Shadowlands: Der neue Build 34615 wurde veröffentlicht
Die für Shadowlands zuständigen Entwickler von Blizzard Entertainment haben den heutigen Abend unter anderem dafür genutzt, um den brandneuen Build 34615 für die Alpha dieser kommenden Erweiterung zu veröffentlichen. Diese neue Spielversion für Shadowlands beinhaltete dabei neben den üblichen Klassenänderungen und notwendigen Fehlerbehebungen auch noch Anpassungen an Torghast, neue kosmetische Anpassungsmöglichkeiten für die Elfen und Worgen, neue Portale für die Portalräume in OG und SW, ein neues Modell für den Arbiter, den bereits offiziell vorgestellten Ardenwald, eine neue Optik für die Charaktererstellung und eine Vielzahl von weiteren Kleinigkeiten. Währen die größeren Auswirkungen dieses Builds im Verlauf des morgigen Tages eigene Beträge erhalten, so soll dieser Beitrag hier als Zusammenfassung der von Data Minern gefunden kleineren Inhalte und simpleren Änderungen fungieren.
Neue Klassen in Torghast:
Mit dem neuen Build 34615 wurden nun auch endlich die Schurken und die Paladine für Torghast, Turm der Verdammten freigeschaltet. Fans dieser Klassen können sich jetzt also einen Paladin oder einen Schurken nehmen und sich damit dann durch die verschiedenen Ebenen dieser Instanz kämpfen. Interessanterweise dürfen jetzt endlich alle Klassen die Inhalte von Torghast testen.
Blaue Augen für Elfen:
Neue Portale in OG und SW:
Die Portalräume in OG und SW beinhalten jetzt neue Portale nach Oribos.
Ein neues Modell für den Arbiter:
Eine neue Animation:
Das in Revendreth erhältliche Death Warg Mount hat mit diesem Build ein neues Mountspecial erhalten. Diese Animation wird abgespielt, wenn der Reiter sich nicht bewegt und die Leertaste drückt.
Neue Icons:
Inhalte für die wöchentlichen Belohnungen:
Neue Augen für Worgen:
Weibliche Worgen:
Männliche Worgen:
Klassenänderungen:
Death Knight
- Control Undead Dominates the target undead creature up to level
153121, forcing it to do your bidding for 5 min. 1 Runes. 30 yd range. 1.5 sec cast.
Druid
- Feral & Guardian
- Survival Instincts Reduces all damage you take by 50% for 6 sec. 1 charge. Druid – Feral & Guardian Spec. Druid – Feral & Guardian Spec. Instant.
4 min recharge. 1 charge.3 min recharge. 1 charge.
- Survival Instincts Reduces all damage you take by 50% for 6 sec. 1 charge. Druid – Feral & Guardian Spec. Druid – Feral & Guardian Spec. Instant.
Mage
- Coming Soon This talent is currently dead but will rise again soon!Fire Mage – Level 60 Talent. Fire Mage – Level 60 Talent.
- Fire
- Mastery: Ignite Your target burns for an additional [ 75% of Spell Power ]% over 9 sec of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast, Meteor, Phoenix Flames, and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite.
Fire BlastPhoenix Flames causes your Ignites to spread to 8 nearby enemies. Mage – Fire Spec. Mage – Fire Spec. - Phoenix Flames Hurls a Phoenix that deals [ 75% of Spell Power ] Fire damage to the target and reduced damage to other nearby enemies. Always deals a critical strike. 3 charges.
Fire Mage – Level 60 Talent. Fire Mage – Level 60 TalentMage – Fire Spec. Mage – Fire Spec. 40 yd range. Instant. 30 sec recharge. 3 charges.
- Mastery: Ignite Your target burns for an additional [ 75% of Spell Power ]% over 9 sec of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast, Meteor, Phoenix Flames, and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite.
