Legion: Der neue Build 22018
Im Verlauf der vergangenen Nacht haben die Entwickler von World of Warcraft den neuen Build 22018 auf die Testserver der geschlossenen Beta von „Legion“ aufgespielt und dadurch dann einige weitere Inhalte zu dieser Testphase hinzugefügt. Dabei fiel dieses neue Update für die Beta allerdings wesentlich kleiner aus als ähnliche Updates dieser Art aus den vergangenen Wochen und brachte neben den üblichen Klassenänderungen im Grunde nur noch ein paar neue Gegenstände und viele Anpassungen an Erfolgen mit sich.
Highlights aus diesem Build:
- Der Erfolg „Earn Your Class Hall Set (New) “ wird an die Spieler verliehen, die das komplette Rüstungsset ihrer Klassenhalle freischalten.
- Spieler erhalten nun eine Heldentat dafür, wenn sie entweder „ Rhok’delar, Longbow of the Ancient Keepers“ oder „ Benediction“ besitzen.
- Es gibt einige weitere Anpassungen an den Talenten der Artefakte (Liste).
- Es gibt neue Insignien für die Fraktionen aus Legion:
- Die Entwickler haben einige neue Items für Dämonenjäger eingebaut.
- Hexenmeister erhalten ebenfalls einzige einzigartige Gegenstände:
- Die Sturmdrachen wie beispielsweise „ Vindictive Gladiator’s Storm Dragon“ sind nun nicht mehr an den gesamten Account gebunden.
Fehler mit einem Erfolg:
Der neue Build 22018 sorgte unter anderem dafür, dass die in der Beta vorhandenen Erfolge „Glory of the Legion Hero“ und „Legion Dungeon Hero“ nicht mehr länger das Abschließen einiger Unterefolge in den heroischen Dungeons des nächsten Addon erfordern, sondern nun jeweils den Besuch im Mythic Mode dieser Instanzen voraussetzen.
Einem vor Kurzem allerdings von Game Designer Watcher veröffentlichten Bluepost zufolge handelt es sich zumindest bei der Anpassung an „Legion Dungeon Hero“ um einen unbeabsichtigten Fehler, den die Entwickler mit dem nächsten Build wieder rückgängig machen möchten. Im Gegensatz dazu soll „Glory of the Legion Hero“ mit dem Reittier als Belohnung allerdings tatsächlich nur noch für den Mythic Mode bestimmt sein, da die Entwickler der Meinung sind, dass das Abschließen der benötigten Erfolge besser zu einer Schwierigkeit passt, die nur mit vorgefertigten Gruppen besucht werden kann.
Note that this was a mistake – we intended to edit the description of „Glory of the Legion Hero,“ which is the mount-awarding meta-achievement for various gimmicks and challenging boss kills throughout Legion’s dungeons. And those achievements really were always designed for (and in practice, almost always done by) organized groups. Achievement-seekers could sometimes even be disruptive to Group Finder Heroic groups. The existence of a baseline Mythic difficulty now allowed us to better match the framing of these achievements with their target audience.
The base „Legion Dungeon Hero“ achievement for clearing all dungeons still only requires Heroic – fixed in the next build.
Klassenänderungen:
Demon Hunter
Talents
- Demon Blades Your auto attacks have a
50%75% chance to deal additional Shadow damage and generate Fury. Havoc Demon Hunter – Level 100 Talent. - Soul Barrier Shield yourself for 8 sec, absorbing
[*800% of AP * Percent Health + 8%[*1,500% of AP * Percent Health + 15% of AP * AP * Percent Health*] damage. Consuming a Soul Fragment adds[*200%[*250% of AP * Percent Health*] to the shield. Soul Barrier’s absorption cannot be reduced below[*AP[*200% of AP * Percent Health*]. Consumes all Soul Fragments within 20 yds. Vengeance Demon Hunter – Level 110 Talent. 300 Pain. Instant. 20 sec cooldown.
Vengeance
- Shear Shears an enemy for (375% of weapon damage) Physical damage, and has a small chance to shatter a Lesser Soul Fragment from your target that heals you for 0 health when consumed. Generates
1210 Pain. Demon Hunter – Vengeance Spec. Melee range. Instant. - Soul Cleave (New) Viciously strike all enemies in front of you for [*2.000 * 1% of weapon damage*] Physical damage, and heal yourself for [*425% of AP*]. Spending more Pain increases the damage and healing done. Consumes all Soul Fragments within 20 yds. Demon Hunter – Vengeance Spec. 200 Pain. Melee range. Instant.
