HotS: Erste Informationen aus dem Alpha Client

HotS: Erste Informationen aus dem Alpha Client
HotS: Erste Informationen aus dem Alpha Client
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Im Verlauf des heutigen Tages ist scheinbar eine Version des Alpha Clients zu Blizzards kommendem Moba “Heroes of the Storm” im Internet aufgetaucht, die von unseren Kollegen bei mmo-champion kurz darauf auseinandergenommen wurde. Neben einer Reihe von Bildern zu den Optionen des Spiels, den Ladebildschirmen und dem Login Bildschirm wurden unter anderem auch Informationen zu den aktuell in der Alpha vorhandenen Champions gefunden. Wichtig ist allerdings, dass es sich dabei um ein Leak handelt und diese Daten sich somit jederzeit ändern können.

 

Der Alpha Client:

HeroesAlpha2 HeroesAlpha3

HeroesAlpha4 HeroesAlpha5

HeroesAlpha6 HeroesAlpha7

HeroesAlpha_BlackheartsBay HeroesAlpha_DragonShire

HeroesAlpha_TheCursedHorrow HeroesAlpha_TheHauntedMines

(Weitere Bilder findet ihr hier)

 

 

Die Helden:

Abathur:

Q Symbiote Cooldown: X seconds

Assists the target allied Hero, minion, mercenary, tower, or Fort allowing Abathur to shield them, and use new abilities from the host. Lasts for Y seconds.

Cannot be used on self, the Palace, or Grave Golems.

W Toxic Nest Charge Cooldown: X seconds

Spawns a mine-like nest at a location that becomes active after a short arming time. Deals Y damage to enemies that contact it, slows them by Z% for W seconds, and reveals the enemy for A seconds. Nests last for B seconds.

R Ultimate Evolution Heroic Ability
Cooldown: X seconds

Abathur creates a copy of the target ally Hero and takes control of it. The Evolution’s attributes are based on Abathur’s current level and talents. Lasts for Y seconds.

Cannot be used on self.

 

 

Raynor:

Q Penetrating Round Skillshot
Cooldown: X seconds

Fires a high powered round that deals Y damage and knocks away all enemies.

W Inspire Cooldown: X seconds

Raynor buffs himself for Y% bonus move and attack speed for Z seconds. Nearby allies gain half of this bonus while near Raynor.

R Hyperion Heroic Ability
Cooldown: X seconds

The Hyperion slowly travels forward, dealing Y damage per second to a random enemy target in its path.

R Raynor’s Raiders Heroic Ability
Cooldown: X seconds

Summons two cloaked Banshees that follow Raynor for a short time and attack what he attacks. The Banshees attack for Y damage.

E Adrenaline Rush Passive

Automatically activates to heal Raynor for X when he is below 30% health. Can only occur once every Y seconds.

 

 

Witch Doctor:

Q Corpse Spiders Area of Effect
Cooldown: X seconds

Deals Y damage on impact and creates Z Corpse Spiders that deal W damage. Spiders last for A seconds.

W Zombie Wall Area of Effect
Cooldown: X seconds

After a short delay, creates a ring of Zombies surrounding the target area that deal Y damage and lasts for Z seconds.

E Plague of Toads Cone
Cooldown: X seconds

Creates 5 Toads that each deal Y damage upon contact. Toads last for Z seconds.

R Gargantuan Heroic Ability
Cooldown: X seconds

Creates a Gargantuan that deals Y damage. Throws enemy minions at targets, dealing Z splash damage. Lasts for W seconds.

R Ravenous Spirit Heroic Ability
Cooldown: X seconds

Summons a Ravenous Spirit. Deals Y damage per second. The Witch Doctor cannot move while chaneling.

Channeled ability.

 

 

Gazlowe:

Q Rock-It! Turret Charge Cooldown: X seconds

Creates a turret that deals Y damage. Attacks slow movement speed by Z%. Lasts for W seconds.

W Deth Lazor Skillshot
Cooldown: X seconds

Charged attack that deals Y to Z damage to enemies in path. Damage and range increase the longer the ability is charged up.

E Xplodium Charge Area of Effect
Cooldown: X seconds

Places a bomb that deals Y damage to enemies within target area after Z seconds, stunning them for W seconds.

R Robo-Goblin Heroic Ability
Cooldown: X seconds

Transforms in to an unstoppable Robo-Goblin. Basic Attacks deal +Y damage to minions and structures. Also charges Deth Lazor and explodes Xplodium Bombs twice as fast. Lasts for Z seconds.