Paladin
- Holy
- Glimmer of Light Holy Shock leaves a Glimmer of Light on the target for 30 sec. When you Holy Shock, all targets with Glimmer of Light are damaged for [ 16% of Spell Power ] or healed for
[ 20%[ 30% of Spell Power ]. You may have Glimmer of Light on up to 8 targets. Holy Paladin – Level 100 Talent. Holy Paladin – Level 100 Talent.
- Glimmer of Light Holy Shock leaves a Glimmer of Light on the target for 30 sec. When you Holy Shock, all targets with Glimmer of Light are damaged for [ 16% of Spell Power ] or healed for
Priest
- Discipline
- Rapture For the next 10 sec, Power Word: Shield absorbs an additional 200% and may be cast on targets with Weakened Soul. Priest – Discipline Spec. Priest – Discipline Spec.
Instant. 1.5 min cooldown.40 yd range. Instant. 1.5 min cooldown.
- Rapture For the next 10 sec, Power Word: Shield absorbs an additional 200% and may be cast on targets with Weakened Soul. Priest – Discipline Spec. Priest – Discipline Spec.
Warlock
- Curse of Doom Affliction, Destruction, Initial: Inflicts impending doom upon the target, causing
[ 176%[ 200% of Spell Power ] Shadow damage after 60 sec. If Doom kills the target, there is a 5% chance to summon an uncontrolled Doomguard to fight for 25 sec. Curses: A warlock can only have one Curse active per target. Demonology: Inflicts impending doom upon the target, causing [ 200% of Spell Power ] Shadow damage after 60 sec. If Doom kills the target, there is a 5% chance to summon a Doomguard under your control to fight for 25 sec. Curses: A warlock can only have one Curse active per target. 1% of Base Mana. 40 yd range. Instant. - Curse of Recklessness Increases an enemy’s physical damage done by 10%, but increases its physical damage taken by 5% for 2 min. Cursed enemies will ignore fear effects and refuse to flee from combat. Curses: A warlock can only have one Curse active per target.
701% of Base Mana. 30 yd range. Instant. - Curse of Tongues Forces the target to speak in Demonic, increasing the casting time of all spells by 30% for 30 sec. Curses: A warlock can only have one Curse active per target.
4%1% of Base Mana. 40 yd range. Instant. - Curse of Weakness Increases the time between an enemy’s attacks by 20% for 2 min. Curses: A warlock can only have one Curse active per target.
4%1% of Base Mana. 40 yd range. Instant. - Enslave Demon Enslaves the target demon up to level
156121, forcing it to do your bidding for 5 min. 2% of Base Mana. 30 yd range. 3 sec cast. - Soul Shards (Initial)
. - Soul Shards
Initial: . Soul Shards are consumed to cast your most powerful spells and summon demons to serve you.Initial: Soul Shards are consumed to cast your most powerful spells and summon demons to serve you. - Summon Voidwalker Name changed from „Control Demon“ to „Summon Voidwalker“.
Allows you to give commands to control your demon. Passive. Passive.Summons a Voidwalker under your command, able to withstand heavy punishment. Instant. - Tongue Tied Spell casts afflicted by Curse of Tongues negate healing on the caster, absorbing the next
[ 200% of Spell PowerSpell Power;] healing received for up to 6 sec. Warlock – Level 75 Talent. Warlock – Level 75 Talent. - Unending Resolve Hardens your skin, reducing all damage you take by 40% and granting immunity to interrupt and silence effects for 8 sec. Rank 2. Rank 2. 2% of Base Mana. Instant. 3 min cooldown.
- Affliction
- Agony Inflicts increasing agony on the target, causing up to
[ 54% of Spell Power[ ceil(9% of Spell Power + 2) * (6) ;] Shadow damage over 18 sec. Damage starts low and increases over the duration. Refreshing Agony maintains its current damage level. Agony damage sometimes generates 1 Soul Shard. Warlock – Affliction Spec. Warlock – Affliction Spec. 1% of Base Mana. 40 yd range. Instant. - Unstable Affliction Unstable Affliction
refundsgenerates 1 Soul Shards if the target dies. Warlock – Affliction Spec. Warlock – Affliction Spec. - Unstable Affliction Afflicts the target with
[ 72.5%[ 200% of Spell Power ] Shadow damage over816 sec. You deal 10% increased damage to targets affected by your Unstable Affliction. If dispelled, deals [ 72.5% of Spell Power ] damage to the dispeller and silences them for 4sec.?a231,791[ Limit: 1sec. Limit: 1. Generates 1 Soul Shards if the target dies Limited to 1 target. Warlock – Affliction Spec. Warlock – Affliction Spec. 1% of Base Mana. 40 yd range. 1.5 sec cast.
