WoD: Beta Build 18935

WoD: Beta Build 18935
WoD: Beta Build 18935
User Rating: 4.8 (2 votes)

Die Entwickler von Blizzard haben in der vergangenen Nacht ein neues Update für die aktuell noch immer laufende Beta zu Warlords of Draenor veröffentlicht. Dieser Build 18935 hat neben einigen wenigen Klassenänderungen auch wieder ein neues Modell für ein Reittier und Anpassungen an den bisherigen Setboni der T-17 Sets mit sich gebracht.

 

 

Neues Reittier:

WoD Mount Pferd

 

 

 

 

 

Veränderungen an den Boni der Gebäude in der Garnison:

Mage Tower/Spirit Lodge:

  • Dieses Gebäude wird auf Stufe 1 nun neben der Sammlung von speziellen Wegsteinen der Oger und dem Errichten von Portalen in Draenor auch noch dazu führen, dass während eines Kampfes nun gelegentlich eine Rune der Macht unter dem Spieler entsteht.

 

 

Dwarven Bunker/War Mill:

  • Diese Gebäude werden auf Stufe 1 nun nicht nur die Chance auf eine Verbesserung der Belohnungen durch Quests erhöhen, sondern bei einer erfolgreichen Aktivierung auch die Effektivität dieser Steigerung erhöhen.

 

 

Stables:

  • Der Bonus, der es reitenden Spielern erlaubt von ihrem Mount aus die Gegenstände in der Spielwelt von Draenor zu aktivieren, ist nun ein Teil der Ställe auf Stufe 1. Als Ausgleich sorgt dieses Gebäude auf Stufe 2 nun dafür, dass Spieler nicht mehr durch eine von angreifenden Mobs verursachte Verlangsamung vom Reittier geworfen werden können.

 

 

 

 

 

T-17 Setboni:

Todesritter:

  • Item – Death Knight T17 Blood 2P Bonus Each stack of Scent of Blood consumed reduces the cooldown of Vampiric Blood by 1 sec. 5 sec.
  • Item – Death Knight T17 Blood 4P Bonus While Vampiric Blood is active, your Blood Shield cannot be reduced below 5% of your maximum health. 3% of your maximum health.

 

Mönch:

  • Item – Monk T17 Brewmaster 2P Bonus Dodging an attack generates 3 Energy. 2 Energy.
  • Item – Monk T17 Mistweaver 2P Bonus Every time your Soothing Mist heals a target your multistrike chance is increased by 5%. Consuming a 5 stack of Vital Mists generates 2 Chi. 1 Chi.

 

Paladin:

  • Item – Paladin T17 Protection 2P Bonus When you use Avenger’s Shield, your block chance is increased by 50% for 5 sec. 12% for 5 sec.
  • Item – Paladin T17 Protection 4P Bonus When you block a physical attack, you have a chance to increase your shield block value by 50% 20% for 8 sec. (Approximately procrppm procs per minute)

 

Priester:

  • Item – Priest T17 Discipline 4P Bonus When you activate Archangel, the mana cost of Prayer of Healing is reduced by 50% for 8 sec. 6 sec.
  • Item – Priest T17 Holy 2P Bonus Prayer of Mending jumps to 2 additional targets. 4 additional targets.
  • Item – Priest T17 Holy 4P Bonus When Prayer of Mending heals a target, you have a 40% 20% chance to gain a stack of Serendipity.

 

Schamane:

  • Item – Shaman T17 Restoration 4P Bonus When you gain Tidal Waves, you have a 3% 8% chance to reduce the mana cost of Chain Heal by 75% for 10 sec.

 

Krieger:

  • Item – Warrior T17 Protection 2P Bonus Shield Slam has a 25% 8% chance to automatically cast Shield Block.
  • Item – Warrior T17 Protection 4P Bonus While Shield Block is active, your shield block value is increased by 30%. 5%.

 

 

 

 

 

Klassenänderungen:

Druide:

