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Diablo 3: Ein Patch für den Testserver behebt Performance Probleme

Diablo 3: Ein Patch für den Testserver behebt Performance Probleme
Diablo 3: Ein Patch für den Testserver behebt Performance Probleme
User Rating: 4.7 (1 votes)

Bereits vor einigen Wochen haben die Entwickler von Diablo 3: Reaper of Souls den öffentlichen Testserver zu dem kommenden Patch 2.2 gestartet und es Spielern somit ermöglicht die Inhalte dieses Update vor der Veröffentlichung dieses Patches auszuprobieren. Leider klagen viele Tester auf diesem PTR bereits seit einigen Tagen über starke Performance Probleme und sehr niedrige FPS auf dem Testserver für Patch 2.2.

Um dieses Problem zu beheben, haben die Mitarbeiter von Blizzard einem Bluepost von Community Manager Nevalistis zufolge am vergangenen Wochenende einen sehr kleinen Patch auf diese Testserver aufgespielt, der nur für die Korrektur dieser Serverprobleme bedacht ist. Auch wenn die Entwickler solche kleinen Updates für gewöhnlich nicht alleine auf die Server aufspielen würden, so ermöglicht die Speicherung der Daten als“CASC Files“ es den Mitarbeitern von Blizzard mittlerweile auch minimale Patches ohne großen Aufwand zu veröffentlichen.

 

A minor patch has been deployed to the PTR to address performance issues that some of you may have been experiencing.

In the past, we would typically delay such minor patches and instead package them together with other pending changes. However, as a result of our conversion to the new CASC file type, we’re able to more quickly push smaller, surgical patches to address specific critical performance issues like this. Please note that, unlike typical patches, this one will be much smaller and does not contain content changes, such as tweaks or adjustments to classes and sets. The patch notes have not been updated as a result.

The PTR will enter a short maintenance as a result of this patch. We don’t have an ETA to provide at this time for when it will be available, but keep an eye on this post and we’ll let you know once this maintenance has been completed.

We will be having additional patches later in the PTR cycle, and we’ll keep you informed as those draw closer. Thank you, as always, for your diligence in reporting these issues and your active participation in our 2.2.0 PTR!

 

 

 

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