- Agony Inflicts increasing agony on the target, causing up to
Covenant Abilities
- Unburden (New) Dissolve into pure anima, increasing your movement speed to 300% and propelling you forward for 10 sec. Kyrian. Kyrian. Instant.
- Unburden (New) Dissolve into pure anima, increasing your movement speed to 300% and propelling you forward for 20 sec. Kyrian. Kyrian. Instant.
- Unburden (New) Dissolve into pure anima, increasing your movement speed to 300% and propelling you forward for 20 sec. Kyrian. Kyrian. Instant.
Demon Hunter
- The Hunt (New) Charge to an enemy, inflicting [ 250% of Attack Power ] Nature damage and rooting them in place for 3 sec. The target is marked for 60 sec, increasing your Fury from Demon’s Bites against them by 50%. You may reactivate The Hunt every 30 sec to teleport behind the marked target, ignoring line of sight. Night Fae. Night Fae. 100 yd range. Instant.
Hunter
- Wild Spirit Summon a Wild Spirit at the target location that applies Wild Mark to all enemy targets below it for 15 sec. While the Wild Spirit is active, each damaging ability you use against a target affected by the Wild Mark calls forth a spirit beast to strike your target for [ 45% of Attack Power ] Nature damage. Night Fae. Night Fae. 100 yd range. Instant.
2 min cooldown. - Wild Spirits Summon a Wild Spirit at the target location that applies Wild Mark to all enemy targets below it for 15 sec. While the Wild Spirit is active, each damaging ability you use against a target affected by the Wild Mark calls forth a spirit beast to strike your target for [ 45% of Attack Power ] Nature damage. Night Fae. Night Fae. 100 yd range. Instant.
2 min cooldown.
Mage
- Shifting Power Draw power from the ground beneath
you for 6 sec, dealing [ 60%dealing [ 240% of Spell Power ] Nature damageevery 1.5over 6 sec to enemies within 15 yds. While channeling, your Mage ability cooldowns are reduced by 3 sec every 1.5 sec. Night Fae. Night Fae. 5% of Base Mana. 6 sec cast (Channeled). 45 sec cooldown. - Shifting Power Draw power from the ground beneath
you for 6 sec, dealing [ 60%dealing [ 240% of Spell Power ] Nature damageevery 1.5over 6 sec to enemies within 15 yds. While channeling, your Mage ability cooldowns are reduced by 3 sec every 1.5 sec. Night Fae. Night Fae. 100 yd range. Instant.
Priest
- Unholy Nova An explosion of dark energy heals allies within 15 yds for [ 150% of Spell Power ] and infects enemies with Unholy Transfusion. [Spell_AnimaMaldraxxus_Debuff] Unholy Tranfusion Deals [ 200% of Spell Power ] Shadow damage over 15 sec. Allies who damage this target are healed for
[ 20%[ 12% of Spell Power ]. Necrolord. Necrolord. 0.5% of Base Mana. Instant. 60 sec cooldown. - Unholy Transfusion Deals [ 200% of Spell Power ] Shadow damage over 15 sec. Allies who damage this target are healed for
[ 20%[ 12% of Spell Power ]. Necrolord. Necrolord. Instant. 60 sec cooldown.
