Legion: Ein Interview mit der Top-Gilde „Exorsus“

Legion: Ein Interview mit der Top-Gilde „Exorsus“
Legion: Ein Interview mit der Top-Gilde „Exorsus“
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Auf der Internetseite „method.gg“ wurde vor Kurzem ein sehr interessantes Interview mit insgesamt drei Spielern aus der Top-Gilde Экзорсус (Exorsus) veröffentlicht, welches sich hauptsächlich mit dem Progress-Rennen in der mythischen Nachtfestung beschäftigte, welches dieses aus Russland stammende Gilde bereits vor einigen Tagen für sich entscheiden konnte. In diesem Interview äußerten sich die zu dieser Top-Gilde gehörenden Spieler Alveona (Gildenmeister)Allenxx und Nurseos dann unter anderem dazu, wie sich dieser Schlachtzug auf die mythische Nachtfestung vorbereitete, wie ihr World First KIll bei Gul’dan ablief, warum ihnen Tichondrius eigentlich so viele Probleme bereitete, wie sie das Raiden in Legion aktuell einstufen und ob sie in der Zukunft möglicherweise das Besuchen von Schlachtzügen einstellen werden. Wer nun allerdings kein Interesse daran hat, sich das komplette Interview mit den Spielern von „Экзорсус“ (Exorsus) durchzulesen, der findet weiter unten in diesem Artikel eine Auswahl der interessantesten Antworten aus dieser Unterhaltung.

 

(Hier findet ihr das komplette Interview.)

 

 

Die Übersicht der interessantesten Antworten:

First off, congratulations, you are the undisputed champions of Tier 19, with wins in Nighthold and Emerald Nightmare! With the position you’re in now you seem like you’d  be the most objective with your answers this this question: how do you view a tier, is only the final raid important to determine who won, is it an average of all the raids or something else?

Alveona: I wouldn’t say that any of those instances were irrelevant. Every guild actually prepared really heavily for EN, that’s why I’ve been really curious when some guilds said like “EN was nothing, NH is the race”. Ofc every hardcore guild was shocked when 1 month of preparations lead to 1 day of progression, but on the other hand it did show how you’d do in “sprint” races. I’m pretty sure every guild has its‘ own strengths and weaknesses on hard/arcade/easy bosses. Plus if content is really fast it allows some other guilds who can only take 1-2 day-off to compete, which is great too. Talking about ToV – a lot of guilds said “we’re not going hard”, however in the end every guild (competing for world first ofc) farmed 35 traits, took time-off etc. We had some roster issues , pretty sure some other guilds had them too, but that’s not something that should bother anyone. After all Method were 1st and it’s a pure victory.

Nurseos: It’s an average because all guilds in this competition were under the same conditions for each new Legion raid. But on the other hand it would be foolish to deny the fact that the difficulty of the raids was growing, and that’s why it’s not a simple average at a same time.

 

There’s been some discussion on your end about maybe stopping hardcore raiding. What are your thoughts on that after your big win in Nighthold, did it change anything?

Alveona: Our discussion is mainly based on the fact that starting from Legion you needed to spend a lot of time between progress races to make your character ready for the next one. As it seems now, 7.2 introduces a lot of new traits and artifact knowledge levels, meaning the grind is coming back. Wasting ~month or even more for preparation and getting almost nothing in return is too much. Almost every new game (not only from Blizzard) atm is getting some event love, like either tournaments or showmatches. There’s even an example of a new Korean mmorpg where they’re paying for firstkills to top guilds. Yet still Blizzard is giving 0 attention to the PvE scene, even when progression streams are more popular than HoTS and some other games‘ tournaments without any media help from official sources.

Nurseos: After each big part of any expansion lots of our raiders says “omg it was the last for me”. But its only because they are exhausted after the race. So, give them a week or two and they’ll be ready to smash more demons.

 

We didn’t really talk about the Helya situation and ban in ToV, so let’s mention it a little now. How did you feel when that ban hit, and then again after the Gul’dan kill when you were wrongfully accused of exploiting him as well?

Alveona: I still have the same opinion, which i described earlier in our post-ToV statement. So no plans to apologize for it or something like that. Talking about Gul’Dan, I’ve seen a lot of accusations, however, I’ve made some clarifications, if they were not enough for some of the crowd, just wait for the video. And about “lol Russians“ spammers – if you’re still trying to react on some forum/discord/whatever posts from toxic retards seriously – you’re having some serious issues yourself, that’s why I’m just not wasting my time on such things.

 

Looking at your wipe count, Tichondrius was your biggest issue in the entire raid (71 wipes compared to 8 and 6 from Serenity and Method). What exactly happened there?

Alveona: We had an interesting strategy for this boss planned for live progression, however it was completely ruined by some changes to the encounter. After that we made a new one, but it was too complicated. We were trying to execute it properly until we saw that other top guilds just killed him really fast so we changed our strat and killed it pretty fast. That was the moment where we lost a lot of time, considering we’d been leading before this boss.

 

You got to the secret Mythic-only phase only 3 days before the kill, so it seems the real problem was the rest of the fight? How tough was the mythic phase and did you have to change your raid comp to get it down?

Alveona: The first day we got to it we saw it 1 or 2 times with our raid being alive, because getting to p3 was really difficult for us. On our 2nd day we had a lot of good pulls, however the Mythic phase had some serious bugs, preventing us from progressing on it. On the 3rd day part of these bugs were fixed so we were able to finally polish our strategy to execute it.

Allenxx: The boss is actually well-tuned and requires some dps and hps. As I said, we were really unlucky with gear after our splits and Mythic kills. After the reset, when we did re-clear, all of our issues solved themselves. We were constantly reaching phase3.

 

Back to legendaries and itemlevel for a moment, did you feel that was resolved by the time you entered Nighthold or were there still issues of RNG in terms of your raiders not having the most  optimal pre-NH gear?

Alveona: This problem persists and still makes us unable to play all of our specs/classes. Overall this system brings more issues and sadness instead of joy. Multispec dd classes just can’t use all of their specs due to this system, which is terrible. I’ve described all of these issues in my statement earlier, in case someone is really interested.

Allenxx: I pray to the Blizzard gods to get rid of this insane wf and legendary system. It tilted a lot of my friends and guilds members. I hate it more than the ap grind implemented in the game.

 

 

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