Druid
- Cenarion Ward Heals the target for
[*350%[*220% of Spell Power*] every 2 sec for68 sec. 100 yd range. Instant. - Lifebloom Heals the target for [*15 +
20%25% of Spell Power*] over 15 sec. When Lifebloom expires or is dispelled, the target is instantly healed for[*200%[*250% of Spell Power*]. Limit 1. 40 yd range. Instant.
Talents
- Cenarion Ward Protects a friendly target for 30 sec. Any damage taken will consume the ward and heal the target for
[*350% of Spell Power*] over 6[*220% of Spell Power*] over 8 sec. Can’t be cast in Flight Form. Restoration Druid – Level 15 Talent. 9.2% of Base Mana. 40 yd range. Instant. 30 sec cooldown.
PvP Talents
- Enraged Mangle (Balance, Guardian, Restoration)
Replaces Mangle. - Enraged Mangle (Feral)
Replaces Mangle.
Restoration
- Lifebloom Heals the target for [*15 +
20%25% of Spell Power*] over 15 sec. When Lifebloom expires or is dispelled, the target is instantly healed for[*200%[*250% of Spell Power*]. Limit 1. Can be cast in Tree of Life Form. Can’t be cast in Cat Form, Travel Form, Bear Form, Moonkin Form. Limited to 1 target. Druid – Restoration Spec. 12% of Base Mana. 40 yd range. Instant.
Hunter
PvP Talents
- Survival Tactics Feign Death removes all harmful magical effects, and reduces damage taken by
100%99% for 1.5 sec. Hunter Any2 Role – Tier 2 PvP Talent.
Mage
- Phoenix’s Flames Hurls a Phoenix that causes [*1 + 500% of Spell Power*] Fire damage to the target and splashes [*150% of Spell Power*] Fire damage to other nearby enemies. This damage is always a critical strike. Artifact. 40 yd range. Instant.
Talents
- Arcane Familiar Summon a Familiar that attacks your enemies and increases your maximum mana by 10%. Lasts 60 min. Arcane Mage – Level 15 Talent. Instant.
60 sec cooldown.10 sec cooldown. - Erosion Your attacks erode the target’s resistances, increasing all damage the target takes from your Arcane spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec. Arcane Mage – Level 90 Talent. 40 yd range. 60 sec cooldown.
- Flame On Immediately grants 2 charges of
InfernoFire Blast. Fire Mage – Level 60 Talent. Instant. 30 sec cooldown. - Kindling Your Fireball, Pyroblast, and
InfernoFire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec. Fire Mage – Level 100 Talent. - Rune of Power Places a Rune of Power on the ground for 10 sec which increases your spell damage by 50% while you stand within 8 yds. Max 2 charges. Mage – Level 45 Talent. 30 yd range. 1.5 sec cast. 10 sec cooldown.
- Shimmer Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting. Max 2 charges. Mage – Level 30 Talent. 2% of Base Mana. Instant. 0.5 sec cooldown.
PvP Talents
- Deep Shatter Your Frostbolt deals 300% additional damage to Frozen targets.
Replaces Fingers of Frost (PassiveFrostbolt, Frozen Orb, Blizzard, Freeze, and Water Jet can no longer generate Fingers of Frost). Frost Mage – Tier 4 PvP Talent.
Monk
- Tiger Palm (Brewmaster) Reduces the remaining cooldown on
Ironskin Brew and Purifying Brew by 1 sec.your Brews by 1 sec.
Talents
- Black Ox Brew Chug some Black Ox Brew, which instantly refills your Energy, and your Ironskin Brew and Purifying Brew charges. Brewmaster Monk – Level 45 Talent. Instant.
60 sec cooldown.1.5 min cooldown. - Blackout Combo Name changed from „Fortified Mind“ to „Blackout Combo“.
Keg Smash and Tiger Palm now also reduce the cooldown of Fortifying BrewBlackout Strike also empowers your next ability: Tiger Palm: Damage increased by 200%. Breath of Fire: Cooldown reduced by 6 sec. Keg Smash: Reduces the remaining cooldown on your Brews by 2 additional sec. Ironskin Brew: Grants you a stack of Elusive Brawler. Purifying Brew: Pauses Stagger damage for 3 sec. Brewmaster Monk – Level 100 Talent. - Elusive Dance Purifying Brew now clears an additional 15% of damage delayed with Stagger. It also grants up to 15% Dodge and damage done for 6 sec, based on the level of Stagger damage purified. Brewmaster Monk – Level 100 Talent.