Shaman
- Fae Transfusion Transfer the life force of up to 8 enemies in the targeted area, dealing
[ 25% of Spell Power + 25%[ 150% of Spell Power + 150% of Attack Power ] Nature damageevery 0.5 sec forto each enemy over 3 sec. Pressing Fae Transfusion again within 20 sec will release 25% of all damage from Fae Transfusion, healing up to 8 allies near yourself. Limited to 8 targets. Night Fae. Night Fae. 100 yd range. Instant. - Fae Transfusion Transfer the life force of up to 8 enemies in the targeted area, dealing
[ 25% of Spell Power + 25%[ 150% of Spell Power + 150% of Attack Power ] Nature damageevery 0.5 sec forto each enemy over 3 sec. Pressing Fae Transfusion again within 20 sec will release 25% of all damage from Fae Transfusion, healing up to 8 allies near yourself. Limited to 8 targets. Night Fae. Night Fae. 100 yd range. Instant. - Fae Transfusion Transfer the life force of up to 8 enemies in the targeted area, dealing
[ 25% of Spell Power + 25%[ 150% of Spell Power + 150% of Attack Power ] Nature damageevery 0.5 sec forto each enemy over 3 sec. Pressing Fae Transfusion again within 20 sec will release 25% of all damage from Fae Transfusion, healing up to 8 allies near yourself. Night Fae. Night Fae. 40 yd range. Instant. - Fae Transfusion Transfer the life force of up to 8 enemies in the targeted area, dealing
[ 25% of Spell Power + 25%[ 150% of Spell Power + 150% of Attack Power ] Nature damageevery 0.5 sec forto each enemy over 3 sec. Pressing Fae Transfusion again within 20 sec will release 25% of all damage from Fae Transfusion, healing up to 8 allies near yourself. Night Fae. Night Fae. 40 yd range. 3 sec cast (Channeled). 2 min cooldown. - Primordial Wave Blast your target with a Primordial Wave, dealing [ 65% of Spell Power + 65% of Attack Power ] Shadow damage and apply Flame Shock to an enemy, or heal an ally for [ 65% of Spell Power + 65% of Attack Power ]. Your next Healing Wave will also hit all targets affected by your Riptide. 1 charge. Necrolord. Necrolord. 10% of Base Mana. 40 yd range. 1.5 sec cast. 45 sec
cooldown.recharge. 1 charge.
Warlock
- Impending Catastrophe Call forth a cloud of chaotic anima that travels to the target enemy, dealing [ 100% of Spell Power ] Shadow damage to enemies in its path. When the anima reaches the target it explodes, inflicting either Curse of Weakness or Curse of Tongues, and dealing [ 261% of Spell Power ] Shadow damage over 12 sec to all nearby enemies. Venthyr. Venthyr. 4% of Base Mana.
3040 yd range. 2 sec cast. 60 sec cooldown.
Anima Powers
- Accursed Hand Wraps Casting Soul Rot increases the damage of your Drain Life spell by
1% for 0 sec. Instant.200% for 8 sec. Instant. - Animate Armaments Death Grip strips your enemy of their weapon if they have one, animating it to fight by your side for 6s. Torghast. Torghast. 40 yd range. Instant.
- Blood Stained Gauntlet (New) Critical Strike chance of Chain Harvest increased by 10%. Instant.
- Bloody Thorn Stalk (New) Fae Transfusion duration and periodic damage frequency reduced by 15%. Instant.
- Contained Perpetual Explosion (New) Impending Catastrophe’s final explosion damage is increased by 10% for each enemy target hit on the way to its destination. Instant.
- Crystalline Leaf (New) Fae Transfusion cooldown reduced by 15.0 sec. Instant.
- Crystallized Elemental Heart (New) Chain Harvest increases the damage of your next 5 Chain Lightning spells by 100%, and the healing of your next 5 Chain Heal spells by 100%. Instant.
- Deathwire Reduce the cooldown of
Resonance Trap by 10 seconds. Instant.Resonating Arrow by 10 seconds. Instant. - Diamondine Vesper (New) Reduce the cooldown of Vesper Totem by 6.0 sec. Instant.
- Elemental Conduit (New) Each friendly target healed by Chain Harvest automatically has Riptide applied to them. Each enemy target damaged by Chain Harvest automatically has Flame Shock applied to them. Instant.
- Eye Beam (New) Unlimited range. Instant.
