Patch 7.3: Der neue Build 24651

Patch 7.3: Der neue Build 24651
Patch 7.3: Der neue Build 24651
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In der vergangenen Nacht haben die an World of Warcraft mitarbeitenden Entwickler von Blizzard Entertainment unter anderem den neuen Build 24651 auf den mittlerweile bereits seit einigen Wochen aktiv laufenden öffentlichen Testserver von Patch 7.3 aufgespielt und diese allen daran interessierten Personen offenstehende Testphase auf diese Weise dann erneut um mehrere neue Inhalte und Änderungen erweitert. Während die letzten Builds für den PTR in den meisten Fällen eine Vielzahl von kompletten Neuerungen mit sich brachten, so konzentrierten sich die Entwickler bei diesem Update allerdings eher darauf, die schon auf dem Testserverr vorhandenen Features ein wenig weiter auszubauen. Weiter unten in diesem Artikel findet ihr nun sowohl die PTR Development Notes von Community Manager Lore als auch eine kurze Zusammenfassung der bisher bereits von Data Minern entdeckten Inhalte

 

 

Highlights aus diesem Build:

 

 

 

Die PTR Development Notes:

As we mentioned last week, the PTR update for this week (and future weeks) is focused on iterative improvements to the content that’s already available for testing. You may find a few new additions here and there (including some new pet battle content), but the bulk of our efforts this week have focused on refining Argus’ rewards and itemization. Please let us know what you think!

Additionally, we’re planning to start raid testing in the near future – keep an eye out here on the PTR forums for details there.

Thanks again, and happy testing!

 

 

 

Ein neues Reittier:

Der „Lightforged Elekk“ ist scheinbar durch den Gleaming Footlocker erhältlich.

 

 

 

Neue Kampfhaustiere:

 

 

 

Neue Icons:

 

 

 

Änderungen an den Set-Boni:

Death Knight

 

Druid

 

Hunter

 

Monk

 

Paladin

 

Priest

 

Rogue

 

Shaman

 

Warlock

 

Warrior

 

 

 

Klassenänderungen:

Death Knight

Talents

  • Icy Talons Frost Strike also increases your melee attack speed by 15% 12% for 6 sec, stacking up to 3 times. Frost Death Knight – Level 56 Talent.
  • Inexorable Assault For every 2 seconds spent in combat without melee attacking, you gain a stack of Inexorable Assault While in combat with no enemy within 8 yards, you gain Inexorable Assault every 1 sec. Each stack causes your next autoattack to deal [ 300% of AP [ AP ;] additional Frost damage. Frost Death Knight – Level 75 Talent.
  • Permafrost When you deal damage with auto attacks, gain an absorb shield equal to 75% 100% of the damage dealt. Frost Death Knight – Level 75 Talent.
  • Volatile Shielding Your Anti-Magic Shell turns your enemies‘ magic against them, absorbing 35% more damage, but generating no Runic Power. When it expires, 25% of all damage absorbed is dealt as Shadow damage divided among nearby enemies. absorbs 35% more damage, and generates 100% additional Runic Power. Frost Death Knight – Level 75 Talent.

 

 

Druid

Talents

  • Mass Entanglement Roots the target in place for 30 sec and spreads to additional nearby enemies and all enemies with 15 yards in place for 30 sec. Damage may interrupt the effect. Usable in all shapeshift forms. Can’t be cast in Flight Form. Druid – Level 60 Talent. 30 yd range. Instant. 30 sec cooldown.

 

PvP Talents

  • Prickling Thorns When your Entangling Roots is removed, dispelled, or ends, the target will take 100,000 [ 1 + 300% of Spell Power damage. Balance Druid – Tier 4 PvP Talent.

 

 

Hunter

PvP Talents

  • Scatter Shot A short-range shot that deals 35% weapon damage, removes all harmful damage over time effects, and incapacitating incapacitates the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used. Marksmanship Hunter – Tier 4 PvP Talent. 20 yd range. Instant. 30 sec cooldown.

 

Marksmanship

  • Marksmanship Hunter Decreases power cost of Multi-Shot by 100%. Increases Decreases periodic damage/healing of A Murder of Crows, Aimed Shot, Arcane Shot, Barrage, Black Arrow, Bursting Shot, Marked Shot, Multi-Shot, Piercing Shot, Sidewinders, Volley, Windburst by 12%. Increases periodic 50. Increases damage/healing of Black Arrow by 12%. Hunter – Marksmanship Spec.