- High Tolerance Stagger delays an additional
5% of incoming damage10% of incoming damage. You gain up to 15% Haste based on your current level of Stagger. Brewmaster Monk – Level 100 Talent.
Brewmaster
- Fortifying Brew Turns your skin to stone for 15 sec, increasing your current and maximum health by 20%, increasing the damage you delay with Stagger by an additional 20%, and reducing all damage you take by 20%. Monk – Brewmaster Spec. Instant.
5 min cooldown.7 min cooldown. - Keg Smash Smash a keg of brew on the target, dealing [*1 + 900% of AP*] damage to all enemies within 8 yds and reducing their movement speed by 50% for 15 sec. Reduces the remaining cooldown on
Ironskin Brew and Purifying Brewyour Brews by 4 sec. Monk – Brewmaster Spec. 40 Energy. 15 yd range. Instant. 8 sec cooldown.
Mistweaver
- Thunder Focus Tea Receive a jolt of energy, empowering your next spell cast: Renewing Mist: Does not trigger cooldown. Effuse: Healing increased by
150%200%. Enveloping Mist: Instant cast. Essence Font: Castable while moving. Vivify: No mana cost. Monk – Mistweaver Spec. Instant. 30 sec cooldown.
Paladin
- Consecration Deals [*1 +
45%30% of AP*] Holy damage to enemies within 8 yards. Unlimited range. Instant. - Crusader Strike (Holy, Protection) Strike the target for (
160%180% of weapon damage) Physical damage. - Crusader Strike (Retribution) Strike the target for (
160%180% of weapon damage) Physical damage. - Judgment (Holy) Judges the target, dealing [*1 +
200%220% of Spell Power*] Holy damage, and causing the target to take 0% increased damage from your Crusader Strike and Holy Shock for 6 sec. - Judgment (Protection) Judges the target, dealing [*1 +
200%220% of Spell Power*] Holy damage, and reducing the remaining cooldown on Shield of the Righteous by 1 sec, or 2 sec on a critical strike. - Judgment (Retribution) Judges the target and 1 other nearby enemy, dealing [*1 +
200%220% of Spell Power*] Holy damage, and causing them to take 0% increased damage taken from your Holy Power spenders for 8 sec.
Talents
- Beacon of Virtue Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec. Your heals will heal all of them for 40% of the amount healed. Holy Paladin – Level 100 Talent. 15% of Base Mana. 40 yd range. Instant.
12 sec cooldown.15 sec cooldown. - Blade of Wrath Strikes an enemy with the Blade of Wrath, dealing (
100%140% of weapon damage) Holy damage, and an additional[*40%[*55% of AP*] Holy damage over 6 sec. |cFFFFFFFFGenerates 2 Holy Power. Retribution Paladin – Level 60 Talent. 12 yd range. Instant. 7 sec cooldown. - Blinding Light Emits dazzling light in all directions, blinding enemies within 10 yards, dealing (1% of weapon damage) Holy) damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect. Paladin – Level 45 Talent. 8% of Base Mana. Instant. 1.5 min cooldown.
- Consecration Consecrates the land beneath you, causing [*9 +
405%270% of AP*] Holy damage over 9 sec to enemies who enter the area. Retribution Paladin – Level 15 Talent. Instant. 9 sec cooldown. - Zeal Strike the target for (
285%320% of weapon damage) Physical damage. Maximum 2 charges. Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage. |cFFFFFFFFGenerates 1 Holy Power. Retribution Paladin – Level 30 Talent. Melee range. Instant.
Protection & Holy
- Consecration Consecrates the land beneath you, causing [*9 +
405%270% of AP*] Holy damage over 9 sec to enemies who enter the area. Paladin – Protection & Holy Spec. Instant. 9 sec cooldown.
Retribution
- Blade of Justice Strikes an enemy with the Blade of Justice, dealing (
320%360% of weapon damage) Physical damage. Generates 2 Holy Power. Paladin – Retribution Spec. 12 yd range. Instant. 8 sec cooldown. - Templar’s Verdict A powerful weapon strike that deals (
390%420% of weapon damage) Holy damage. Paladin – Retribution Spec. 3 Holy Power. Melee range. Instant.
Priest
Talents
- Dominant Mind You may also control your own character while Mind Control is active,
and Mind control now lasts 60 sec, butbut Mind Control has a 3 min cooldown, and it may not be used against players. Priest – Level 45 Talent. - Guardian Angel When Guardian Spirit expires without saving the target from death, reduce its remaining cooldown to
90120 seconds. Holy Priest – Level 60 Talent.