- Eye Beam (New) 20 yd range. Instant.
- Fallen Crusader (New) Instant. Approximately 3 procs per minute.
- Fel Devastation (New) 20 yd range. Instant.
- Fel Ignitor (New) 40 yd range. Instant.
- Fel Ignitor (New) When the Condemned Demon from Fodder to the Flame dies, a fiery explosion knocks back nearby enemies and applies Fiery Brand to them. Instant.
- Fel Scorched Contract (New) Fodder to the Flame summons a demon that drops a Sigil of Flame every 4 sec for 20 sec. Instant.
- Fossilized Bone Fragments (New) Casting Primordial Wave increases the damage of your next Lightning Bolt by 25%. Instant.
- Generosity of the Winged Seer (New) Vesper Totem’s damage and healing is increased by 50% for each charge of the Vesper Totem that is consumed. Instant.
- Glass Eye of Perfection (New) Impending Catastrophe Range increased by 10 yds. Instant.
- Hourglass of Soul Dust (New) Primordial Wave has 2 additional charges. Instant.
- Hunting Bola (New) The Hunt stuns all enemies within 8 yards for 3 sec sec. Instant.
- Idol of Lost Souls Name changed from „Withered Root Cluster“ to „Idol of Lost Souls“.
- Seeds of Rampant Growth (New) Casting Fae Transfusion resets the cooldown of Feral Spirit Instant.
- Sling of the Unseen Increase the hunter’s damage dealt to targets within Resonance Trap’s effect by
10%30%. If the hunter does not have line of sight on the target, damage is instead increased by1,000%. Instant.3,000%. Instant. - Splintered Elemental Rod (New) Each additional Lightning Bolt generated by Primordial Wave increases your Haste by 10% for 10 sec. Instant.
- Splintered Elemental Rod (New) Each additional Lightning Bolt generated by Primordial Wave increases your Haste by 10% for 10 sec. Instant.
- Stoneskin Gargoyle (New) Instant.
- Super Soul Scope
Resonance TrapResonating Arrow increases the hunter’s chance to critically hit the target by an additional 25%. Instant. - Unstable Containment Crystal (New) Impending Catastrophe now also summons Infernal. Instant.
- Vesperwind Bit (New) Vesper Totem will work on 1 additional damage and 1 additional healing events. Instant.
Death Knight
- Ancient Drake Breath Icebound Fortitude unleashes an Ancient Drake, freezing all nearby enemies for
8 sec. Instant.12 sec and dealing [ 300% of Attack Power ] Frost damage. Instant. - Animate Armaments Death Grip strips your enemy of their weapon if they have one, animating it to fight by your side for 6s. Instant.
- Blightstone (New) The radius of Outbreak, Blood Boil, and Howling Blast is increased by 5 yards. Instant.
- Corrupted Sapwood (New) Death’s Due stacks 15 additional times. Instant.
- Darkreaver’s Ward Anti-Magic Zone lasts
5 seconds longer and the radius is increased by 1 yard. Instant.3 seconds longer and reduces spell damage taken by an additional 10%. Instant. - Lich Robes Lichborne’s cooldown is reduced by 10 seconds when you
cast Chains of Ice. Instant.Death Strike. Instant. - Necromantic Bile Sacrifical Pact deals
100% more damage. Instant.200% more damage and the blast radius is increased by 2 yards. Instant. - Nightmare Tendrils (New) 100 yd range. Instant.
- Nightmare Tendrils (New) Death’s Due roots targets inside its radius for 8 sec when cast, dealing [ 36% of Attack Power ] damage every 2 sec. Instant.
- Occult Emitter Name changed from „Unbreakable Cuffs“ to „Occult Emitter“.
Chains of Ice lasts an additional 3 seconds. Instant.Anti-Magic Shell removes all harmful magical effects. Instant. - Rune Hunter (New) Ashen Phylacteries have a 10% chance to contain a rune that affixes to your rune weapon, to a maximum of 8 additional runes. Instant.
- Rune of the Apocalypse (New) Instant.
