter – Havoc Spec. Demon Hunter – Havoc Spec. 30 yd range. Instant. 8 sec cooldown.
  • Vengeance
    • Demonic Wards Your tattoos reduce all damage taken by 10%, and increase your Stamina by 65% and your Armor by 85% 80%. Demon Hunter – Vengeance Spec. Demon Hunter – Vengeance Spec.
    • Soul Barrier Shield yourself for 12 sec, absorbing [ 600% [ 500% of Attack Power * Percent Health ] damage. Consumes all Soul Fragments within 25 yds to add [ 120% of Attack [ Attack Power * Percent Health ] to the shield per fragment. Vengeance Demon Hunter – Level 110 Talent. Vengeance Demon Hunter – Level 110 Talent. Instant. 30 sec cooldown.

 

Druid

  • Guardian
    • Ironfur Increases armor by [ 70% [ 75% of Agility ] for 7 sec. Multiple uses of this ability may overlap. Requires Bear Form. Can’t be cast in Flight Form. Druid – Guardian Spec. Druid – Guardian Spec. 45 Rage. Instant. 0.5 sec cooldown.

 

Hunter

  • Beast Mastery
    • Barbed Shot Fire a shot that tears through your enemy, causing them to bleed for [ 40% of Attack Power ] damage over 8 sec. Sends your pet into a frenzy, increasing attack speed by 30% for 8 sec sec, stacking up to 3 times. Generates 20 Focus over 8 sec. Requires Ranged Weapon. 2 charges. Hunter – Beast Mastery Spec. Hunter – Beast Mastery Spec. 40 yd range. Instant. 12 sec recharge. 2 charges.

 

Monk

  • Brewmaster
    • Guard Guard against future attacks, causing the next [ 750% [ 1,200% of Attack Power ] damage delayed by Stagger to instead be prevented. Brewmaster Monk – Level 100 Talent. Brewmaster Monk – Level 100 Talent. Instant. 30 sec cooldown.
    • Rushing Jade Wind Summons a whirling tornado around you, causing [ 180% [ 90% of Attack Power ] damage over 6 sec to enemies within 8 yards. Brewmaster Monk – Level 90 Talent. Brewmaster Monk – Level 90 Talent. 1 Chi. Instant. 6 sec cooldown.
  • Windwalker
    • Rushing Jade Wind Summons a whirling tornado around you, causing [ 19.9% [ 10% of Attack Power ] damage every 0.75 sec to all enemies within 8 yards. Windwalker Monk – Level 90 Talent. Windwalker Monk – Level 90 Talent. 4 Energy, plus 4 3 Energy, plus 3 per sec. Instant. 6 sec cooldown.

 

Paladin

  • Protection
    • Hand of the Protector Calls down the Light to heal a friendly target for [ 280% of Spell Power ], increased by up to 200% based on your missing health. While you are standing in your Consecration, Hand of the Protector’s healing is increased by 0%. 1 charge. Protection Paladin – Level 75 Talent. Protection Paladin – Level 75 Talent. 40 yd range. Instant. 15 sec recharge. 1 charge.
    • Shield of the Righteous Slams enemies in front of you with your shield, causing [ 42.5% of Attack Power ] Holy damage, and increasing your Armor by [ 150% of Strength ] for 5 4.5 sec. Requires Shields. 3 charges. Paladin – Protection Spec. Paladin – Protection Spec. Melee range. Instant. 20 sec recharge. 3 charges. 18 sec recharge. 3 charges.

 

Rogue

  • Subtlety
    • Secret Technique Finishing move that creates shadow clones of yourself. You and your shadow clones each perform a piercing attack on all enemies near your target, dealing Physical damage to the primary target and reduced damage to other targets. 1 point : [ 30% [ 33% of Attack Power ] total damage 2 points: [ 60% [ 66% of Attack Power ] total damage 3 points: [ 90% [ 99% of Attack Power ] total damage 4 points: [ 120% [ 132% of Attack Power ] total damage 5 points: [ 150% [ 165% of Attack Power ] total damage 6 points: [ 180% [ 198% of Attack Power ] total damage Cooldown is reduced by by 1 sec for every combo point you spend. Requires Daggers. Subtlety Rogue – Level 100 Talent. Subtlety Rogue – Level 100 Talent. 30 Energy. Melee range. Instant. 45 sec cooldown. 1 sec global cooldown.

 

Shaman

  • Elemental
    • High Voltage Lightning Bolt and Chain Lightning can now have a 50% of normal chance to cause a second Elemental Overload. Elemental Shaman – Level 60 Talent. Elemental Shaman – Level 60 Talent.
  • Elemental & Restoration
    • Lava Burst (Elemental) Lava Burst will always critically strike the target. if the target is affected by Flame Shock.
    • Lava Burst Lava Burst will always critically strike if the target is affected by Flame Shock. Shaman – Restoration Spec. Shaman – Restoration Spec. Elemental & Restoration Spec. Shaman – Elemental & Restoration Spec.
  • Enhancement
    • Lightning Shield Surround yourself with a shield of lightning for 60 min. Melee attackers have a chance to suffer [ 9.83% [ 6% of Attack Power ] Nature damage, and add a charge to your shield. When you Stormstrike, it gains 2 charges. At 15 20 charges, the shield overcharges, causing you to deal [ 10% of Attack Power ] Nature damage with each attack and generate 100 Maelstrom over 10 sec. Enhancement Shaman – Level 15 Talent. Enhancement Shaman – Level 15 Talent. Instant.
  • Restoration
    • Electrocute When you successfully Purge a beneficial effect, the enemy suffers [ 540% [ 135% of Spell Power ] Nature damage over 3 sec. PvP Talent. PvP Talent. Requires Shaman. Requires level 40+.

 

Warlock

  • Demonology
    • Demonology Warlock Increases damage/healing by 5%: Bilescourge Bombers, Corruption, Demonbolt, Doom, Drain Life, Hand of Gul’dan, Implosion, Rain of Fire, Seed of Corruption, Shadow Bolt Increases periodic damage/healing by 5%: Bilescourge Bombers, Corruption, Demonbolt, Doom, Drain Life, Hand of Gul’dan, Implosion, Rain of Fire, Seed of Corruption, Shadow Bolt Warlock – Demonology Spec. Warlock – Demonology Spec.
    • Inner Demons You passively summon a Wild Imp to fight for you every 10 12 sec, and have a 10% chance to also summon an additional Demon to fight for you for 15 sec. Demonology Warlock – Level 90 Talent. Demonology Warlock – Level 90 Talent. 100 yd range.

 

Warrior

  • Impending Victory Instantly attack the target, causing [ 39.31% of Attack Power ] damage and healing you for 15% 20% of your maximum health. Killing an enemy that yields experience or honor resets the cooldown of Impending Victory. Arms (30)/Fury (30)/Protection (15) Warrior – Talent. Arms (30)/Fury (30)/Protection (15) Warrior – Talent. 10 Rage. Melee range. Instant. 30 sec cooldown.
  • Arms
    • Sweeping Strikes For 10 For 12 sec your single-target damaging abilities hit 1 additional targets within 8 yds for 75% damage. Warrior – Arms Spec. Warrior – Arms Spec. Instant. 25 sec cooldown.
  • Protection
    • Vanguard Hardened by battle, your Stamina is increased by 35%, and your armor is increased by 40% 45% of your Strength. Warrior – Protection Spec. Warrior – Protection Spec.

 

 

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