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SC2: Die Patchnotes zu Patch 3.15.0

SC2: Die Patchnotes zu Patch 3.15.0
SC2: Die Patchnotes zu Patch 3.15.0
User Rating: 5 (1 votes)

Da der neue Patch 3.15.0 bereits am morgigen Mittwoch, den 21. Juni 2017, auf die Liveserver der europäischen Spielregion von Starcraft 2: Legacy of the Void aufgespielt werden soll, veröffentlichten die Mitarbeiter von Blizzard Entertainment in der vergangenen Nacht nun auch endlich die offiziellen englischen Patchnotes zu diesem kommenden Update in einem Blogeintrag auf ihrer Communityseite. Dieser von den Entwicklern zusammengestellten Übersicht zufolge beinhaltet dieser relativ kleine Patch alllerdings nur eine Vielzahl von Fehlerbehebungen, den bald im Shop erhältlichen Ansager „Nathanias„, mehrere Anpassungen an den Coop-Missionen und eine einzige optische Veränderung für die Zerg. Mehr Informationen zu den Inhalten von Patch 3.15.0 und der anstehenden Veröffentlichung dieses Updates findet ihr bei Interesse in den folgenden englischen Patchnotes.

 

StarCraft II: Legacy of the Void 3.15.0 Patch Notes

Note: Patch 3.15.0 will go live in the Americas tomorrow on June 20.

  • Terran Champion ‘Nathanias’ is our newest Announcer and is purchasable in the Collection.
    • See our blog for more information.
  • Zerg
    • The larva icon has been horizontally flipped so the larva count is easier to read on the command card.

 

 

  • The enemy AI will now deal more effectively against Carriers and Swarm Hosts on Brutal and Hard difficulties.

 

  • Praetor Suit Shield Capacitor Ability cooldown has been reduced from 8 seconds to 5 seconds.
  • Removed armored flag from Praetor Suit.
  • The Fenix Armor Suits will now maintain selection state, subgroup state, and control group state after being swapped.
  • Disruptor cost changed from 80/240 to 120/120.

 

  • SCVs will no longer attempt to assist in building Tech Labs, Reactors, and Tech Reactors.
  • HUD UI has been upgraded.
  • For the thoughts behind these changes, you can read the forum post here.

 

 

  • Fixed an outdated loading screen tip for Immortals.

 

  • Fixed an issue where the Oracle’s Stasis Ward footprint was too small, making it difficult for multiple melee units to surround and attack it. 

 

  • (2) Odyssey LE
    • Fixed a rare issue where sending Drones to mine at a Rich Mineral Field from a specific angle would cause it to be temporarily stuck when attempting to return cargo.
    • Fixed several issues where textures were appearing the incorrect color.

 

  • Fixed an issue where players were removed from an active tournament if they logged off briefly.

 

  • Fixed an issue with the Performance tab and the Score Summary tab having display issues in 3840×2160 resolutions.
  • The matchmaking timer now shows the correct amount of elapsed time.
  • When viewing a player’s profile after a match, the score screen will now remain behind the profile window.

 

  • Fixed an issue on ‘With Friends Like These” where a player wouldn’t receive credit for the bonus objective if it occurred at the same time as the Hyperion levels up.

 

  • Fixed a rare issue where a Mission will not end after the victory conditions have been met.
  • Fixed an issue where “Watch with others” was not functioning with Co-op replays.
  • Fixed an issue on Void Thrashing where the bonus objective will not update after destroying the Archangel.
  • Enemy Liberators in Defender Mode will now properly display the correct armor value.
  • The Scythe of Amon Breakdown stat „Damage Dealt to Void Shards“ now records the correct amount of damage.
  • On Night of the Dead, if a Choker is killed while its Tentacle Attack is holding a flying unit, the unit will no longer fail to return to its previous height.
  • Fenix
    • Observers will now orient upwards when set to Surveillance Mode.
    • The Conservator now has a detailed wireframe tooltip in its Phasing Mode.
    • Fixed a tooltip typo for Clolarion’s „Build Interceptor“ button.
    • Fenix’s Suit Attack Speed mastery tooltip no longer displays as 0%.
    • Fixed a bug where players could prevent the Archangel from fleeing by using Fenix’s Arbiter ability Stasis.
    • Units cloaked by Fenix’s Arbiter will now benefit from Vorazun’s Strike from the Shadows damage buff.
    • Corrected the tooltip for ‘Variable Deployment’ to correctly state that Armor Suits will only restore health while not active.
  • Abathur
    • The Prolonged Dispersion upgrade in the Greater Spire no longer leaves a locked icon after completion.
    • You’ll now be able to use the Viper’s Abduct ability on Nova’s units.
  • Nova
    • Griffin Airstrike will now damage Void Shards and other map objective structures.
  • Vorazun
    • Units inside enemy Infested Bunkers are now frozen by Time Stop.
  • Raynor
    • The bunker icon now changes to the version with the turret once you’ve reached commander level 7.

 

 

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