Diablo 3: Erste Informationen zu Patch 2.3

Diablo 3: Erste Informationen zu Patch 2.3
Diablo 3: Erste Informationen zu Patch 2.3
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Nachdem die Entwickler von Diablo 3: Reaper of Souls bereits vor einigen Tagen eine offizielle Vorschau auf den kommenden Patch 2.3 veröffentlichten, konnten Data Miner mittlerweile nun erste Informationen aus diesem Update aus einem Build erhalten, der vermutlich bald auf dem öffentlichen Testserver erscheinen soll. Dabei wird dieser neue Patch dann unter anderem Klassenänderungen, Anpassungen an Sets, eine neue Zone für den Abenteuermodus und Kanai’s Würfel als neues Artefakt mit sich bringen.

 

 

Informationen zu Kanai’s Würfel:

Kanai’s Würfel wird ein neues Artefakt für Patch 2.3 darstellen, welches es Spielern erlauben wird, die Effekte von legendären Gegenständen als passive Boni zu benutzen.

  • Extract Legendary Power –  Archive of Tal Rasha
    • 1x Legendary Item with Special Power
    • 1x Khanduran Rune
    • 1x Caldeum Nightshade
    • 1x Arreat War Tapestry
    • 1x Corrupted Angel Flesh
    • 1x Westmarch Holy Water
    • 5x Death’s Breath
  • Reforge Legendary  – Law of Kulle
    • 1x Legendary Item
    • 5x Khanduran Rune
    • 5x Caldeum Nightshade
    • 5x Arreat War Tapestry
    • 5x Corrupted Angel Flesh
    • 5x Westmarch Holy Water
    • 50x Forgotten Soul
  • Upgrade Rare Item – Hope of Cain
    • 1x Rare Equippable Level 70 Item
    • 25x Death’s Breath
    • 50x Reusable Parts
    • 50x Arcane Dust
    • 50x Veiled Crystal
  • Convert Set Item – Skill of Nilfur
    • 1x Set Item
    • 10x Death’s Breath
    • 10x Forgotten Soul
  • Remove Level Requirement – Work of Cathan
    • 1x Equippable Item
    • 1x Rank 25+ Gem of Ease
  • Convert Crafting Materials – Anger of Iben Fahd
    • 100x [PH] White, Blue, or Yellow Crafting Material
    • 1x Non Legendary Equippable Item
    • 1x Death’s Breath
  • Upgrade Item to Player’s Level – The Time of Radament
    • Removed from game
  • Convert Gems – Darkness of Radament
    • 9x Any Gem
    • 1x Any of the five act bounty reagents
  • Open Portal to Greed Realm
    • 1x Puzzle Ring
    • 1x Any Item
  • Open Portal to Not A Cow Level
    • 1x Bovine Bardiche
    • 1x Any Item
  • Open Portal to Whimseyshire  – Recipe of Impossibility
    • No data

 