PvP Talents
- Mind Trauma Mind Flay
and Mind Searhas a 100% chance and Mind Sear has a 25% chance to apply Shadow Word: Pain to the target. Shadow Priest – Tier 4 PvP Talent. - Void Origins (New) Void Eruption is now instant cast. Shadow Priest – Tier 3 PvP Talent.
Discipline
- Pain Suppression Reduces all damage taken by a friendly target by 40% for 8 sec. Castable while stunned. Priest – Discipline Spec. 1.6% of Base Mana. 40 yd range. Instant.
5 min cooldown.4 min cooldown.
Holy
- Guardian Spirit Calls upon a guardian spirit to watch over the friendly target for 10 sec, increasing healing received by
60%40% and preventing the target from dying by sacrificing itself. This sacrifice terminates the effect and heals the target for 40% of maximum health. Castable while stunned. Massive damage amounts will kill the target despite this effect. Can be cast in Shadowform, Spirit of Redemption. Priest – Holy Spec. 0.9% of Base Mana. 40 yd range. Instant. 4 min cooldown.
Shadow & Discipline
- Shadow Mend Wraps an ally in shadows which heal for
[*700%[*800% of Spell Power*], but at a price. The ally will take[*35%[*40% of Spell Power*] damage every 1 sec, until they have taken[*350%[*400% of Spell Power*] total damage from all sources, or leave combat. Priest – Shadow & Discipline Spec. 2.8% of Base Mana. 40 yd range. 1.5 sec cast.
Shaman
- Stormstrike Energizes both your weapons with lightning and delivers a massive blow to your target, dealing a total of [*2.000 *
585%540% of weapon damage*] Physical damage. Melee range. Instant. - Stormstrike Off-Hand Energizes both your weapons with lightning and delivers a massive blow to your target, dealing a total of [*2.000 *
585%540% of weapon damage*] Physical damage. Melee range. Instant. - Windfury Attack Each of your main-hand weapon attacks has a
3%5% chance of triggering three extra attacks dealing (40% of weapon damage) Physical damage. 100 yd range. Instant.
Talents
- Ancestral Swiftness Increases haste by
10% and attack speed by 10%. Shaman – Level 60 Talent.8% and attack speed by 8%. Shaman – Level 60 Talent. - Boulderfist Slams your target with the power of stone, dealing [*1 + 300% of AP*] Nature damage and enhancing your weapons for 10 sec, increasing your critical strike chance by 10% and all damage you deal by 5%. Generates
2520 Maelstrom. Enhancement Shaman – Level 15 Talent. 10 yd range. Instant. - Crashing Storm Crash Lightning also electrifies the ground, leaving an electrical field behind which damages enemies within it for [*6 +
144%96% of Spell Power*] Nature damage over 6 sec. Enhancement Shaman – Level 90 Talent. - Crashing Waves
Tidal Waves increases the critical effect chance of Healing Surge by an additional 0%, and reduces the cast time of Healing Wave by an additional 15%Riptide grants an additional charge of Tidal Waves. Restoration Shaman – Level 60 Talent. - Hot Hand Melee attacks with Flametongue active
alsohave a chance to make your next Lava Lash cost no Maelstrom and deal 100% increased damage. Enhancement Shaman – Level 15 Talent. - Landslide Rockbiter now also enhances your weapon, increasing your Attack Power by
20%8% for 10 sec. Enhancement Shaman – Level 100 Talent. - Lightning Rod Your Lightning Bolt and Chain Lightning have a 30% chance to make the primary target a Lightning Rod for 10 sec.
When you deal damage with Lightning Bolt or Chain Lightning, they deal an additional 30% of their damage to all Lightning RodsLightning Rods take 30% of all damage you deal with Lightning Bolt and Chain Lightning. Elemental Shaman – Level 100 Talent.
PvP Talents
- Control of Lava Your Lava Burst deals 200% additional damage, and generates 30 Maelstrom when it deals damage.
This spell replaces Lava Surge (Passive).Elemental Shaman – Tier 4 PvP Talent. - Counterstrike Totem Summons a Air Totem with 10 health at the feet of the caster for
6015 sec. Whenever enemies within 20 yards of the totem deal direct damage, the totem will deal 100% of the damage dealt back to the lowest health enemy within range of the totem. Shaman Any2 Role – Tier 2 PvP Talent. 3% of Base Mana. 40 yd range. Instant.30 sec cooldown.45 sec cooldown. - Electrocute When you successfully Purge a beneficial effect, the enemy suffers [*3 +
120%150% of Spell Power*] Nature damage over 3 sec. Restoration Shaman – Tier 4 PvP Talent. - Ethereal Form You turn ethereal, making you immune to all physical damage, but unable to attack and your movement speed is reduced by 50%.