 

Pets

  • Molten Hide When the core hound takes melee attacks, it infuses its hide with molten lava, causing 1 [ 1 + 50% of AP Fire damage to all further melee attackers for 10 sec. Molten Hide can only activate every 60 sec. Special Ability. 30 yd range.

 

 

Monk

PvP Talents

  • Hot Trub Purifying Brew deals 50% of your purified staggered damage to all enemies within 10 yards. Brewmaster Monk – Tier 3 PvP Talent.

 

Brewmaster

  • Brewmaster Monk Increases damage/healing of Blackout Kick, Blackout Strike, Breath of Fire, Chi Burst, Chi Wave, Keg Smash, Rushing Jade Wind, Song of Chi-Ji, Tiger Palm by 9%. Increases periodic damage/healing of Breath of Fire, Crackling Jade Lightning, Eye of the Tiger by 9%. Increases unknown effect #1,490 of Keg Smash by 0. Decreases damage/healing of Rushing Jade Wind by 44%. Decreases damage/healing of Chi Burst, Chi Wave, Song of Chi-Ji, Tiger Palm by 10%. Decreases periodic damage/healing of Eye of the Tiger by 10%. Increases buff duration of Refreshing Jade Wind and Rushing Jade Wind by 50%. Decreases effect #1 value of Refreshing Jade Wind and Rushing Jade Wind by 50. Monk – Brewmaster Spec. Increases buff duration of Refreshing Jade Wind and Rushing Jade Wind by 50%. Monk – Brewmaster Spec.

 

 

Paladin

  • Crusader Strike (Holy) Strike the target for [ 0.029 * Level * 210% of weapon damage + 0.429 * 210% of weapon damage or 210% 230% of weapon damage + 0.429 * 230% of weapon damage or 230% of weapon damage ] Physical damage.
  • Crusader Strike (Protection) Strike the target for [ 0.029 * Level * 210% of weapon damage + 0.429 * 210% of weapon damage or 210% 230% of weapon damage + 0.429 * 230% of weapon damage or 230% of weapon damage ] Physical damage.
  • Crusader Strike (Retribution) Strike the target for [ 0.029 * Level * 210% of weapon damage + 0.429 * 210% of weapon damage or 210% 230% of weapon damage + 0.429 * 230% of weapon damage or 230% of weapon damage ] Physical damage.

 

Talents

  • Execution Sentence A hammer slowly falls from the sky, dealing [ 1,450% [ 1,700% of AP ] Holy damage after 7 sec. Retribution Paladin – Level 15 Talent. 3 Holy Power. 20 yd range. Instant. 20 sec cooldown.

 

Holy

  • Holy Paladin Holy Paladin core passive Increases damage/healing of Crusader Strike by 15% 5%. Increases damage/healing of Judgment by 50%. Paladin – Holy Spec.

 

Retribution

  • Blade of Justice Strikes an enemy with the Blade of Justice, dealing [ 0.880 * 540% 595% of weapon damage or 0.030 * Level * 540% of weapon damage + 0.400 * 540% of weapon damage or 540% 595% of weapon damage + 0.400 * 595% of weapon damage or 595% of weapon damage ] Physical damage. Generates 2 Holy Power. Paladin – Retribution Spec. 12 yd range. Instant. 10.5 sec cooldown.
  • Retribution Paladin Increases damage/healing of Blade of Justice, Consecration, Crusader Strike, Eye for an Eye, Judgment, Justicar’s Vengeance, Wake of Ashes, Zeal by 20% 27%. Increases periodic damage/healing of Execution Sentence and Wake of Ashes by 20% 27%. Increases damage/healing of Flash of Light by 42%. Increases power cost of Flash of Light by 22%. Increases damage/healing of Crusader Strike and Judgment by 13%. Increases damage/healing of Consecration by 100%. Paladin – Retribution Spec.

 

 

Rogue

PvP Talents

  • Veil of Midnight You remain enveloped by the shadows for 2 sec after coming out of stealth, increasing dodge chance by 100% Stealth or Vanish fades, increasing dodge chance by 200%. Subtlety Rogue – Tier 4 PvP Talent.

 

 

Shaman

  • Earthquake Causes the earth within 8 yards of the target location to tremble and break, dealing [ 465% [ 600% of Nature Spell Power ] Physical damage over 6 sec and sometimes knocking down enemies. 100 yd range. Instant.