  • Bear Form 3.7% 7.4% of Base Mana.
  • Cat Form Shapeshift into Cat Form, increasing movement speed by 30% and allowing the use of Cat Form abilities. Also protects the caster from Polymorph effects and reduces damage taken from falling. The act of shapeshifting frees the caster of movement impairing effects. Can’t be cast in Tree of Life Form, Moonkin Form. Shapeshift. 3.7% of Base Mana. Instant. 7.4% of Base Mana. Instant.
  • Ferocious Bite (Balance, Guardian, Restoration) 1 point : AP damage 2 points: [ 200% [ 85% of AP ] damage 2 points: [ 170% of AP ] damage 3 points: [ 1 + 300% 255% of AP ] damage 4 points: [ 1 + 400% 340% of AP ] damage 5 points: [ 1 + 500% of AP ] damage 425% of AP ] damage
  • Ferocious Bite (Feral) 1 point : AP damage 2 points: [ 200% [ 85% of AP ] damage 2 points: [ 170% of AP ] damage 3 points: [ 1 + 300% 255% of AP ] damage 4 points: [ 1 + 400% 340% of AP ] damage 5 points: [ 1 + 500% of AP ] damage 425% of AP ] damage
  • Travel Form Shapeshift into a travel form appropriate to your current location, increasing movement speed on land, in water, or in the air. Protects the caster from Polymorph effects. Non-swimming forms only usable outdoors. The act of shapeshifting frees the caster of movement impairing effects. Can’t be cast in Tree of Life Form, Moonkin Form. Shapeshift. 5.6% of Base Mana. Instant. 7.4% of Base Mana. Instant.

 

 

 

Magier:

  • Arcane Missiles Launches five waves of Arcane Missiles at the enemy over 2 sec, causing [ 1 + 26.5% 20% of Spell Power ] Arcane damage per wave. Generates an Arcane Charge. Arcane Missiles‘ damage is increased by 50% per Arcane Charge. Arcane Missiles has a chance to be activated after each of your damaging spell casts. Limit 3 charges. 60 yd range. Instant.

 
Talents

  • Prismatic Crystal Arcane, Fire: Conjures a prismatic crystal at the target location, which is attackable by only the Mage, and takes 30% additional damage. When the crystal takes damage, it instantly releases a burst of energy dealing that damage, split evenly between all enemies within 8 yards. Frost: Conjures a prismatic crystal at the target location, which is attackable by only the Mage, and takes 10% additional damage. When the crystal takes damage, it instantly releases a burst of energy dealing that damage, split evenly between all enemies within 8 yards. Mage – LvL 0 Talent. 40 yd range. Instant. 60 sec cooldown.

 
Arcane

  • Arcane Barrage Launches bolts of arcane energy at the enemy target, causing [ 1 + 75% 57.5% of Spell Power ] Arcane damage. Consumes all Arcane Charges. Arcane Barrage’s damage is increased by 50% per Arcane Charge, and it hits 1 additional nearby targets per Arcane Charge for 50% damage. Replaces Fire Blast. Mage – Arcane Spec. 0.5% of Base Mana. 40 yd range. Instant. 3 sec cooldown.
  • Arcane Blast Blasts the target with energy, dealing [ 1 + 86.52% 85% of Spell Power ] Arcane damage and generating an Arcane Charge. Arcane Blast’s damage is increased by 50% per Arcane Charge, and its mana cost is increased by 150% 100% per Arcane Charge. Replaces Frostfire Bolt. Mage – Arcane Spec. 1.666667% 2% of Base Mana. 40 yd range. 2.2 sec cast.
  • Arcane Charge An arcane charge, generated by Arcane Blast, Arcane Missiles, and Arcane Explosion, and consumed by Arcane Barrage and Evocation: Arcane Blast Generates a charge. Arcane Blast’s damage is increased by 50% per charge, and its mana cost increased by 150% 100% per charge. Arcane Missiles Generates a charge. Arcane Missiles‘ damage is increased by 50% per charge. Arcane Explosion Refreshes charges and has a 30% chance to generate a charge if at least one target is hit. Arcane Barrage Consumes all charges. Arcane Barrage’s damage is increased by 50% per charge, and it hits 1 additional nearby targets per charge for 50% damage. Evocation Consumes all charges. Evocation’s mana generation is increased by 25% per charge. Stacks up to 4 times and lasts 15 sec. Mage – Arcane Spec.
  • Arcane Missiles Launches five waves of Arcane Missiles at the enemy over 2 sec, causing [ 1 + 26.5% 20% of Spell Power ] Arcane damage per wave. Generates an Arcane Charge. Arcane Missiles‘ damage is increased by 50% per Arcane Charge. Arcane Missiles has a chance to be activated after each of your damaging spell casts. Limit 3 charges. Mage – Arcane Spec. 40 yd range. 2 sec cast (Channeled).

 

 

 

Schamane:

  • Healing Surge Elemental: Heals a friendly target for [ 412.5% of Spell Power ]. Healing increased by 100% when cast on self Enhancement, Restoration: Heals a friendly target for [ 412.5% of Spell Power ]. 20.7% of Base Mana. 40 yd range. 1.5 sec cast.

 

 

 

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