Vulnerable to magic, receiving 200% increased damage.Lasts for 15 sec. Use Ethereal Form again to shift out. Replaces Astral Shift. Can be cast in Ghost Wolf. Enhancement Shaman – Tier 3 PvP Talent. Instant. 45 sec cooldown. - Spirit Link You link yourself and two closest allies within 15 yards together. When linked targets take damage, 50% is distributed among the other linked allies. Lasts for 30 sec.
Replaces Spirit Link Totem.Restoration Shaman – Tier 5 PvP Talent. 28% of Base Mana. 40 yd range. 1.5 sec cast. 45 sec cooldown. - Traveling Storms Thunderstorm now can be cast on allies within 0 to 40 yards, and its cooldown is reduced by
1515,000 sec. Elemental Shaman – Tier 5 PvP Talent.
Enhancement
- Feral Spirit Summons two Spirit Wolves that aid you in battle for
15 secuntil cancelled. They are immune to movement-impairing effects and grant you 5 Maelstrom each time they attack. Shaman – Enhancement Spec. 30 yd range. Instant. 2 min cooldown. - Healing Surge Heals a friendly target for [*550% of Spell Power*]. Consumes 20 Maelstrom, if available, to become instant. Shaman – Enhancement Spec.
27%22% of Base Mana. 40 yd range. 2 sec cast. - Maelstrom Weapon
Each time you deal damage with a melee weapon, youYour auto attacks generate 5 Maelstrom. Shaman – Enhancement Spec. - Mastery: Enhanced Elements Increases your chance to trigger Stormbringer and Windfury by
2.00%1.00%, and increases all Fire, Frost, and Nature damage you deal by 16.00%. Shaman – Enhancement Spec. - Stormbringer Each of your main hand attacks has a
3%5% chance to reset the remaining cooldown on Stormstrike, and cause your next Stormstrike to cost 50% less Maelstrom and trigger no cooldown. Shaman – Enhancement Spec. - Stormstrike Energizes both your weapons with lightning and delivers a massive blow to your target, dealing a total of [*2.000 *
585%540% of weapon damage*] Physical damage. Shaman – Enhancement Spec. 40 Maelstrom. Melee range. Instant. 16 sec cooldown. - Windfury Each of your main hand attacks has a
3%5% chance to trigger three extra attacks, dealing (40% of weapon damage) Physical damage each. Shaman – Enhancement Spec.
Restoration
- Tidal Waves Casting Chain Heal or Riptide reduces the cast time of your next Healing Wave by
20%30% or increases the critical effect chance of your next Healing Surge by30%40%. Stacks up to 2 times. Shaman – Restoration Spec.
Warlock
PvP Talents
- Master Summoner
Increases the duration of your Dreadstalkers and Wild Imps by 100%, and the cast time ofyour Call Dreadstalkers is now instant cast. Demonology Warlock – Tier 5 PvP Talent.
Warrior
PvP Talents
- Blood Hunt When within 10 yards of enemies at execute range, your movement speed is increased by 15% and all snares are suppressed for at least 5 sec. Warrior Any2 Role – Tier 2 PvP Talent.
- Death Wish Increases your damage done by 5% at the cost of 10% of your health. Stacks up to 5 times. Fury Warrior – Tier 5 PvP Talent. 10% of Total Health. Instant.
- Dragon Charge Run at high speed at a distance in front of you. All enemies in your path will take
40075,000 Physical damage and be knocked back. Protection Warrior – Tier 5 PvP Talent. Instant. 20 sec cooldown. - Mass Spell Reflection Reflects all spells cast on you and on all party and raid members within 20 yards for 3 sec.
Replaces Spell Reflection.Protection Warrior – Tier 2 PvP Talent. Instant. 30 sec cooldown. - Morale Killer Reduces the cooldown of Demoralizing Shout by 30 sec, and Demoralizing Shout now reduces the damage enemies deal to all targets, not just you. Protection Warrior – Tier 4 PvP Talent.
- Pain Train
YourReduces the cooldown of Battle Cry by 15 sec and Battle Cry now also affects all nearby allies within 10 yards. Arms Warrior – Tier 4 PvP Talent. - Thunderstruck Thunder Clap
snares all targets by 90% for 1.5roots all targets for 1 sec. Protection Warrior – Tier 5 PvP Talent.