Overwatch: Die Patchnotes vom 27. Juli 2016

Overwatch: Die Patchnotes vom 27. Juli 2016
Overwatch: Die Patchnotes vom 27. Juli 2016
User Rating: 4.8 (1 votes)

Im Verlauf der vergangenen Nacht haben die Mitarbeiter von Blizzard Entertainment einen neuen Patch für die PC-Version von Overwatch veröffentlicht, der dann selbstverständlich auch wieder von ausführlichen englischen Patchnotes in den Battle.Net Foren begleitet wurde. Dieser interessanten Übersicht zufolge brachte dieses Update neben drei unterschiedlichen Fehlerbehebungen dann auch noch einige kleinere Änderungen an den Helden “Ana” und “McCree” mit sich. Während der erst vor Kurzem in Overwatch implementierte Unterstützer “Ana” durch diesen Patch im Grunde nur verstärkt wurde, so hatten die Anpassungen an “McCree” dieses Mal dann sowohl negative als auch positive Auswirkungen.

 

 

[PC] Overwatch Patch Notes – July 26, 2016

HERO BALANCE UPDATES

Ana

  • Biotic Rifle
    • Rate of fire increased by 20%
    • Magazine size increased from 8 to 10

 

Developer Comments: While Ana has been very well received, she was showing to be a little bit weaker overall. In addition to helping her feel better to play, these changes should also increase her healing and damage output.

 

McCree

  • Peacemaker
    • Primary Fire
      • Damage falloff range decreased by 10 meters
      • Damage falloff amount is unchanged
      • As a result, even with this change, McCree’s effective range is still higher than it was at launch
    • Alternate Fire
      • Rate of fire increased by 15%
  • Flashbang
    • Recovery time (i.e. the amount of time before McCree can fire again) decreased from 0.5 seconds to 0.35 seconds

 

Developer Comments: McCree’s latest range increase helped him quite a bit, but it was a bit too much in the right hands. This change weakens his long range damage somewhat, but still keeps it stronger than it has been in the recent past. The other changes combine to allow him to land more alternate fire shots on targets that he has hit with Flashbang.

 

 

BUG FIXES

Heroes

  • Targets of Ana’s Sleep Dart will no longer instantly recover when damaged (recovery time is now 0.5 seconds)

 

User Interface

  • Fixed UI compatibility issues for ATI cards
  • Fixed a bug that would sometimes cause Lúcio, Mei, and other models to only partially render (or disappear)

 

 

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