General Information

  • p3_KCube_NewVendor-There is a new Vendor in Town Look for the spirit of Zoltun Kulle…
  • p3_KCube_NewVendor_title-New Vendor Available
  • p3_KCube_Sescheron-Kanai’s Cube was last seen in the Ruins of Sescheron Proceed to the ruins and attempt to locate the long lost Cube.
  • p3_KCube_Sescheron_title-Locate the Cube
  • p3_KCube_CubeCollected -You have found the powerful Kanai’s Cube! Only Zoltun Kulle can unlock its mysterious powers. Return to town when you are able.
  • p3_KCube_CubeCollected_title -Kanai’s Cube Located!
  • p3_KCube_CubeInteract -Kanai’s Cube can now be used! Talk to Zoltun Kulle to discover its mysterious powers.
  • p3_KCube_CubeInteract_title -Using Kanai’s Cube
  • p3_KCube_AddItems -Kanai’s Cube can be used to make excting new things
    Place recipe items within the cube itself to begin.
    Either drag items to the Cube or Right-click ({icon:rmb}) on them in your inventory.
  • p3_KCube_AddItems_title -Adding Items
  • p3_KCube_RecipesPrompt -There are many ancient recipes to discover
    Click here to view the ancient recipes Zoltun Kulle successfully documented.
  • p3_KCube_RecipesPrompt_title -Recipes
  • p3_KCube_IngredientsPrompt – Each recipe is constructed from a number of ingredients
    Those ingredients are listed here, including the number of each component required.
  • p3_KCube_IngredientsPrompt_title -Recipe Ingredients
  • p3_KCube_RecipePagePrompt -The Kanai’s Cube recipe book contains many entries
    Use these buttons to page between the recipes you have available.
  • p3_KCube_RecipePagePrompt_title -Recipe Pages
  • p3_KCube_RecipeLastPage -Tal Rasha’s experiments were many and varied
    He was known for his free experimentation but also his terrible note taking! Can you uncover further lost recipes…?
  • p3_KCube_RecipeLastPage_title – Other Recipes
  • p3_KCube_TransmogPrompt – You have added sufficient ingredients to complete an experiment
    Press this button to engage the Cube and follow in the footsteps of Nilfur.
  • p3_KCube_TransmogPrompt_title -Kanai’s Cube – Transmogrify
  • p3_KCube_PowerExtracted -You have just extracted a Legendary Power
    The new power can be viewed within the Horadric Collection, accessed via a Left-Click ({icon:lmb}) here or on the accompanying power locations.
  • p3_KCube_PowerExtracted_title – Extraction
  • p3_KCube_NewPower -Newly extracted powers are indicated like this
    Once extracted, each power can be equipped at will.
    Only one power from each category can be equipped at a time.
    Left click ({icon:lmb}) to equip a power.
  • p3_KCube_NewPower_title – New Power
  • p3_KCube_CollectionPagePrompt -Kanai’s Cube can be used to extract Legendary Powers and add them to your Horadric Collection
    Use these buttons to page between the available potential powers.
  • p3_KCube_CollectionPagePrompt_title – Collection pages
  • p3_KCube_EquipFirstPower -Your first extracted power is now active
    You can view the power here.
    You can freely switch powers in town with Kanai’s Cube.
    While in the field, you can see the powers you have active listed in the Details pane.
  • p3_KCube_EquipFirstPower_title – First Power
  • p3_KCube_FirstPowerOthers – You can equip up to 3 powers, one in each category
    As you extract new powers, remember to check your Horadric Collection while in town to see these new powers and equip them.
  • p3_KCube_FirstPowerOthers_title -Equip Powers
  • p3_KCube_DuplicatePower -You have already extracted this power
    Remember to check your Horadric Collection to see the powers you already have.
    The collection can be accessed via Left-Click ({icon:lmb}) on any power slot.
  • p3_KCube_DuplicatePower_title -Duplicate
  • p3_KCube_UnequippedPower -You do not currently have a power equipped in this slot
    Remember to check your Horadric Collection to see the powers you have already extracted.
  • p3_KCube_UnequippedPower_title -Unequipped Power
  • p3_KCube_CubePaperDoll – You can view the Legendary Powers you have extracted and equipped here
    Left Click ({icon:lmb}) to view your currently equipped powers.
    You can adjust your equipped powers using Kanai’s Cube in town.
  • p3_KCube_CubePaperDoll_title – View your Powers
  • p3_KCube_TransmutePrompt -You have added sufficient ingredients to complete an experiment
    Press this button to engage the Cube and follow in the footsteps of Nilfur.
  • p3_KCube_TransmutePrompt_title – Transmute
  • p3_KCube_FirstCursedRealm – You have discovered your first portal to a Cursed Realm
    Legend has it that Tal Rasha used these realms to fuel his experiments.
    Entering one is sure to lead to great reward, if you can survive…
  • p3_KCube_FirstCursedRealm_title – Cursed Realms
  • p3_KCube_SuperReagentGet – You have just discovered a Super Reagent
    Your journey through the Cursed Realm has granted you the mysterious Super Reagent.
    It was revered by the Horadrim.
    Try using it in the Cube!
  • p3_KCube_SuperReagentGet_title – Super Reagent
  • p3_KCube_SuperReagentUse – This Super Reagent can be used in place of any other reagent
    Simply use 1 of this reagent to substitue for any amount of another reagent.
  • p3_KCube_SuperReagentUse_title – Super Reagent
  • p3_KCube_FirstCursedRealmEnter -You have discovered your first portal to a Cursed Realm
    Legend has it that Tal Rasha used these realms to fuel his experiments.
    Entering one is sure to lead to great reward, if you can survive…

 

 

 

Heroes of the Storm Promotion:

Es sieht ganz danach aus, als würde auch Blizzards Action-Rollenspiel “Diablo 3: Reaper of Souls” eine spielübergreifende Belohnung für Heroes of the Storm erhalten. Dabei handelt es sich dann scheinbar um ein spezielles Reittier für Blizzards Moba, welches auf dem Design des Engels “Malthael” basiert.