- Skull Bloomer Grows your Death Coil, causing it to deal
40%50% additional damage and healing. Instant. - Toxic Accumulator (New) Enemies damaged by Death’s Due take 10% increased damage from Death’s Due, stacking up to 15 times. Instant.
- Unbreakable Cuffs (New) Chains of Ice strikes 1 additional targets and lasts an additional 3 seconds. Instant.
- Undertaker’s Crown (New) Lichborne causes you to radiate Death Coils onto your target, or yourself while you are injured. Instant.
- Unending Thirst (New) Instant.
- Unquenchable Blade Summon Gargoyle, Empower Rune Weapon, and Dancing Rune Weapon cooldowns are decreased by
15 seconds. Instant.20 seconds. Instant.
Demon Hunter
- Stalker Sling The Hunt cooldown reduced by
0.1 sec. Instant.30.0 sec. Instant.
Hunter
- Acrobat’s Rations Name changed from „Tactical Retreat“ to „Acrobat’s Rations“.
- Acrobat’s Razor Name changed from „Strategic Trapping“ to „Acrobat’s Razor“.
- Amplifying Mirror Name changed from „Deflected Gaze“ to „Amplifying Mirror“.
- Amplifying Mirror Name changed from „Deflected Gaze“ to „Amplifying Mirror“.
- Bag of Mawrat Eyes Name changed from „Heightened Senses“ to „Bag of Mawrat Eyes“.
- Bag of Mawrat Eyes Name changed from „Heightened Senses“ to „Bag of Mawrat Eyes“.
- Beaststalker’s Signet Name changed from „Predator“ to „Beaststalker’s Signet“.
- Bone Barbs Name changed from „Killer Instinct“ to „Bone Barbs“.
- Cadaverous Cleats Name changed from „Nimble Defender“ to „Cadaverous Cleats“.
- Cadaverous Cleats Name changed from „Nimble Defender“ to „Cadaverous Cleats“.
- Chelonian Crest Name changed from „Hardened Turtle Shell“ to „Chelonian Crest“.
- Craven Strategem Name changed from „Death Deceiver“ to „Craven Strategem“.
- Craven Strategem Name changed from „Death Deceiver“ to „Craven Strategem“.
- Deadeye Satchel Name changed from „Assassinate“ to „Deadeye Satchel“.
- Deadeye Satchel Name changed from „Assassinate“ to „Deadeye Satchel“.
- Euphoria Emblem Name changed from „Natural Resources“ to „Euphoria Emblem“.
- Feline Femur Name changed from „Inner Beast“ to „Feline Femur“.
- Fogged Crystal Name changed from „Natural Protection“ to „Fogged Crystal“.
- Fogged Crystal Name changed from „Natural Protection“ to „Fogged Crystal“.
- Forsworn Feather Name changed from „Speedy Retreat“ to „Forsworn Feather“.
- Forsworn Feather Name changed from „Speedy Retreat“ to „Forsworn Feather“.
- Hateful Shard-Ring Name changed from „Safe Withdrawal“ to „Hateful Shard-Ring“.
- Hateful Shard-Ring Name changed from „Safe Withdrawal“ to „Hateful Shard-Ring“.
- Hateful Shard-Ring Name changed from „Safe Withdrawal“ to „Hateful Shard-Ring“.
- Necrotic Venom Name changed from „Tactical Combat“ to „Necrotic Venom“.
- Peltsman’s Grit Name changed from „Constricted Movement“ to „Peltsman’s Grit“.
- Peltsman’s Grit Name changed from „Constricted Movement“ to „Peltsman’s Grit“.
- Piercing Scope Name changed from „Focus Fire“ to „Piercing Scope“.
- Sigil of Skoldus Name changed from „Trap Mastery“ to „Sigil of Skoldus“.
- Sigil of Skoldus Name changed from „Trap Mastery“ to „Sigil of Skoldus“.
- Soulforge Embers Name changed from „Ignition“ to „Soulforge Embers“.
- Soulforge Embers Name changed from „Ignition“ to „Soulforge Embers“.