R Grav-o-bomb 3000 Heroic Ability
Area of Effect
Cooldown: X seconds

Pulls enemies towards the center of the target area after a Y second delay and deals Z damage.

 

 

Tassadar:

Q Protective Shield Cooldown: X seconds

Shields target ally, absorbing Y damage before breaking. Lasts for Z seconds.

Q Mass Shielding Cooldown: X seconds
Duration: Y seconds

Shields Units or Structures. Absorbs Z damage.

E Phase Shift Cooldown: X seconds

Tassadar becomes invulnerable and invisible to enemies. Lasts for Y seconds.

E Void Walk Cooldown: X seconds

Teleports to location.

R Phase Shift Heroic Ability
Cooldown: X seconds

Tassadar gains a Y point Shield and his Basic Attacks splash for Z additional damage. Lasts for W seconds.

R Force Wall Heroic Ability
Cooldown: X seconds

Creates a force wall that blocks all units from pathing through it. Lasts for Y seconds.

W Time Warp Cooldown: X seconds

Deals Y damage per second and slows attack and movement speeds by Z%. Grows larger over time and lasts W seconds.

When expiring, enemies within are pulled to the center.

W Time Warp Area of Effect
Cooldown: X seconds

Deals Y damage per second to enemies in target area and slows attack and movement speeds by Z%. Lasts W seconds.

 

 

Tyrande:

Q Light of Elune Cooldown: X seconds

Heals an ally for Y, automatically healing Tyrande for Z.

E Lunar Flare AoE
Cooldown: X seconds

After a short delay, deals Y damage and stuns enemies in the target area for Z seconds.

W Sentinel Skillshot
Cooldown: X seconds

Travels across the battleground revealing its path. Deals Y damage and reveals Heroes for Z seconds.

R Shadowstalk Cooldown: X seconds

Cloaks Tyrande and all allies on the map for Y seconds, and grants them a 30% move speed bonus for 3 seconds.

R Starfall Heroic Ability
Cooldown: X seconds
Duration: Y seconds

Deals Z damage per second. Slows enemies by W% for A seconds.

 

 

Uther:

Q Holy Light Cooldown: X seconds

Heals an allied target for Y health.

Q Holy Light Cooldown: X seconds

Heals an allied taget for Y health, or deals Z damage to an enemy.

W Holy Radiance Cooldown: X seconds

Deals Y damage to enemies in a line, and heals any ally it touches for Z health.

E Hammer of Justice Cooldown: X seconds

Deals Y damage and stuns the target for Z second.

R Divine Shield Heroic Ability
Cooldown: X seconds

Makes the target ally invulnerable and increases their movement speed by Y% for Z seconds.

R Divine Storm Heroic Ability
Cooldown: X seconds

Deals Y damage and stuns nearby enemies for Z seconds. Uther heals himself for W health for each enemy hit by Divine Storm.

 

 

Tychus:

Q Short Range Missiles Skillshot
Cooldown: X seconds

Launches rockets to a short distance in front of the Odin, dealing Y damage to enemies in an area. This ability shares a cooldown with the other rockets the Odin can use.

Q Frag Grenade Cooldown: X seconds

Tychus lobs a grenade that explodes for Y damage. Enemies hit are pushed away from the explosion’s epicenter.

W Medium Range Missiles Skillshot
Cooldown: X seconds

Launches rockets to a medium distance in front of the Odin, dealing Y damage to enemies in an area. This ability shares a cooldown with the other rockets the Odin can use.

W Run and Gun Cooldown: X seconds

Charge forward and instantly wind up Tychus’ minigun.

E Long Range Missiles Skillshot
Cooldown: X seconds

Launches rockets to a long distance in front of the Odin, dealing Y damage to enemies in an area. This ability shares a cooldown with the other rockets the Odin can use.

E Overkill Focuses your overkill on a different target
E Overkill Cooldown: X seconds

Focus Tychus’ minigun on the target, dealing Y damage in a cone over Z seconds. Can retarget while casting.

This ability gets stronger with more Attack Damage.

R Laser Drill Issue Order Order the Laser Drill to attack.
R Commandeer Odin Heroic Ability
Cooldown: X seconds
Duration: Y seconds

Tychus pilots the Odin, gaining a second health pool and becoming unstoppable. Basic Attacks in the Odin do splash damage and no longer require a windup. Tychus gains the ability to fire Ragnarok Missiles to devastate a large area.

R Drakken Laser Drill Heroic Ability
Cooldown: X seconds
Duration: Y seconds

Summons a Laser Drill that deals Z per second.