 

 

 

Neue Rahmen für Porträts:

Spieler werden mit Patch 2.3 und der kommenden Saison auch wieder einige neue Rahmen für ihre Porträts freischalten können. Dazu gehören dann allerdings auch einige Designs, die nur für den Shop in China oder für die Besucher der Blizzcon bestimmt sind.

 

 

Anpassungen an Sets:

Der kommende Patch 2.3 wird auch wieder einige Anpassungen an den Sets des Spiels durchführen.

  • Chantodo’s Resolve [Reworked]
    • 2 pieces: [Every time you hit with an attack while not in Archon form, 350% weapon damage is added to the Wave of Destruction, stacking up to 20 times.]
  • Shenlong’s Spirit [Reworked]
    • 2 pieces: [When reaching maximum Spirit, all damage is increased by 300%, but you no longer passively regenerate Spirit and 65 Spirit is drained every second until you run out of Spirit.]
  • Manajuma’s Way [ Reworked]
    • 2 pieces: [Your Hex – Angry Chicken lasts 15 seconds and movement speed as a chicken is increased by an additional 100%.]
  • Zunimassa’s Haunt
    • 2 Pieces: Now the cooldown of your Fetish Army is reduced by 80% also
  • Vyr’s Amazing Arcana [Reworked]
    • 2 pieces: [Archon gains the effect of every rune.]
    • 4 pieces: [You automatically start with 50 Archon stacks when entering Archon form.]
    • 6 pieces: [You also gain Archon stacks when you hit with an Archon ability.]
  • Embodiment of Marauder
    • 4 pieces: instead of saying “hatred spenders” now lists “Elemental Arrow, Chakram, Impale, Multishot, and Cluster Arrow”
  • Helltooth Harness [Reworked]
    • 2 pieces: [Enemies hit by Wall of Death are afflicted by Necrosis, becoming Slowed and taking 2500% weapon damage every second for 10 seconds.]
    • 4 pieces: [After applying Necrosis to an enemy, you take 50% reduced damage for 10 seconds.]
    • 6 pieces: [Enemies afflicted by Necrosis take an 800% increased damage from your primary skills, Acid Cloud, Firebats, Zombie Charger, Grasp of the Dead, Piranhas, and Wall of Death.]
  • Wrath of the Wastes
    • 2 pieces: tooltip added “per second”
  • Uliana’s Stratagem [New]
    • 2 pieces: [Every third hit of your Spirit Generators applies Exploding Palm.]
    • 4 pieces: [Your Seven-Sided Strike deals its total damage with each hit.]
    • 6 pieces: [Your Seven-Sided Strike detonates your Exploding Palm.]
  • Spirit of Arachyr [New]
    • 2 pieces: [Summon a permanent Spider Queen who leaves behind webs that deal [1500]% weapon damage over 5 seconds and Slows enemies. The Spider Queen is commanded to move to where you cast your Corpse Spiders.]
    • 4 pieces: [Hex gains the effect of the Toad of Hugeness rune. While Toad of Hugeness is active, you take 40% reduced damage. After Toad of Hugeness finishes his meal, you will heal for 10% of your maximum Life per second for 10 seconds.]
    • 6 pieces: [The damage of your creature skills is increased by 500%. Creature skills are Corpse Spiders, Plague of Toads, Firebats, Hex, and Piranhas.]
  • Seeker of the Light [New]
    • 2 pieces: [Every use of Blessed Hammer that hits an enemy reduces the cooldown of Falling Sword and Provoke by 1 second.]
    • 4 pieces: [You take 50% less damage for 8 seconds after landing with Falling Sword.]
    • 6 pieces: [Increase the damage of Blessed Hammer by 750% and Falling Sword by 250%.]

 

 

 

Klassenänderungen:

Data Miner konnten bisher folgende für Patch 2.3 geplante Klassenänderungen auswendig machen.