- Soulsteel Pinion Name changed from „Critical Focus“ to „Soulsteel Pinion“.
- Soulsteel Pinion Name changed from „Critical Focus“ to „Soulsteel Pinion“.
Mage
- Ancient Drake Breath
Deals [ 76% of SpellDeals [ 300% of Attack Power ] damage. 35 yd range. Instant. - Ancient Drake Breath Stuns the target for
812 sec. 35 yd range. Instant.
Paladin
- Ancient Writ of Order Name changed from „Paladin Common 1“ to „Ancient Writ of Order“. Holy Power spending abilities are 30% more effective. Instant.
- Badge of the Mad Paragon Name changed from „Paladin Epic 2“ to „Badge of the Mad Paragon“.
- Blessing of Dawn (New) Damage increased by 25% for 10 sec. Instant.
- Blessing of Dusk (New) Damage taken reduced by 25% for 10 sec. Instant.
- Blood Beacon Name changed from „Paladin Common 2“ to „Blood Beacon“.
- Blood Beacon Name changed from „Paladin Common 2“ to „Blood Beacon“.
- Coldheart Plume Name changed from „Paladin Epic 6“ to „Coldheart Plume“. During Avenging Wrath, prevent 50% of
incoming damagedamage from enemies. That damage will be dealt to you when Avenging Wrath ends, if the enemy that dealt it is alive. Instant. - Coldheart Plume (New) During Avenging Wrath, prevent 50% of damage from enemies. That damage will be dealt to you when Avenging Wrath ends, if the enemy that dealt it is alive. 100 yd range. Instant.
- Defiled Prayer Beads Name changed from „Paladin Common 5“ to „Defiled Prayer Beads“.
- Gavel of True Judgment Name changed from „True Judgment“ to „Gavel of True Judgment“.
- Mark of Conkquest Name changed from „Paladin Rare 3“ to „Mark of Conkquest“. Hammer of Wrath makes your next Holy Power spending ability 100% more effective. Instant.
- Mark of Conkquest Name changed from „Paladin Rare 3“ to „Mark of Conkquest“. Hammer of Wrath makes your next Holy Power spending ability 100% more effective. Instant.
- Of Dusk and Dawn (New) When you reach 5 Holy Power, you gain Blessing of Dawn. When you reach 0 Holy Power, you gain Blessing of Dusk. Blessing of Dawn Damage increased by 25% for 10 sec. Blessing of Dusk Damage taken reduced by 25% for 10 sec. Instant.
- Pendrake’s Brooch Name changed from „Paladin Uncommon 5“ to „Pendrake’s Brooch“.
- Pendrake’s Brooch Name changed from „Paladin Uncommon 5“ to „Pendrake’s Brooch“.
- Pendrake’s Shattered Aegis Name changed from „Paladin Epic 3“ to „Pendrake’s Shattered Aegis“.
- Pendrake’s Visor Name changed from „Paladin Rare 5“ to „Pendrake’s Visor“.
- Pendrake’s Visor Name changed from „Paladin Rare 5“ to „Pendrake’s Visor“.
- Radiant Essence Name changed from „Paladin Uncommon 4“ to „Radiant Essence“.
- Ring of Unburdening Name changed from „Paladin Epic 5“ to „Ring of Unburdening“.
Holy Power abilities cost 1 less. Instant.Abilities cost 1 fewer Holy Power. Instant. - Shattered Gauntlet Name changed from „Paladin Common 3“ to „Shattered Gauntlet“.
- Soulforged Censer Name changed from „Paladin Common 8“ to „Soulforged Censer“.
- Soulforged Censer Name changed from „Paladin Common 2“ to „Soulforged Censer“.
- Soulsteel Hasp Name changed from „Paladin Rare 1“ to „Soulsteel Hasp“.
- Soul-Touched Reins Name changed from „Paladin Common 9“ to „Soul-Touched Reins“.
- Vestige of Hope Name changed from „Paladin Common 4“ to „Vestige of Hope“.