 

PvP Talents

  • Shamanism Your Bloodlust spell now has a 60 sec. cooldown, but increases Haste by 20%, and only affects you and your friendly target when cast for 10 sec. In addition, Bloodlust is no longer affected by Sated. Enhancement Shaman – Tier 5 PvP Talent.

 

Elemental

  • Chain Lightning Hurls a lightning bolt at the enemy, dealing [ 1 + 160% 140% of Spell Power ] Nature damage and then jumping to additional nearby enemies. Affects 3 total targets. Generates 6 4 Maelstrom per target hit. Shaman – Elemental Spec. 40 yd range. 2 sec cast.
  • Earth Shock Instantly shocks the target with concussive force, causing up to [ 1,150% [ 1,300% of Spell Power ] Nature damage based on Maelstrom spent. Shaman – Elemental Spec. 10 Maelstrom. 40 yd range. Instant.
  • Earthquake Causes the earth within 8 yards of the target location to tremble and break, dealing [ 465% [ 600% of Nature Spell Power ] Physical damage over 6 sec and sometimes knocking down enemies. Shaman – Elemental Spec. 50 Maelstrom. 35 yd range. Instant.
  • Elemental Shaman Elemental Shaman baseline passive Increases damage/healing of Chain Lightning, Earth Shock, Earthen Rage, Earthquake, Elemental Blast, Elemental Blast Overload, Flame Shock, Frost Shock, Icefury, Lava Burst, Lightning Bolt, Thunderstorm by 3% 6%. Increases periodic damage/healing of Chain Lightning, Earth Shock, Earthen Rage, Earthquake, Elemental Blast, Elemental Blast Overload, Flame Shock, Frost Shock, Icefury, Lava Burst, Lightning Bolt, Thunderstorm by 3% 6%. Increases power cost of Healing Surge and Swelling Waves by 10%. Increases effect #2 value of Echo of the Elements by 0. Shaman – Elemental Spec.
  • Mastery: Elemental Overload Your Lightning Bolt, Chain Lightning, and Lava Burst casts have a 18% 15% chance to trigger a second cast on the same target for 75% 85% of normal damage and 75% of normal Maelstrom generation. Shaman – Elemental Spec.

 

 

Warlock

  • Create Healthstone Creates a Healthstone that can be consumed to restore 15 25 health. 5% of Base Mana. 3 sec cast.
  • Soul Shards Soul Shards are generated by some of your spells and consumed to cast your most powerful spells and summon demon demons to serve you. While out of combat you regenerate up to 3 Soul Shards.

 

PvP Talents

  • Cremation Your Incinerate automatically applies Immolate, and Conflagrate deals an additional 5% of the target’s maximum health in Fire damage. if the target is affected by your Immolate. Destruction Warlock – Tier 4 PvP Talent.

 

Demonology

  • Demonic Empowerment Affliction, Destruction: Empowers your active demons with dark energies, increasing their haste by 50% and health by 20% for 12 sec. Demonology: Empowers your active demons with dark energies, increasing their haste by 50%, health by 20%, and damage by 0% for 12 sec. Warlock – Demonology Spec. 6% of Base Mana. 100 yd range. 1.5 sec cast.

 

 

Warrior

PvP Talents

  • Ready for Battle (New) Arms, Fury: Rage gained from Charge increased by 15. Protection: Rage gained from Intercept increased by 15. Protection Warrior – Tier 3 PvP Talent.

 

Protection

  • Intercept Run at high speed toward an ally or enemy. When targeting an enemy, Intercept deals [ 1 + 70% of AP ] Physical damage, roots the target for 1 sec and then reduces the target’s movement speed by 50% for 6 sec, but has a minimum range of 8 yds. When targeting an ally, Intercept will intercept the next melee or ranged attack against the ally within 10 sec while the target remains within 10 yards. Generates 15 Rage. Warrior – Protection Spec. 25 yd range. Instant. 1.5 sec cooldown. 8-25 yd range (25 for friends). Instant. 1.5 sec cooldown.
  • Protection Warrior Decreases damage/healing of Ravager by 89%. Decreases damage/healing of Impending Victory, Shockwave, Storm Bolt, Victory Rush by 10%. Decreases damage/healing effect #1 value of Devastate, Devastator, Heroic Throw, Impending Victory, Ravager, Revenge, Shield Slam, Thunder Clap, Victory Rush by 5%. Decreases periodic 40. Decreases damage/healing of Deep Wounds by 5%. Warrior – Protection Spec.

 

 

 

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