 

 

Illidan:

Q Betrayer’s Strike Cooldown: X seconds

Illidan’s next Basic Attack does Y damage and applies Mark of Azzinoth to the target.

This ability gets stronger with more Attack Damage.

W Crescent Sweep Cone
Cooldown: X seconds

Deals Y damage to enemies in target area.

Enemies with the Mark of Azzinoth take an extra 25% damage and are silenced for Z seconds.

W Crescent Sweep Cooldown: X seconds

Deals Y damage to nearby enemies.

Enemies with the Mark of Azzinoth take an extra 25% damage and are silenced for Z seconds.

R The Hunt Heroic Ability
Cooldown: X seconds

Illidan launches himself at the target enemy. Deals Y damage, stuns target for Z second and applies Mark of Azzinoth. Has a very long range.

R Metamorphosis Combat Trait
Area of Effect
Cooldown: X seconds

Transforms into demon form at the target location. Upon impact, deals Y damage in a small area and applies Mark of Azzinoth to targets in a larger area. For each Hero struck, gain Z temporary max health. Also grants W% increased attack speed. Lasts for A seconds.

E Lunge Skillshot
Cooldown: X seconds

Lunges towards the target location, dealing Y damage to the first enemy Hero in his path.

Lunging into an enemy with the Mark of Azzinoth reduces its cooldown by 50% and roots them as Illidan flips behind them.

 

 

Falstad:

Q Hammerang Skillshot
Cooldown: X seconds

Deals Y damage to enemies in a line, slowing them by Z% for W seconds. Returns after thrown.

Q BOOMerang Deals X damage in a small area around your BOOMerang.
W Thunderstorm Cooldown: X seconds

Passive: Deals Y damage to a random nearby enemy every Z seconds.

Activate: Deals W damage to up to 4 nearby enemies. Hitting the same enemy multiple times causes the damage to be reduced by 25% each hit.

E Barrel Roll Cooldown: X seconds

Dashes to area. Grants Y shield for Z seconds.

R Aerial Blitzkrieg Cooldown: X seconds

Deals Y damage to all enemies near Falstad, stunning non-structure targets for Z seconds.

R Shock And Awe Heroic Ability
Skillshot
Cooldown: X seconds

Deals Y damage to enemies within the targeted area.

 

 

Kerrigan:

Q Ravage Cooldown: X seconds

Leaps to a target, dealing Y damage. If Ravage kills the enemy, its cooldown is immediately reset and 85% of its Mana cost is returned.

W Impaling Blades Area of Effect
Cooldown: X seconds

Deals Y damage to enemies within the target area, stunning them for Z second.

E Primal Grasp Cone
Cooldown: X seconds

Pulls enemies within the target area towards Kerrigan, dealing Y damage.

R Summon Ultralisk Heroic Ability
Cooldown: X seconds

Summons an Ultralisk that deals Y damage. Attacks splash to nearby enemies for Z damage. Lasts for W seconds.

R Maelstrom Heroic Ability
Cooldown: X seconds

Deals Y damage per second to enemies nearby. Lasts for Z seconds.

 

 

Barbarian:

Q Ancient Spear Cooldown: X seconds

Throws out a chained spear that pulls Sonya to the first enemy unit it hits, dealing Y damage and briefly stunning them. If Ancient Spear connects, Sonya generates Z Fury.

W Hammer of the Ancients Cooldown: X second

Deals Y to the target enemy.

This ability gets stronger with more Attack Damage.

E Whirlwind Cooldown: X second

Deals Y to nearby enemies over Z seconds.

This ability gets stronger with more Attack Damage.

R Leap Heroic Ability
Cooldown: X seconds

Leap into the air, dealing Y damage to nearby enemies, and stunning them for Z seconds.

R Wrath of the Berserker Heroic Ability
Cooldown: X seconds
Duration: Y seconds

Gains +Z% bonus Attack Speed, +W% bonus Move Speed, +A% additional Lifesteal and becomes Unstoppable.

 

 

Nova:

Q Snipe Skillshot
Cooldown: X seconds

Deals Y damage to the first target it contacts.

W Pinning Shot Cooldown: X seconds

Deals Y damage to an enemy and slows it by Z% for W seconds.

R Triple Tap Heroic Ability
Cooldown: X seconds

Reveals the target Hero and after Y second, fires Z shots that strike the first Hero or Structure they come in contact with. Each shot deals W damage.

R Precision Strike Heroic Ability
Cooldown: X seconds

After a short delay, deals Y damage to enemies within target area. Unlimited range.