- Winged Medallion Name changed from „Paladin Common 7“ to „Winged Medallion“.
Rogue
- Catch Me If You Can (New) Shadowstep cooldown reduced by 5,000 sec, and now generates 1 Combo Points. Instant.
- Defender I (New) Duration of Evasion, Feint, Cloak of Shadows, and Vanish increased by 1 sec. Instant.
- Defender II (New) Shadowstep causes you to gain 3 sec of Cloak of Shadows, Evasion, Feint, or Crimson Vial. Instant.
- Distraction (New) Instant.
- Finisher I (New) Finishing Moves increase the damage of your next combo point generator by 100%. Instant.
- Finisher II (New) Eviscerate deals an additional 25% damage. Instant.
- First Steps (New) Targets within 0 of your Shadowstep destination suffer an additional 400% damage from your next finishing move. Instant.
- Generator I (New) Your single-target Combo Point generators deal an additional 20% Nature damage to all nearby targets for each Combo Point you have. Instant.
- Leather Apron (New) Targets deal 10% reduced damage for 5 seconds after recovering from your crowd control abilities. Instant.
- Movement I (New) You are immune to movement impairing effects, and your movement speed is increased by 15%. Instant.
- Poisoner I (New) Your finishing moves deal an additional 15% as Nature damage when behind targets. Instant.
- Proper Red Stuff (New) Ambush applies a 1 combo point Rupture. Instant.
- Red Ink (New) Your Lethal Poison now also applies Red Ink poison, causing the target to take 30% additional damage from your poisons and bleeds, and suffer [ 37.8% of Attack Power ] Nature damage over 12 sec. Instant.
- Rogue Power (New) Instant.
- Thistler (New) Ashen Phylacteries have a chance to drop Thistle Tea, which can be consumed to restore 100 Energy. Instant.
- Vanisher (New) Killing an enemy reduces the remaining cooldown of Vanish by 0 sec. Instant.
- Vanisher II (New) Vanish reduces the remaining cooldown of your other abilities by 15 sec. Instant.
Shaman
- Crystallized Elemental Heart (New) Chain Harvest increases the damage of your next 5 Chain Lightning spells by 100%, and the healing of your next 5 Chain Heal spells by 100%. Instant.
- Crystallized Elemental Heart (New) Chain Harvest increases the damage of your next 5 Chain Lightning spells by 100%, and the healing of your next 5 Chain Heal spells by 100%. Instant.
- Fossilized Bone Fragments (New) Casting Primordial Wave increases the damage of your next Lightning Bolt by 25%. Instant.
Warlock
- Accursed Hand Wraps (New) Casting Soul Rot increases the damage of your Drain Life spell by 200% for 8 sec. Instant.
Warrior
- Distillation of Sin (New) Condemn has a 5% chance to instantly kill non-elite enemies. 100 yd range. Instant.
- Distillation of Sin (New) Condemn has a 5% chance to instantly kill non-elite enemies. Instant.
- Pridebreaker’s Anvil (New) Condemn knocks down the target for 0.5 sec. Instant.
- Pridebreaker’s Anvil (New) Condemn knocks down the target for 0.5 sec. 100 yd range. Instant.
- Sinew-Sewn Tassels (New) Conqueror’s Banner grants 10% critical strike chance to you and your allies. Instant.
- Spearheads of Eternity
The instant damage dealt by Spear of Bastion is increased by 100% each time it is cast, up to a maximum of 800%, after which it returns to its base damage again and repeats the cycle. Instant.Each time you throw the Spear of Bastion, hitting at least one enemy increases the Spear’s instant damage by 20%, stacking up to 15 times. Instant. - Spearheads of Eternity
The instant damage dealt by Spear of Bastion is increased by 100% each time it is cast, up to a maximum of 800%, after which it returns to its base damage again and repeats the cycle. Instant.Each time you throw the Spear of Bastion, hitting at least one enemy increases the Spear’s instant damage by 20%, stacking up to 15 times. Instant. - Writhing Noose (New) Condemn’s damage done and damage prevented are increased by 25%. Instant.