 

Barbarian

  • No Escape Bonus damage to Weapon Throw and Ancient Spear increased by 30% (up from 25%) and minimum range reduced to 15 yards (down from 20).
  • Cleave
    • Scattering Blast : On Critical Hits, knock enemies up into the air (reworked from knockback) and deal 80% weapon damage to enemies where they land.
  • Battle Rage
    • Ferocity : Increase movement speed by 10%. (reworked from increased duration)
    • Swords to Ploughshares : Critical Hits heal you for up to 21457 Life. (reworked from increased chance at dropping health globes)
  • Frenzy
    • Vanguard : Gain 5% movement speed  for each stack of Frenzy. (reworked from flat 25% movespeed)
  • Seismic Slam Deals 620% weapon damage to enemies up to 50 yards in front of you. (up from 45 yards)
  • War Cry
    • Veteran’s Warning : Increase Dodge Chance by 30% while affected by War Cry. (up from 15%)

 

Demonhunter

  • Hot Pursuit Increase movement speed by 20% for 4 seconds (up from 2) when you hit an enemy.
  • Numbing Traps Enemies you Slow or hit with Fan of Knives, Spike Trap, Caltrops, Grenades, and Sentry fire have their damage reduced by 25% for 5 seconds (up from 3).
  • Spike Trap Trap arms after 1.5 (down from 2) seconds. The trap has a 0.5 second (down from 2) re-arming time.
    • Long Fuse : Increases arming (changed from arming and re-arming) time to 3 seconds but increases damage to 930% weapon damage (up from 520%) in a single blast (changed from Fire). Enemies are now stunned for 2 seconds.
    • Echoing Blast : Damage increased to 575% weapon damage (up from 420%). Now explodes in a single blast that freezes targets for 3 seconds – while frozen damage taken is amplified by 20%.
    • Sticky Trap : After 1 second (down from 2) the bomb explodes dealing 915% weapon damage (up from 800% – changed from Fire) to all enemies within 12 (down from 16) yards.
    • Lightning Rod : Reworked to chain hit enemies with Lightning within 10 yards. Now will also arc from any triggered trap to any armed traps within 75 yards. Damage increased to 800% (up from 500%) over 10 hits.
  • Leech (NEW)
    • Stat: Gain 18507 Life per Hit. / Heal amount is increased by 75% of your Life per Kill.
    • Description: “For a Demon Hunter, killing is life. Kill, grow strong, and survive.” – Mynton, Demon Hunter

 