E Holo Decoy Cooldown: X seconds

Spawns a cloaked decoy for Y seconds that attacks enemies but deals no damage. When it expires the decoy explodes, dealing Z damage to nearby enemies.

Using this ability does not break cloak.

E Sic Holo Drone Orders your Holo Drone to attack a target until it is killed or until another sic order is issued.

 

 

Demon Hunter:

Q Hungering Arrow Skillshot
Cooldown: X seconds

Deals Y damage to the first target it contacts, then seeks out up to 2 additional enemies dealing Z damage. Can hit an enemy multiple times.

W Multishot Cone
Cooldown: X seconds

Deals Y damage to enemies within the target area.

E Vault Cooldown: X seconds

Dashes to the target area.

R Strafe Heroic Ability
Cooldown: X seconds

Attacks up to Y enemies for Z damage every W seconds. She is able to move and use her Vault ability while strafing. Lasts for A seconds.

This ability gets stronger with more Attack Damage.

R Rain of Vengeance Heroic Ability
Cooldown: X seconds

Launches 2 waves of Shadow Beasts that deal Y damage to enemies within the target area, stunning them for Z seconds per wave.

 

 

Malfurion:

Q Regrowth Cooldown: X seconds

Heals the targeted ally for Y health instantly and an additional Z health over the next W seconds.

W Moonfire Area of Effect
Cooldown: X seconds

Deals Y damage to enemies within target area and reveals them for Z seconds.

E Entangling Roots Area of Effect
Cooldown: X seconds

Roots enemies within the target area for Y seconds, and deals Z damage per second. Area affected grows larger over W seconds.

R Tranquility Heroic Ability
Cooldown: X seconds

Heals Y health per second to nearby allies over Z seconds.

R Twilight Dream Heroic Ability
Cooldown: X seconds

After a short delay, deals Y damage in a large area surrounding Malfurion. Enemies hit are silenced and slowed by Z% for W seconds.

 

 

Sgt. Hammer:

Q Tank Mode Return to Tank Mode.
Q Siege Mode Cooldown: X seconds

Increases weapon damage by Y, attack range by Z, and Basic Attacks splash for W damage. Cannot move in Siege Mode.

W 100 Caliber Blast Cooldown: X seconds

Deals Y damage. Knocks back enemies.

E Spider Mines Cooldown: X seconds
Duration: Y seconds

Creates Z mines that deal W damage and slow enemies by A% for B seconds.

R Napalm Strike Cooldown: X seconds
Duration: Y seconds

Deals Z damage on impact. Additionally deals W damage per second.

R Blunt Force Gun Cooldown: X seconds

Deals Y damage to enemies in path. Reveals as it travels.

 

 

Zeratul:

Q Cleave Cooldown: X seconds

Deals Y damage to nearby enemies.

W Singularity Spike Cooldown: X seconds

Flings a Singularity spike towards the target that sticks to the first enemy it contacts. Deals Y damage after Z second and slows the enemy by W% for A seconds.

E Blink Cooldown: X seconds

Teleports to the target location.

Using this ability does not break cloak.

R Shadow Assault Heroic Ability
Cooldown: X seconds
Duration: Y seconds

Gains +Z% Attack Speed, W health on hit, and charges enemies.

R Void Prison Heroic Ability

Cooldown: X seconds

Traps targets for Y seconds. Heroes, Minions, and Structures trapped become invulnerable.

Caster is immune.

 

 

Tyrael:

Q Angelic Flash Teleports Tyrael to El’druin, dealing X damage to enemies near the sword, and creating a field of holy energy that blocks enemy pathing for Y seconds.
Q Angelic Flash Teleports Tyrael to El’druin, dealing X damage to enemies near the sword, and slowing them by Y%.
Q Punishing Blade Area of Effect
Cooldown: X seconds

Deals Y damage to enemies within target area, slowing them by Z%.

Reactivating while the blade is present will teleport to it.

W Righteousness Cooldown: X seconds

Shields Tyrael, absorbing Y damage for Z seconds. When the shield expires it explodes dealing W damage to nearby enemies.

E Hand of Sacrifice Cooldown: X seconds

Redirects the next Y damage dealt to target ally to Tyrael instead. This damage is reduced by Z%.

Lasts W seconds or until Tyrael and his ally are too far from each other.

Cannot be used on self.

R Judgment Heroic Ability
Cooldown: X seconds

Charges the target, dealing Y damage and stunning them for Z seconds. While charging, nearby enemies are knocked back and take W damage.

