WoW: Kommende Klassenänderungen für das PvP

WoW: Kommende Klassenänderungen für das PvP
WoW: Kommende Klassenänderungen für das PvP
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Im Verlauf der vergangenen Nacht hat sich Community Manager Kaivax mal wieder in den offiziellen Foren von World of Warcraft zu Wort gemeldet und dort dann in einem äußerst informativen Bluepost angekündigt, dass die Mitarbeiter von Blizzard Entertainment am nächsten Dienstag, den 13. Juni 2017, per Hotfix eine Vielzahl von zusätzlichen Klassenänderungen für das PvP auf die Liveserver der einzelnen Spielregionen aufspielen möchten. Damit sich die Spieler von World of Warcraft allerdings bereits jetzt ein ungefähres Bild von diesen geplanten Spielbalanceänderungen machen können, beinhaltete dieser interessante Beitrag von Community Manager Kaivax freundlicherweise eine umfangreiche Liste mit allen aktuell von den Entwicklern geplanten Anpassungen in diesem Bereich. Wer sich in der nächsten Woche also nicht von plötzlichen Änderungen an einem seiner Charaktere überraschen lassen möchte, der sollte vor dem Veröffentlichungstermin dieses Hotfixes unbedingt einmal einen Blick auf die folgende Übersicht werfen.

 

As we’ve often done before, we’ve got a round of PvP tuning hotfixes that will take effect with our next maintenance in each region. We wanted to get this posted for discussion before the weekend.

Thanks for your feedback!

 

 

PvP Tuning Hotfixes Incoming 13 June:

Demon Hunter

  • Havoc
    • Template Agility increased from 80% to 85%.
    • Template Haste reduced from 130% to 110%.
    • Template Versatility increased from 100% to 120%.
    • Chaos Blades increases damage dealt by 20% (was 30%) in PvP situations.
    • Fel Barrage damage reduced by 30% in PvP situations.
    • Nemesis durations increased to 30 seconds in PvP situation (was 15 seconds).
    • Nemesis now increases damage by 15% (was 25%).

 

 

Hunter

  • Beast Mastery
    • Template Agility decreased from 80% to 70%.
    • Template Armor decreased from 120% to 100%.
    • Template Critical Strike increased from 70% to 100%.
    • Template Mastery decreased from 75% to 45%.
    • Dire Beast: Basilisk is now immune to snares and roots.
    • Dire Beast: Basilisk‘s damage has been increased by 50%.
  • Marksmanship
    • Template Agility decreased from 105% to 100%.
    • Template Critical Strike increased from 50% to 80%.
    • Template Haste decreased from 150% to 120%.
    • Sniper Shot no longer increases its own range.
    • Sniper Shot‘s duration increased to 15 seconds (was 10 seconds).
    • Sniper Shot‘s range is increased to 55 yards (was 40 yards).

 

 

Monk

  • Mistweaver
  • Windwalker
    • Template Versatility increased from 100% to 120%.
    • Template Haste increased from 175% to 200%.

 

 

Paladin

 

 

Priest

  • Discipline
  • Holy
    • Template Damage dealt decreased from 75% to 65%.
    • Template Haste increased from 100% to 125%.
    • Template Intellect increased from 135% to 145%.
    • Template Mastery reduced from 100% to 75%.
    • Divine Attendant now reduces cooldown by 2.5 minutes (was 2 minutes). Tooltip will be inaccurate till a followup hotfix.
    • Greater Fade‘s duration has been reduced to 4 seconds (was 6 seconds).
    • Ray of Hope‘s bonus healing has been reduced to 50% (was 100%).
    • Renew‘s periodic healing has been increased by 100% in PvP situations.
    • Spirit of the Redeemer now has a 3 minute cooldown (was 5 minutes).
    • Spirit of the Redeemer now has a 7 second duration (was 10 seconds).
  • Shadow
    • Mind Blast damage increased by 30% in PvP situations.
    • Mind Flay damage increased by 40% in PvP situations.
    • Shadow Word: Pain damage reduced by 20% in PvP situations.
    • Shadow Word: Void damage increased by 20% in PvP situations.
    • Shadowform reduces physical damage taken by 20% in PvP situations (was 10%).
    • Vampiric Touch damage reduced by 15% in PvP situations
    • Void Torrent no longer deals decreased damage in PvP situations, (was 20% less.

 

 

Shaman

  • Purifying Waters healing reduced by 40%.
  • The Healing Surge cast by Swelling Waves now heals for half its regular amount.
  • Enhancement
  • Restoration
    • Template Critical Strike increased from 50% to 120%.
    • Template Versatility increased from 130 to 140%.
    • Earth Shield will now heal when an attacker takes 4% of their max health in damage (was 8%).
    • Earth Shield now has 4 charges (was 3).
    • Healing Stream Totem now heals for an additional 40% in PvP situations (was 10%).
    • Riptide heals for an additional 30% in PvP situations.
    • Healing Wave heals for an additional 50% in PvP situations (was an additional 100%).

 

 

Warrior

  • Fury
    • Template Stamina decreased from 100% to 95%.
    • Bloodthirst‘s heal is reduced by 25% in PvP situations.

 

 

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