WitchDoctor

  • Spiritual Attunement Now regenerates 3% of your maximum Mana per second (up from 1%).
  • Blood Ritual20% of Mana costs are paid with Life (up from 10%).
  • Bad Medicine When you deal Poison damage to an enemy, its damage is reduced by 25% (up from 20%) for 5 seconds (up from 3).
  • Physical Attunement Swampland Attunement (reworded from Physical Attunement)
    • You and your pets gain 120 (up from 70) Physical, Poison, Fire, and Cold Resistance  for every enemy within 20 yards. (reworked to affect pets as well and added elemental resistances)
  • Corpse Spiders
    • Blazing Spiders : Throw a jar with fire spiders that that return 3 Mana to you per hit. (reworked from deal 700% Fire damage)
    • Widowmakers : Throw a jar with widowmaker spiders deal a total of 700% weapon damage as Physical. (reworked from return 3 Mana per hit)
  • Hex Hexed enemies take 15% additional damage (up from 10%).
    • Toad of Hugeness : Summon a giant toad that pulls in enemies, briefly swallows them whole then spits them back out with a layer of goo that deals 750% weapon damage as Poison over 5 seconds and increases all damage taken by 25%. (reworked from swallowing one enemy and dealing 580% damage per second).
    • Angry Chicken : Transform into an angry chicken for up to 2 seconds that can explode for 1350% weapon damage as Poison (changed from Physical) to all enemies within 12 yards.
    • Unstable Form : Hexed enemies explode when killed, dealing 500% weapon damage (up from 135%) as Fire to all enemies within 8 yards.
    • Jinx : Increases the magnitude of the hex to 30% additional damage (up from 20%).
  • Soul Harvest
    • Soul to Waste : Gain 5% increased movement speed for each enemy harvested. (NEW)
  • Firebomb
    • Ghost Bomb : In addition to the base explosion, the skull creates a larger blast that deals an additional 30% weapon damage as Cold (changed from Fire) to all other enemies within 28 yards.
  • Acid Cloud
    • Corpse Bomb : Raise a corpse from the ground that explodes for 620% weapon damage (up from 525%) as Fire to enemies in the area.
    • Kiss of Death : Spit a cloud of acid that deals 333% weapon damage (up from 330%) as Poison, followed by 400% weapon damage (up from 396%) as Poison over 3 seconds.
  • Mass Confusion Incite paranoia in enemies, confusing them and causing some to be Charmed and fight for you for 12 seconds. (added Charm effect)
    • Mass Hysteria : Up to 10 enemies (up from 6) who are not Confused become Stunned for 3 seconds.
    • Mass Hallucination : Amid the confusion, a giant spirit rampages through enemies, dealing 400% weapon damage (up from 195%) per second as Physical to enemies it passes through.
    • Unstable Realm : Reduce the cooldown of Mass Confusion to 30 seconds (down from 45).
    • Devolution : Enemies killed while Confused have a 100% chance to spawn a Zombie Dog (up from 30%).
  • Zombie Charger
    • Zombie Bears : Summon zombie bears that stampede towards your enemy. Each bear deals 400% weapon damage (up from 392%) as Poison to enemies in the area.
    • Lumbering Cold : Zombie winter bears crawl out of the ground and run in all directions, dealing 200% weapon damage (up from 196%) as Cold to nearby enemies.
    • Explosive Beast : Summon an explosive Zombie Dog that streaks toward the enemy before exploding, dealing 580% weapon damage (up from 532%) as Fire to all enemies within 912 yards.
  • Firebats
    • Hungry Bats : Rapidly summon two bats that each seek out a nearbyenemy for 635% weapon damage as Fire. (reworked to summon two bats at once rather than one)
    • Plague Bats : Diseased bats fly towards the enemy and infect them. Damage is slow at first, but can increase over time to a maximum of 660% weapon damage (up from 638%) as Poison.
    • Vampire Bats : Firebats’ damage type now turns into Physical.
  • Plague of Toads
    • Piercing Toads : Mutate to frogs that pierce through enemies for 130% weapon damage as Physical. (changed from Poison)
    • Toad Affinity : Now deals Cold damage
  • Wall of Zombies Wall of Death (renamed from Wall of Zombies)
    • Description: Raise a wall (reworked from line) of zombies 28 yards wide from the ground that blocks enemies and attacks them (reworked from only attacking enemies) for 800% weapon damage (up from 200%) as Physical over 6 seconds (up from 4).
    • Surrounded by Death : Raise a circle of zombies from the ground that traps and attacks nearby enemies for 1000% weapon damage (up from 25%) as Physical over 4 seconds (down from each attack) – reworked from zombies uprotting and attacking enemies.
    • Ring of Poison: Summon a deadly ring for 5 seconds that poisons nearby enemies for 1200% weapon damage as Poison over 8 seconds. (NEW)
    • Communing with Spirits : Summon a circle of spirits for 6 seconds that deals 1400% weapon damage as Cold, Chills nearby enemies by 60%, and reduces their damage dealt by 25% for 3 seconds. (NEW)
    • Offensive Line: Increase the width of the wall to 50 yards. All enemies in front of you are knocked back behind the wall. (NEW)
    • Fire Wall : Raise a wall of flame 40 yards wide for 8 seconds that burns enemieswho walk through, causing them to take 1000% weapon damage as Fire over 4 seconds. (NEW)

 

Wizard

  • Unstable Anomaly When you receive fatal damage, you instead gain a shield equal to 300% of your maximum Life for 5 seconds (reworked from heal for 45% max life) and release a shockwave that knocks enemies back and Stuns them for 3 seconds. (reworked from slows by 60%)
  • Archon
    • Slow Time : Arcane Blast and Arcane Strike abilities now Freeze enemies for 1 second. (added effect)

 

X1_Crusader

  • Blessed Hammer
    • Icebound Hammer : The hammer is made of ice, chilling enemies it passes through and has a 35% chance (up from 10% to explode on impact, dealing 460% weapon damage (up from 380%) as Cold and Freezing enemies within 6 yards for 1 seconds (down from 2).
  • Judgment
    • Mass Verdict : All enemies are drawn toward the center of the judged area.
    • Debilitate : Enemies in the judged area deal 40% reduced damage for 6 seconds. (NEW)

 

 

 

(Weitere Informationen zu Patch 2.3 findet ihr hier.)

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