R Sanctification Heroic Ability
Cooldown: X seconds

While channeling, Tyrael makes all nearby allied Heroes invulnerable and unstoppable. Lasts Y seconds.

Does not affect Tyrael.

 

 

E.T.C.:

Q Powerslide Skillshot
Cooldown: X seconds

Slides to a location dealing Y damage to enemies in his path and stunning them for Z second.

W Face Melt Cooldown: X seconds

Deals Y damage to nearby enemies, knocking them back and stunning them briefly.

E Guitar Solo Cooldown: X seconds

E.T.C. regenerates Y health per second for Z seconds.

R Mosh Pit Heroic Ability
Cooldown: X seconds

Stuns for Y seconds. Forces enemies to dance.

R Stage Dive Heroic Ability
Cooldown: X seconds

Leaps to any location. Deals Y damage to enemies in the target area, slowing them for Z seconds.

 

 

Diablo:

Q Shadow Charge Cooldown: X seconds

Charges an enemy, dealing Y damage and stunning them for Z seconds. If the enemy is knocked into an unpathable location, they are stunned for an additional W seconds.

W Fire Stomp Cooldown: X seconds

Unleashes fireballs in all directions that deal Y damage each.

E Overpower Cooldown: X seconds

Grabs the target and slams it behind Diablo, dealing Y damage and stunning for Z seconds.

R Apocalypse Heroic Ability
Cooldown: X seconds

Creates a demonic rune under each enemy Hero no matter where they are on the battleground. After a short period the rune explodes dealing Y damage and stunning for Z seconds.

R Lightning Breath Cooldown: X seconds

Diablo becomes unstoppable and channels a cone of lightning that deals Y damage over Z seconds. The area affected by this spell changes based on your mouse cursor’s position.

 

 

Muradin:

Q Stormhammer Skillshot
Cooldown: X seconds

Deals Y damage to the first enemy it contacts, stunning it for Z seconds.

W Thunderclap Cooldown: X seconds

Deals Y damage and slows enemies by Z% for W seconds.

E Dwarf Toss Cooldown: X seconds

Leaps to a location, dealing Y damage to enemies within the target area.

R Avatar Cooldown: X seconds
Duration: Y seconds

Muradin gains Z health and his weapon attacks stun enemies. Stun, root, and slow durations are reduced by 50%.

R Haymaker Cooldown: X seconds

Deals Y damage. Knocks the target back, hitting enemies in the way for Z damage and knocking them back slightly.

 

 

Stitches:

Q Hook Skillshot
Cooldown: X seconds

Pulls the first enemy it contacts towards Stitches, dealing Y damage and stunning them for Z seconds.

W Slam Cone
Cooldown: X seconds

Deals Y damage to enemies within the target area.

E Devour Cooldown: X seconds

Deals Y damage to Minions or Z damage to Heroes. Restores W% of Stitches’s maximum health.

R Putrid Bile Heroic Ability
Cooldown: X seconds

Emits bile that deals Y damage per second to enemies within, slowing them by Z%. Lasts W seconds.

R Gorge Heroic Ability
Cooldown: X seconds

Completely consume target enemy Hero, trapping them in Stitches’ stomach for Y seconds and dealing Z damage per second. The trapped Hero cannot move or act and doesn’t take damage from other sources.

Cannot be used on massive Heroes.

 

 

Arthas:

Q Frost Strike Cooldown: X seconds

Charges at target, dealing Y damage and slows by Z% for W seconds. If Frost Charge kills the target it deals A damage to nearby enemies, slowing by B% for C seconds.

Q Frost Strike Cooldown: X seconds

Deals Y damage and slows by Z% for W seconds. If Frost Strike kills the target it deals A damage to nearby enemies, slowing by B% for C seconds.

W Howling Blast Area of Effect
Cooldown: X seconds

Roots enemies within the target area in place for Y seconds and deals Z damage.

E Frozen Tempest Deals X damage per second to nearby enemies. Drains Y mana per second. Lasts until canceled or Arthas runs out of mana.
R Sacrifice Cooldown: X seconds

Sacrifices a Ghoul to heal Arthas for Y health.

R Army Of The Dead Heroic Ability
Cooldown: X seconds

Summons Ghouls for Y seconds. Sacrifice Ghouls to heal for Z health.

R Summon Sindragosa Heroic Ability
Cooldown: X seconds

Deals Y damage and slows enemy Heroes or freezes Minions for Z seconds and Structures for W seconds.

 

(Weitere Informationen zu den Helden findet ihr hier)

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